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[ORC] Lookup now returns an error if any symbols are not found.

Also tightens the behavior of ExecutionSession::failQuery. Queries can usually
only be failed by marking a symbol as failed-to-materialize, but
ExecutionSession::failQuery provides a second route, and both routes may be
executed from different threads. In the case that a query has already been
failed due to a materialization error, ExecutionSession::failQuery will
direct the error to ExecutionSession::reportError instead.

llvm-svn: 332898
This commit is contained in:
Lang Hames 2018-05-21 21:11:21 +00:00
parent 2df7bb6df6
commit a779e0266f
2 changed files with 49 additions and 2 deletions

View File

@ -79,6 +79,20 @@ private:
SymbolNameSet Symbols;
};
/// Used to notify clients when symbols can not be found during a lookup.
class SymbolsNotFound : public ErrorInfo<SymbolsNotFound> {
public:
static char ID;
SymbolsNotFound(SymbolNameSet Symbols);
std::error_code convertToErrorCode() const override;
void log(raw_ostream &OS) const override;
const SymbolNameSet &getSymbols() const { return Symbols; }
private:
SymbolNameSet Symbols;
};
/// Tracks responsibility for materialization, and mediates interactions between
/// MaterializationUnits and VSOs.
///
@ -366,6 +380,8 @@ private:
void removeQueryDependence(VSO &V, const SymbolStringPtr &Name);
bool canStillFail();
void handleFailed(Error Err);
void detach();

View File

@ -20,6 +20,7 @@ namespace llvm {
namespace orc {
char FailedToMaterialize::ID = 0;
char SymbolsNotFound::ID = 0;
void MaterializationUnit::anchor() {}
void SymbolResolver::anchor() {}
@ -110,11 +111,31 @@ void FailedToMaterialize::log(raw_ostream &OS) const {
OS << "Failed to materialize symbols: " << Symbols;
}
SymbolsNotFound::SymbolsNotFound(SymbolNameSet Symbols)
: Symbols(std::move(Symbols)) {
assert(!this->Symbols.empty() && "Can not fail to resolve an empty set");
}
std::error_code SymbolsNotFound::convertToErrorCode() const {
return orcError(OrcErrorCode::UnknownORCError);
}
void SymbolsNotFound::log(raw_ostream &OS) const {
OS << "Symbols not found: " << Symbols;
}
void ExecutionSessionBase::failQuery(AsynchronousSymbolQuery &Q, Error Err) {
bool DeliveredError = true;
runSessionLocked([&]() -> void {
Q.detach();
if (Q.canStillFail())
Q.handleFailed(std::move(Err));
else
DeliveredError = false;
});
if (!DeliveredError)
reportError(std::move(Err));
}
AsynchronousSymbolQuery::AsynchronousSymbolQuery(
@ -160,6 +181,10 @@ void AsynchronousSymbolQuery::handleFullyReady() {
NotifySymbolsReady = SymbolsReadyCallback();
}
bool AsynchronousSymbolQuery::canStillFail() {
return (NotifySymbolsResolved || NotifySymbolsReady);
}
void AsynchronousSymbolQuery::handleFailed(Error Err) {
assert(QueryRegistrations.empty() && ResolvedSymbols.empty() &&
NotYetResolvedCount == 0 && NotYetReadyCount == 0 &&
@ -902,7 +927,13 @@ Expected<SymbolMap> lookup(const std::vector<VSO *> &VSOs, SymbolNameSet Names)
UnresolvedSymbols = V->lookup(Query, UnresolvedSymbols);
}
// FIXME: Error out if there are remaining unresolved symbols.
if (!UnresolvedSymbols.empty()) {
// If there are unresolved symbols then the query will never return.
// Fail it with ES.failQuery.
auto &ES = (*VSOs.begin())->getExecutionSession();
ES.failQuery(*Query,
make_error<SymbolsNotFound>(std::move(UnresolvedSymbols)));
}
#if LLVM_ENABLE_THREADS
auto ResultFuture = PromisedResult.get_future();