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[WinEH] Let cleanups post-dominated by unreachable get executed

Cleanups in C++ are a little weird.  They are only guaranteed to be
reliably executed if, and only if, there is a viable catch handler which
can handle the exception.

This means that reachability of a cleanup is lexically determined by it
being nested with a try-block which unwinds to a catch.  It is *cannot*
be reasoned about by examining the control flow edges leaving a cleanup.

Usually this is not a problem.  It becomes a problem when there are *no*
edges out of a cleanup because we believed that code post-dominated by
the cleanup is dead.  In LLVM's case, this code is what informs the
personality routine about the presence of a suitable catch handler.
However, the lack of edges to that catch handler makes the handler
become unreachable which causes us to remove it.  By removing the
handler, the cleanup becomes unreachable.

Instead, inject a catch-all handler with every cleanup that has no
unwind edges.  This will allow us to properly unwind the stack.

This fixes PR25997.

llvm-svn: 258580
This commit is contained in:
David Majnemer 2016-01-22 23:20:43 +00:00
parent 9b924af8f7
commit a2ed036c0a
5 changed files with 188 additions and 4 deletions

View File

@ -81,6 +81,7 @@ private:
void cloneCommonBlocks(Function &F);
void removeImplausibleInstructions(Function &F);
void cleanupPreparedFunclets(Function &F);
void fixupNoReturnCleanupPads(Function &F);
void verifyPreparedFunclets(Function &F);
// All fields are reset by runOnFunction.
@ -656,6 +657,7 @@ void llvm::calculateClrEHStateNumbers(const Function *Fn,
void WinEHPrepare::colorFunclets(Function &F) {
BlockColors = colorEHFunclets(F);
FuncletBlocks.clear();
// Invert the map from BB to colors to color to BBs.
for (BasicBlock &BB : F) {
@ -1001,6 +1003,114 @@ void WinEHPrepare::cleanupPreparedFunclets(Function &F) {
removeUnreachableBlocks(F);
}
// Cleanuppads which are postdominated by unreachable will not unwind to any
// catchswitches, making them dead. This is problematic if the original source
// had a catch clause which could legitimately catch the exception, causing the
// cleanup to run.
//
// This is only a problem for C++ where down-stream catches cause cleanups to
// run.
void WinEHPrepare::fixupNoReturnCleanupPads(Function &F) {
// We only need to do this for C++ personality routines,
// skip this work for all others.
if (Personality != EHPersonality::MSVC_CXX)
return;
// Do a quick sanity check on the color map before we throw it away so as to
// avoid hiding latent bugs.
DEBUG(verifyPreparedFunclets(F));
// Re-color the funclets because cleanupPreparedFunclets might have
// invalidated FuncletBlocks.
colorFunclets(F);
// We create a unique catchswitch for each parent it will be nested within.
SmallDenseMap<Value *, CatchSwitchInst *> NewCatchSwitches;
// Create a new catchswitch+catchpad where the catchpad is post-dominated by
// unreachable.
auto GetOrCreateCatchSwitch = [&](Value *ParentPad) {
auto &CatchSwitch = NewCatchSwitches[ParentPad];
if (CatchSwitch)
return CatchSwitch;
auto *ParentBB = isa<ConstantTokenNone>(ParentPad)
? &F.getEntryBlock()
: cast<Instruction>(ParentPad)->getParent();
StringRef NameSuffix = ParentBB->getName();
BasicBlock *CatchSwitchBB = BasicBlock::Create(
F.getContext(), Twine("catchswitchbb.for.", NameSuffix));
CatchSwitchBB->insertInto(&F, ParentBB->getNextNode());
CatchSwitch = CatchSwitchInst::Create(ParentPad, /*UnwindDest=*/nullptr,
/*NumHandlers=*/1,
Twine("catchswitch.for.", NameSuffix),
CatchSwitchBB);
BasicBlock *CatchPadBB = BasicBlock::Create(
F.getContext(), Twine("catchpadbb.for.", NameSuffix));
CatchPadBB->insertInto(&F, CatchSwitchBB->getNextNode());
Value *CatchPadArgs[] = {
Constant::getNullValue(Type::getInt8PtrTy(F.getContext())),
ConstantInt::get(Type::getInt32Ty(F.getContext()), 64),
Constant::getNullValue(Type::getInt8PtrTy(F.getContext())),
};
CatchPadInst::Create(CatchSwitch, CatchPadArgs,
Twine("catchpad.for.", NameSuffix), CatchPadBB);
new UnreachableInst(F.getContext(), CatchPadBB);
CatchSwitch->addHandler(CatchPadBB);
return CatchSwitch;
};
// Look for all basic blocks which are within cleanups which are postdominated
// by unreachable.
for (auto &Funclets : FuncletBlocks) {
BasicBlock *FuncletPadBB = Funclets.first;
auto *CleanupPad = dyn_cast<CleanupPadInst>(FuncletPadBB->getFirstNonPHI());
// Skip over any non-cleanup funclets.
if (!CleanupPad)
continue;
// Skip over any cleanups have unwind targets, they do not need this.
if (getCleanupRetUnwindDest(CleanupPad) != nullptr)
continue;
// Walk the blocks within the cleanup which end in 'unreachable'.
// We will replace the unreachable instruction with a cleanupret;
// this cleanupret will unwind to a catchswitch with a lone catch-all
// catchpad.
std::vector<BasicBlock *> &BlocksInFunclet = Funclets.second;
for (BasicBlock *BB : BlocksInFunclet) {
auto *UI = dyn_cast<UnreachableInst>(BB->getTerminator());
if (!UI)
continue;
// Remove the unreachable instruction.
UI->eraseFromParent();
// Add our new cleanupret.
auto *ParentPad = CleanupPad->getParentPad();
CatchSwitchInst *CatchSwitch = GetOrCreateCatchSwitch(ParentPad);
CleanupReturnInst::Create(CleanupPad, CatchSwitch->getParent(), BB);
}
}
// Update BlockColors and FuncletBlocks to maintain WinEHPrepare's
// invariants.
for (auto CatchSwitchKV : NewCatchSwitches) {
CatchSwitchInst *CatchSwitch = CatchSwitchKV.second;
BasicBlock *CatchSwitchBB = CatchSwitch->getParent();
assert(CatchSwitch->getNumSuccessors() == 1);
BasicBlock *CatchPadBB = CatchSwitch->getSuccessor(0);
assert(isa<CatchPadInst>(CatchPadBB->getFirstNonPHI()));
BlockColors.insert({CatchSwitchBB, ColorVector(CatchSwitchBB)});
FuncletBlocks[CatchSwitchBB] = {CatchSwitchBB};
BlockColors.insert({CatchPadBB, ColorVector(CatchPadBB)});
FuncletBlocks[CatchPadBB] = {CatchPadBB};
}
}
void WinEHPrepare::verifyPreparedFunclets(Function &F) {
for (BasicBlock &BB : F) {
size_t NumColors = BlockColors[&BB].size();
@ -1036,6 +1146,8 @@ bool WinEHPrepare::prepareExplicitEH(Function &F) {
cleanupPreparedFunclets(F);
}
fixupNoReturnCleanupPads(F);
DEBUG(verifyPreparedFunclets(F));
// Recolor the CFG to verify that all is well.
DEBUG(colorFunclets(F));

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@ -0,0 +1,71 @@
; RUN: opt -S -winehprepare < %s | FileCheck %s
target triple = "x86_64-pc-windows-msvc"
; CHECK-LABEL: @test1(
define void @test1(i1 %b) personality i32 (...)* @__CxxFrameHandler3 {
entry:
invoke void @f()
to label %try.cont unwind label %cleanup.bb
; CHECK: entry:
; CHECK: [[catchswitch_entry:.*]]:
; CHECK-NEXT: %[[cs0:.*]] = catchswitch within none [label %[[catchpad:.*]]] unwind to caller
; CHECK: [[catchpad]]:
; CHECK-NEXT: %[[cp0:.*]] = catchpad within %[[cs0]] [i8* null, i32 64, i8* null]
; CHECK-NEXT: unreachable
try.cont:
invoke void @f()
to label %exit unwind label %catchswitch.bb
cleanup.bb:
%cleanup = cleanuppad within none []
br i1 %b, label %left, label %right
left:
call void @exit(i32 0) [ "funclet"(token %cleanup) ]
unreachable
right:
call void @exit(i32 1) [ "funclet"(token %cleanup) ]
unreachable
catchswitch.bb:
%cs = catchswitch within none [label %catchpad.bb] unwind to caller
; CHECK: catchpad.bb:
; CHECK-NEXT: %catch = catchpad within %cs [i8* null, i32 64, i8* null]
; CHECK: [[catchswitch_catch:.*]]:
; CHECK-NEXT: %[[cs1:.*]] = catchswitch within %catch [label %[[catchpad_catch:.*]]] unwind to caller
; CHECK: [[catchpad_catch]]:
; CHECK-NEXT: %[[cp1:.*]] = catchpad within %[[cs1]] [i8* null, i32 64, i8* null]
; CHECK-NEXT: unreachable
; CHECK: nested.cleanup.bb:
; CHECK-NEXT: %nested.cleanup = cleanuppad within %catch []
; CHECK-NEXT: call void @exit(i32 2) [ "funclet"(token %nested.cleanup) ]
; CHECK-NEXT: cleanupret from %nested.cleanup unwind label %[[catchswitch_catch]]
catchpad.bb:
%catch = catchpad within %cs [i8* null, i32 64, i8* null]
invoke void @f() [ "funclet"(token %catch) ]
to label %unreachable unwind label %nested.cleanup.bb
nested.cleanup.bb:
%nested.cleanup = cleanuppad within %catch []
call void @exit(i32 2) [ "funclet"(token %nested.cleanup) ]
unreachable
unreachable:
unreachable
exit:
unreachable
}
declare void @f()
declare void @exit(i32) nounwind noreturn
declare i32 @__CxxFrameHandler3(...)

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@ -44,7 +44,7 @@ noreturn:
; CHECK: call void @llvm.foo(i32 %x)
define void @test2() personality i32 (...)* @__CxxFrameHandler3 {
define void @test2() personality i32 (...)* @__C_specific_handler {
entry:
invoke void @f()
to label %exit unwind label %cleanup
@ -71,7 +71,7 @@ exit:
; CHECK-NEXT: ret void
define void @test3() personality i32 (...)* @__CxxFrameHandler3 {
define void @test3() personality i32 (...)* @__C_specific_handler {
entry:
invoke void @f()
to label %invoke.cont unwind label %catch.switch

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@ -1,6 +1,7 @@
; RUN: opt -mtriple=x86_64-pc-windows-msvc -S -winehprepare < %s | FileCheck %s
declare i32 @__CxxFrameHandler3(...)
declare i32 @__C_specific_handler(...)
declare void @f()
@ -327,7 +328,7 @@ exit:
}
; CHECK-LABEL: @test8(
define void @test8() personality i32 (...)* @__CxxFrameHandler3 { entry:
define void @test8() personality i32 (...)* @__C_specific_handler { entry:
invoke void @f()
to label %done unwind label %cleanup1
invoke void @f()

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@ -1,4 +1,4 @@
; RUN: opt -mtriple=x86_x64-pc-windows-msvc -S -winehprepare -disable-demotion -disable-cleanups < %s | FileCheck %s
; RUN: opt -mtriple=x86_64-pc-windows-msvc -S -winehprepare -disable-demotion -disable-cleanups < %s | FileCheck %s
declare i32 @__CxxFrameHandler3(...)