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document SectionFlags::Named better and make it more easily greppable by
eliminating isNamed. llvm-svn: 76946
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@ -79,6 +79,9 @@ namespace llvm {
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const unsigned Linkonce = 1 << 7; ///< Section is linkonce
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const unsigned TypeFlags = 0xFF;
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// Some gap for future flags
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/// Named - True if this section should be printed with ".section <name>",
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/// false if the section name is something like ".const".
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const unsigned Named = 1 << 23; ///< Section is named
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const unsigned EntitySize = 0xFF << 24; ///< Entity size for mergeable stuff
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@ -114,14 +117,13 @@ namespace llvm {
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std::string Name;
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unsigned Flags;
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explicit Section(unsigned F = SectionFlags::Invalid):Flags(F) { }
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explicit Section(unsigned F = SectionFlags::Invalid) : Flags(F) { }
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public:
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bool isNamed() const { return Flags & SectionFlags::Named; }
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unsigned getEntitySize() const { return (Flags >> 24) & 0xFF; }
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const std::string& getName() const { return Name; }
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const std::string &getName() const { return Name; }
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unsigned getFlags() const { return Flags; }
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bool hasFlag(unsigned F) const { return (Flags & F) != 0; }
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@ -135,7 +135,7 @@ void AsmPrinter::SwitchToSection(const Section* NS) {
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// If section is named we need to switch into it via special '.section'
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// directive and also append funky flags. Otherwise - section name is just
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// some magic assembler directive.
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if (NS->isNamed())
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if (NS->hasFlag(SectionFlags::Named))
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O << TAI->getSwitchToSectionDirective()
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<< CurrentSection
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<< TAI->getSectionFlags(NS->getFlags());
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