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[InstCombine] move vector select ahead of select-shuffle
select Cond, (shuf_sel X, Y), X --> shuf_sel X, (select Cond, Y, X) A select of a select-shuffle ("blend" in x86 lingo) can be reversed so that the select is done first. This is a more limited version of what I was trying in D80658, but it enables existing demanded bits transforms to catch some of the motivating cases. The tricky bit in that seems to be that by moving the shuffle later, we can always guarantee that poison is correctly inhibited by the shuffle mask in the final value. Alive2 checks for the basic tests: http://volta.cs.utah.edu:8080/z/Qqd3RK http://volta.cs.utah.edu:8080/z/S4wchM http://volta.cs.utah.edu:8080/z/wf9zPL http://volta.cs.utah.edu:8080/z/wJeEGk Differential Revision: https://reviews.llvm.org/D81013
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@ -2403,6 +2403,43 @@ Instruction *InstCombiner::foldVectorSelect(SelectInst &Sel) {
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return &Sel;
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}
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// A select of a "select shuffle" with a common operand can be rearranged
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// to select followed by "select shuffle". Because of poison, this only works
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// in the case of a shuffle with no undefined mask elements.
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Value *Cond = Sel.getCondition();
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Value *TVal = Sel.getTrueValue();
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Value *FVal = Sel.getFalseValue();
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Value *X, *Y;
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ArrayRef<int> Mask;
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if (match(TVal, m_OneUse(m_Shuffle(m_Value(X), m_Value(Y), m_Mask(Mask)))) &&
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!is_contained(Mask, UndefMaskElem) &&
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ShuffleVectorInst::isSelectMask(Mask)) {
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if (X == FVal) {
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// select Cond, (shuf_sel X, Y), X --> shuf_sel X, (select Cond, Y, X)
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Value *NewSel = Builder.CreateSelect(Cond, Y, X, "sel", &Sel);
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return new ShuffleVectorInst(X, NewSel, Mask);
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}
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if (Y == FVal) {
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// select Cond, (shuf_sel X, Y), Y --> shuf_sel (select Cond, X, Y), Y
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Value *NewSel = Builder.CreateSelect(Cond, X, Y, "sel", &Sel);
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return new ShuffleVectorInst(NewSel, Y, Mask);
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}
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}
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if (match(FVal, m_OneUse(m_Shuffle(m_Value(X), m_Value(Y), m_Mask(Mask)))) &&
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!is_contained(Mask, UndefMaskElem) &&
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ShuffleVectorInst::isSelectMask(Mask)) {
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if (X == TVal) {
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// select Cond, X, (shuf_sel X, Y) --> shuf_sel X, (select Cond, X, Y)
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Value *NewSel = Builder.CreateSelect(Cond, X, Y, "sel", &Sel);
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return new ShuffleVectorInst(X, NewSel, Mask);
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}
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if (Y == TVal) {
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// select Cond, Y, (shuf_sel X, Y) --> shuf_sel (select Cond, Y, X), Y
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Value *NewSel = Builder.CreateSelect(Cond, Y, X, "sel", &Sel);
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return new ShuffleVectorInst(NewSel, Y, Mask);
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}
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}
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return nullptr;
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}
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@ -44,10 +44,12 @@ define <2 x i32> @foo3(<2 x i1> %vec_bool, i1 %bool, <2 x i32> %V) {
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ret <2 x i32> %sel1
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}
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; Four variations of (select (select-shuffle)) with a common operand.
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define <4 x i8> @sel_shuf_commute0(<4 x i8> %x, <4 x i8> %y, <4 x i1> %cmp) {
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; CHECK-LABEL: @sel_shuf_commute0(
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; CHECK-NEXT: [[BLEND:%.*]] = shufflevector <4 x i8> [[X:%.*]], <4 x i8> [[Y:%.*]], <4 x i32> <i32 0, i32 5, i32 2, i32 7>
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; CHECK-NEXT: [[R:%.*]] = select <4 x i1> [[CMP:%.*]], <4 x i8> [[BLEND]], <4 x i8> [[X]]
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; CHECK-NEXT: [[SEL:%.*]] = select <4 x i1> [[CMP:%.*]], <4 x i8> [[Y:%.*]], <4 x i8> [[X:%.*]]
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; CHECK-NEXT: [[R:%.*]] = shufflevector <4 x i8> [[X]], <4 x i8> [[SEL]], <4 x i32> <i32 0, i32 5, i32 2, i32 7>
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; CHECK-NEXT: ret <4 x i8> [[R]]
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;
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%blend = shufflevector <4 x i8> %x, <4 x i8> %y, <4 x i32> <i32 0, i32 5, i32 2, i32 7>
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@ -55,10 +57,12 @@ define <4 x i8> @sel_shuf_commute0(<4 x i8> %x, <4 x i8> %y, <4 x i1> %cmp) {
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ret <4 x i8> %r
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}
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; Weird types are ok.
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define <5 x i9> @sel_shuf_commute1(<5 x i9> %x, <5 x i9> %y, <5 x i1> %cmp) {
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; CHECK-LABEL: @sel_shuf_commute1(
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; CHECK-NEXT: [[BLEND:%.*]] = shufflevector <5 x i9> [[X:%.*]], <5 x i9> [[Y:%.*]], <5 x i32> <i32 0, i32 6, i32 2, i32 8, i32 9>
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; CHECK-NEXT: [[R:%.*]] = select <5 x i1> [[CMP:%.*]], <5 x i9> [[BLEND]], <5 x i9> [[Y]]
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; CHECK-NEXT: [[SEL:%.*]] = select <5 x i1> [[CMP:%.*]], <5 x i9> [[X:%.*]], <5 x i9> [[Y:%.*]]
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; CHECK-NEXT: [[R:%.*]] = shufflevector <5 x i9> [[SEL]], <5 x i9> [[Y]], <5 x i32> <i32 0, i32 6, i32 2, i32 8, i32 9>
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; CHECK-NEXT: ret <5 x i9> [[R]]
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;
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%blend = shufflevector <5 x i9> %x, <5 x i9> %y, <5 x i32> <i32 0, i32 6, i32 2, i32 8, i32 9>
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@ -68,8 +72,8 @@ define <5 x i9> @sel_shuf_commute1(<5 x i9> %x, <5 x i9> %y, <5 x i1> %cmp) {
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define <4 x float> @sel_shuf_commute2(<4 x float> %x, <4 x float> %y, <4 x i1> %cmp) {
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; CHECK-LABEL: @sel_shuf_commute2(
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; CHECK-NEXT: [[BLEND:%.*]] = shufflevector <4 x float> [[X:%.*]], <4 x float> [[Y:%.*]], <4 x i32> <i32 0, i32 1, i32 2, i32 7>
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; CHECK-NEXT: [[R:%.*]] = select <4 x i1> [[CMP:%.*]], <4 x float> [[X]], <4 x float> [[BLEND]]
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; CHECK-NEXT: [[SEL:%.*]] = select <4 x i1> [[CMP:%.*]], <4 x float> [[X:%.*]], <4 x float> [[Y:%.*]]
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; CHECK-NEXT: [[R:%.*]] = shufflevector <4 x float> [[X]], <4 x float> [[SEL]], <4 x i32> <i32 0, i32 1, i32 2, i32 7>
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; CHECK-NEXT: ret <4 x float> [[R]]
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;
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%blend = shufflevector <4 x float> %x, <4 x float> %y, <4 x i32> <i32 0, i32 1, i32 2, i32 7>
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@ -77,10 +81,12 @@ define <4 x float> @sel_shuf_commute2(<4 x float> %x, <4 x float> %y, <4 x i1> %
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ret <4 x float> %r
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}
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; Scalar condition is ok.
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define <4 x i8> @sel_shuf_commute3(<4 x i8> %x, <4 x i8> %y, i1 %cmp) {
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; CHECK-LABEL: @sel_shuf_commute3(
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; CHECK-NEXT: [[BLEND:%.*]] = shufflevector <4 x i8> [[X:%.*]], <4 x i8> [[Y:%.*]], <4 x i32> <i32 0, i32 5, i32 2, i32 3>
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; CHECK-NEXT: [[R:%.*]] = select i1 [[CMP:%.*]], <4 x i8> [[Y]], <4 x i8> [[BLEND]]
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; CHECK-NEXT: [[SEL:%.*]] = select i1 [[CMP:%.*]], <4 x i8> [[Y:%.*]], <4 x i8> [[X:%.*]]
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; CHECK-NEXT: [[R:%.*]] = shufflevector <4 x i8> [[SEL]], <4 x i8> [[Y]], <4 x i32> <i32 0, i32 5, i32 2, i32 3>
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; CHECK-NEXT: ret <4 x i8> [[R]]
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;
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%blend = shufflevector <4 x i8> %x, <4 x i8> %y, <4 x i32> <i32 0, i32 5, i32 2, i32 3>
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@ -90,6 +96,8 @@ define <4 x i8> @sel_shuf_commute3(<4 x i8> %x, <4 x i8> %y, i1 %cmp) {
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declare void @use(<4 x i8>)
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; Negative test - extra use would require another instruction.
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define <4 x i8> @sel_shuf_use(<4 x i8> %x, <4 x i8> %y, <4 x i1> %cmp) {
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; CHECK-LABEL: @sel_shuf_use(
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; CHECK-NEXT: [[BLEND:%.*]] = shufflevector <4 x i8> [[X:%.*]], <4 x i8> [[Y:%.*]], <4 x i32> <i32 0, i32 5, i32 2, i32 7>
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@ -103,6 +111,8 @@ define <4 x i8> @sel_shuf_use(<4 x i8> %x, <4 x i8> %y, <4 x i1> %cmp) {
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ret <4 x i8> %r
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}
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; Negative test - undef in shuffle mask prevents transform.
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define <4 x i8> @sel_shuf_undef(<4 x i8> %x, <4 x i8> %y, <4 x i1> %cmp) {
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; CHECK-LABEL: @sel_shuf_undef(
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; CHECK-NEXT: [[BLEND:%.*]] = shufflevector <4 x i8> [[X:%.*]], <4 x i8> [[Y:%.*]], <4 x i32> <i32 0, i32 5, i32 2, i32 undef>
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@ -114,6 +124,8 @@ define <4 x i8> @sel_shuf_undef(<4 x i8> %x, <4 x i8> %y, <4 x i1> %cmp) {
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ret <4 x i8> %r
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}
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; Negative test - not a "select shuffle"
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define <4 x i8> @sel_shuf_not(<4 x i8> %x, <4 x i8> %y, <4 x i1> %cmp) {
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; CHECK-LABEL: @sel_shuf_not(
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; CHECK-NEXT: [[NOTBLEND:%.*]] = shufflevector <4 x i8> [[X:%.*]], <4 x i8> [[Y:%.*]], <4 x i32> <i32 0, i32 5, i32 2, i32 6>
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@ -125,6 +137,8 @@ define <4 x i8> @sel_shuf_not(<4 x i8> %x, <4 x i8> %y, <4 x i1> %cmp) {
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ret <4 x i8> %r
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}
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; Negative test - must shuffle one of the select operands
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define <4 x i8> @sel_shuf_no_common_operand(<4 x i8> %x, <4 x i8> %y, <4 x i1> %cmp, <4 x i8> %z) {
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; CHECK-LABEL: @sel_shuf_no_common_operand(
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; CHECK-NEXT: [[BLEND:%.*]] = shufflevector <4 x i8> [[X:%.*]], <4 x i8> [[Y:%.*]], <4 x i32> <i32 0, i32 5, i32 2, i32 3>
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@ -677,9 +677,8 @@ bb:
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define <4 x i8> @select_cond_with_eq_true_false_elts(<4 x i8> %x, <4 x i8> %y, <4 x i1> %cmp) {
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; CHECK-LABEL: @select_cond_with_eq_true_false_elts(
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; CHECK-NEXT: [[TVAL:%.*]] = shufflevector <4 x i8> [[X:%.*]], <4 x i8> [[Y:%.*]], <4 x i32> <i32 0, i32 5, i32 6, i32 7>
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; CHECK-NEXT: [[SPLAT:%.*]] = shufflevector <4 x i1> [[CMP:%.*]], <4 x i1> undef, <4 x i32> zeroinitializer
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; CHECK-NEXT: [[R:%.*]] = select <4 x i1> [[SPLAT]], <4 x i8> [[TVAL]], <4 x i8> [[Y]]
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; CHECK-NEXT: [[SEL:%.*]] = select <4 x i1> [[CMP:%.*]], <4 x i8> [[X:%.*]], <4 x i8> [[Y:%.*]]
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; CHECK-NEXT: [[R:%.*]] = shufflevector <4 x i8> [[SEL]], <4 x i8> [[Y]], <4 x i32> <i32 0, i32 5, i32 6, i32 7>
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; CHECK-NEXT: ret <4 x i8> [[R]]
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;
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%tval = shufflevector <4 x i8> %x, <4 x i8> %y, <4 x i32> <i32 0, i32 5, i32 6, i32 7>
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@ -692,9 +691,9 @@ define <4 x i8> @select_cond_with_eq_true_false_elts(<4 x i8> %x, <4 x i8> %y, <
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define <4 x i8> @select_cond_with_eq_true_false_elts2(<4 x i8> %x, <4 x i8> %y, <4 x i1> %cmp) {
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; CHECK-LABEL: @select_cond_with_eq_true_false_elts2(
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; CHECK-NEXT: [[TVAL:%.*]] = shufflevector <4 x i8> [[X:%.*]], <4 x i8> [[Y:%.*]], <4 x i32> <i32 0, i32 5, i32 6, i32 7>
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; CHECK-NEXT: [[COND:%.*]] = shufflevector <4 x i1> [[CMP:%.*]], <4 x i1> undef, <4 x i32> <i32 0, i32 1, i32 0, i32 1>
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; CHECK-NEXT: [[R:%.*]] = select <4 x i1> [[COND]], <4 x i8> [[TVAL]], <4 x i8> [[X]]
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; CHECK-NEXT: [[COND:%.*]] = shufflevector <4 x i1> [[CMP:%.*]], <4 x i1> undef, <4 x i32> <i32 undef, i32 1, i32 0, i32 1>
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; CHECK-NEXT: [[SEL:%.*]] = select <4 x i1> [[COND]], <4 x i8> [[Y:%.*]], <4 x i8> [[X:%.*]]
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; CHECK-NEXT: [[R:%.*]] = shufflevector <4 x i8> [[X]], <4 x i8> [[SEL]], <4 x i32> <i32 0, i32 5, i32 6, i32 7>
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; CHECK-NEXT: ret <4 x i8> [[R]]
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;
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%tval = shufflevector <4 x i8> %x, <4 x i8> %y, <4 x i32> <i32 0, i32 5, i32 6, i32 7>
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@ -734,13 +733,12 @@ define <4 x i8> @select_cond_with_undef_true_false_elts(<4 x i8> %x, <4 x i8> %y
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ret <4 x i8> %r
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}
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; The insert can not be safely eliminated because cmp[0] might be poison.
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; The insert can be safely eliminated because the shuffle blocks poison from cmp[0].
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define <4 x i8> @select_cond_(<4 x i8> %x, <4 x i8> %min, <4 x i1> %cmp, i1 %poison_blocker) {
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; CHECK-LABEL: @select_cond_(
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; CHECK-NEXT: [[INS:%.*]] = insertelement <4 x i1> [[CMP:%.*]], i1 [[POISON_BLOCKER:%.*]], i32 0
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; CHECK-NEXT: [[VECINS:%.*]] = shufflevector <4 x i8> [[X:%.*]], <4 x i8> [[MIN:%.*]], <4 x i32> <i32 0, i32 5, i32 6, i32 7>
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; CHECK-NEXT: [[R:%.*]] = select <4 x i1> [[INS]], <4 x i8> [[VECINS]], <4 x i8> [[X]]
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; CHECK-NEXT: [[SEL:%.*]] = select <4 x i1> [[CMP:%.*]], <4 x i8> [[MIN:%.*]], <4 x i8> [[X:%.*]]
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; CHECK-NEXT: [[R:%.*]] = shufflevector <4 x i8> [[X]], <4 x i8> [[SEL]], <4 x i32> <i32 0, i32 5, i32 6, i32 7>
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; CHECK-NEXT: ret <4 x i8> [[R]]
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;
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%ins = insertelement <4 x i1> %cmp, i1 %poison_blocker, i32 0
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