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Add support for global constants, and for initializers for constants
llvm-svn: 598
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@ -1,34 +1,64 @@
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//===-- llvm/Global.h - Class to represent a global variable -----*- C++ -*--=//
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//
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// This file contains the declaration of the GlobalVariable class, which
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// represents a single global variable in the VM.
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// represents a single global variable (or constant) in the VM.
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//
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// Global variables are constant pointers that refer to hunks of space that are
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// allocated by either the VM, or by the linker in a static compiler.
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// allocated by either the VM, or by the linker in a static compiler. A global
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// variable may have an intial value, which is copied into the executables .data
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// area. Global Constants are required to have initializers.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_GLOBAL_VARIABLE_H
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#define LLVM_GLOBAL_VARIABLE_H
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#include "llvm/Value.h"
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#include "llvm/User.h"
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class Module;
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class ConstPoolVal;
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class PointerType;
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class GlobalVariable : public Value {
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class GlobalVariable : public User {
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Module *Parent; // The module that contains this method
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friend class ValueHolder<GlobalVariable, Module, Module>;
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void setParent(Module *parent) { Parent = parent; }
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bool Constant; // Is this a global constant?
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public:
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GlobalVariable(const Type *Ty, const string &Name = "");
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GlobalVariable(const Type *Ty, bool isConstant, ConstPoolVal *Initializer = 0,
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const string &Name = "");
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~GlobalVariable() {}
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// getType - Global variables are always pointers
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inline const PointerType *getType() const {
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return (const PointerType*)User::getType();
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}
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// Specialize setName to handle symbol table majik...
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virtual void setName(const string &name, SymbolTable *ST = 0);
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inline Module *getParent() { return Parent; }
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inline const Module *getParent() const { return Parent; }
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// The initializer for the global variable/constant is held by Operands[0] if
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// an initializer is specified.
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//
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inline bool hasInitializer() const { return !Operands.empty(); }
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inline const ConstPoolVal *getInitializer() const {
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return Operands[0]->castConstantAsserting();
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}
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inline ConstPoolVal *getInitializer() {
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return Operands[0]->castConstantAsserting();
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}
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inline void setInitializer(ConstPoolVal *CPV) { Operands[0] = (Value*)CPV; }
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// If the value is a global constant, its value is immutable throughout the
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// runtime execution of the program. Assigning a value into the constant
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// leads to undefined behavior.
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//
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inline bool isConstant() const { return Constant; }
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};
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#endif
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@ -323,14 +323,29 @@ bool BytecodeParser::ParseModuleGlobalInfo(const uchar *&Buf, const uchar *End,
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unsigned VarType;
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if (read_vbr(Buf, End, VarType)) return failure(true);
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while (VarType != Type::VoidTyID) { // List is terminated by Void
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const Type *Ty = getType(VarType);
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// VarType Fields: bit0 = isConstant, bit1 = hasInitializer, bit2+ = slot#
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const Type *Ty = getType(VarType >> 2);
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if (!Ty || !Ty->isPointerType()) {
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cerr << "Global not pointer type! Ty = " << Ty << endl;
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return failure(true);
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}
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ConstPoolVal *Initializer = 0;
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if (VarType & 2) { // Does it have an initalizer?
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// Do not improvise... values must have been stored in the constant pool,
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// which should have been read before now.
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//
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unsigned InitSlot;
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if (read_vbr(Buf, End, InitSlot)) return failure(true);
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Value *V = getValue(Ty->castPointerType()->getValueType(),
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InitSlot, false);
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if (V == 0) return failure(true);
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Initializer = V->castConstantAsserting();
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}
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// Create the global variable...
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GlobalVariable *GV = new GlobalVariable(Ty);
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GlobalVariable *GV = new GlobalVariable(Ty, VarType & 1, Initializer);
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insertValue(GV, ModuleValues);
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C->getGlobalList().push_back(GV);
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@ -120,9 +120,21 @@ void BytecodeWriter::outputModuleInfoBlock(const Module *M) {
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// Output the types for the global variables in the module...
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for (Module::const_giterator I = M->gbegin(), End = M->gend(); I != End;++I) {
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int Slot = Table.getValSlot((*I)->getType());
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const GlobalVariable *GV = *I;
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int Slot = Table.getValSlot(GV->getType());
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assert(Slot != -1 && "Module global vars is broken!");
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output_vbr((unsigned)Slot, Out);
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// Fields: bit0 = isConstant, bit1 = hasInitializer, bit2+ = slot#
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unsigned oSlot = ((unsigned)Slot << 2) | (GV->hasInitializer() << 1) |
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GV->isConstant();
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output_vbr(oSlot, Out);
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// If we have an initialized, output it now.
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if (GV->hasInitializer()) {
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Slot = Table.getValSlot(GV->getInitializer());
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assert(Slot != -1 && "No slot for global var initializer!");
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output_vbr((unsigned)Slot, Out);
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}
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}
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output_vbr((unsigned)Table.getValSlot(Type::VoidTy), Out);
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@ -123,9 +123,17 @@ void AssemblyWriter::processModule(const Module *M) {
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}
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void AssemblyWriter::processGlobal(const GlobalVariable *GV) {
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Out << "global ";
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if (GV->hasName()) Out << "%" << GV->getName() << " = ";
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Out << GV->getType()->getDescription() << endl;
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if (!GV->hasInitializer()) Out << "uninitialized ";
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Out << (GV->isConstant() ? "constant " : "global ")
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<< GV->getType()->getValueType()->getDescription();
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if (GV->hasInitializer())
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writeOperand(GV->getInitializer(), false, false);
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Out << endl;
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}
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@ -82,12 +82,18 @@ void Method::dropAllReferences() {
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// GlobalVariable Implementation
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//===----------------------------------------------------------------------===//
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GlobalVariable::GlobalVariable(const Type *Ty, const string &Name = "")
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: Value(Ty, Value::GlobalVal, Name), Parent(0) {
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GlobalVariable::GlobalVariable(const Type *Ty, bool isConstant,
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ConstPoolVal *Initializer = 0,
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const string &Name = "")
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: User(Ty, Value::GlobalVal, Name), Parent(0), Constant(isConstant) {
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assert(Ty->isPointerType() && // No unsized array pointers
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(!Ty->dyncastPointerType()->isArrayType() ||
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Ty->dyncastPointerType()->dyncastArrayType()->isSized()) &&
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(!Ty->castPointerType()->isArrayType() ||
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Ty->castPointerType()->castArrayType()->isSized()) &&
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"Global Variables must be pointers to a sized type!");
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if (Initializer) Operands.push_back(Use((Value*)Initializer, this));
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assert(!isConstant || hasInitializer() &&
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"Globals Constants must have an initializer!");
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}
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// Specialize setName to take care of symbol table majik
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@ -223,11 +223,13 @@ int SlotCalculator::getValSlot(const Value *D) const {
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int SlotCalculator::insertValue(const Value *D) {
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if (const ConstPoolVal *CPV = D->castConstant()) {
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if (D->isConstant() || D->isGlobal()) {
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const User *U = (const User *)D;
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// This makes sure that if a constant has uses (for example an array
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// of const ints), that they are inserted also.
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// of const ints), that they are inserted also. Same for global variable
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// initializers.
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//
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for_each(CPV->op_begin(), CPV->op_end(),
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for_each(U->op_begin(), U->op_end(),
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bind_obj(this, &SlotCalculator::insertValue));
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}
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