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[TableGen] Use emplace_back to add to PatternsToMatch in GenerateVariants. Use std::move when adding to PatternsToMatch in AddPatternToMatch.
We already used emplace_back in at least one other place so be consistent. AddPatternToMatch already took PTM as an rvalue reference, but we need to use std::move again to move it into the PatternToMatch vector.
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@ -3958,7 +3958,7 @@ void CodeGenDAGPatterns::AddPatternToMatch(TreePattern *Pattern,
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SrcNames[Entry.first].second == 1)
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Pattern->error("Pattern has dead named input: $" + Entry.first);
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PatternsToMatch.push_back(PTM);
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PatternsToMatch.push_back(std::move(PTM));
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}
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void CodeGenDAGPatterns::InferInstructionFlags() {
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@ -4719,11 +4719,11 @@ void CodeGenDAGPatterns::GenerateVariants() {
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if (AlreadyExists) continue;
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// Otherwise, add it to the list of patterns we have.
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PatternsToMatch.push_back(PatternToMatch(
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PatternsToMatch.emplace_back(
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PatternsToMatch[i].getSrcRecord(), PatternsToMatch[i].getPredicates(),
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Variant, PatternsToMatch[i].getDstPatternShared(),
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PatternsToMatch[i].getDstRegs(),
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PatternsToMatch[i].getAddedComplexity(), Record::getNewUID()));
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PatternsToMatch[i].getAddedComplexity(), Record::getNewUID());
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MatchedPredicates.push_back(Matches);
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// Add a new match the same as this pattern.
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