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Do not use host floating point types when emitting

ASCII IR; loading and storing these can change the
bits of NaNs on some hosts.  Remove or add warnings
at a few other places using host floating point;
this is a bad thing to do in general.

llvm-svn: 62712
This commit is contained in:
Dale Johannesen 2009-01-21 20:32:55 +00:00
parent 43d680b0d8
commit a5699a1e8b
6 changed files with 22 additions and 15 deletions

View File

@ -225,8 +225,6 @@ public:
void AddInteger(unsigned long I);
void AddInteger(long long I);
void AddInteger(unsigned long long I);
void AddFloat(float F);
void AddDouble(double D);
void AddString(const std::string &String);
void AddString(const char* String);

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@ -361,7 +361,9 @@ inline float BitsToFloat(uint32_t Bits) {
}
/// DoubleToBits - This function takes a double and returns the bit
/// equivalent 64-bit integer.
/// equivalent 64-bit integer. Note that copying doubles around
/// changes the bits of NaNs on some hosts, notably x86, so this
/// routine cannot be used if these bits are needed.
inline uint64_t DoubleToBits(double Double) {
union {
uint64_t L;
@ -372,7 +374,9 @@ inline uint64_t DoubleToBits(double Double) {
}
/// FloatToBits - This function takes a float and returns the bit
/// equivalent 32-bit integer.
/// equivalent 32-bit integer. Note that copying floats around
/// changes the bits of NaNs on some hosts, notably x86, so this
/// routine cannot be used if these bits are needed.
inline uint32_t FloatToBits(float Float) {
union {
uint32_t I;

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@ -599,7 +599,8 @@ APFloat::copySignificand(const APFloat &rhs)
}
/* Make this number a NaN, with an arbitrary but deterministic value
for the significand. */
for the significand. If double or longer, this is a signalling NaN,
which may not be ideal. */
void
APFloat::makeNaN(void)
{

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@ -61,12 +61,6 @@ void FoldingSetNodeID::AddInteger(unsigned long long I) {
if ((uint64_t)(int)I != I)
Bits.push_back(unsigned(I >> 32));
}
void FoldingSetNodeID::AddFloat(float F) {
Bits.push_back(FloatToBits(F));
}
void FoldingSetNodeID::AddDouble(double D) {
AddInteger(DoubleToBits(D));
}
void FoldingSetNodeID::AddString(const char *String) {
unsigned Size = static_cast<unsigned>(strlen(String));

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@ -640,6 +640,7 @@ static void WriteConstantInt(raw_ostream &Out, const Constant *CV,
// make sure that we only output it in exponential format if we can parse
// the value back and get the same value.
//
bool ignored;
bool isDouble = &CFP->getValueAPF().getSemantics()==&APFloat::IEEEdouble;
double Val = isDouble ? CFP->getValueAPF().convertToDouble() :
CFP->getValueAPF().convertToFloat();
@ -659,11 +660,20 @@ static void WriteConstantInt(raw_ostream &Out, const Constant *CV,
}
}
// Otherwise we could not reparse it to exactly the same value, so we must
// output the string in hexadecimal format!
// output the string in hexadecimal format! Note that loading and storing
// floating point types changes the bits of NaNs on some hosts, notably
// x86, so we must not use these types.
assert(sizeof(double) == sizeof(uint64_t) &&
"assuming that double is 64 bits!");
char Buffer[40];
Out << "0x" << utohex_buffer(uint64_t(DoubleToBits(Val)), Buffer+40);
APFloat apf = CFP->getValueAPF();
// Floats are represented in ASCII IR as double, convert.
if (!isDouble)
apf.convert(APFloat::IEEEdouble, APFloat::rmNearestTiesToEven,
&ignored);
Out << "0x" <<
utohex_buffer(uint64_t(apf.bitcastToAPInt().getZExtValue()),
Buffer+40);
return;
}

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@ -1,8 +1,8 @@
; RUN: llvm-as < %s | opt -simplifycfg -instcombine | llvm-dis | grep 0x7FF8000000000000 | count 7
; RUN: llvm-as < %s | opt -simplifycfg -instcombine | llvm-dis | grep 0x7FF80000FFFFFFFF | count 5
; RUN: llvm-as < %s | opt -simplifycfg -instcombine | llvm-dis | grep 0x7FF00000FFFFFFFF | count 5
; RUN: llvm-as < %s | opt -simplifycfg -instcombine | llvm-dis | grep {0\\.0} | count 3
; RUN: llvm-as < %s | opt -simplifycfg -instcombine | llvm-dis | grep {3\\.5} | count 1
; XFAIL: x86_64
;
; ModuleID = 'apf.c'
target datalayout = "e-p:32:32:32-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:32:64-f32:32:32-f64:32:64-v64:64:64-v128:128:128-a0:0:64-f80:128:128"