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[ADT] Notify ilist traits about in-list transfers

Summary:
Previously no client of ilist traits has needed to know about transfers
of nodes within the same list, so as an optimization, ilist doesn't call
transferNodesFromList in that case. However, now there are clients that
want to use ilist traits to cache instruction ordering information to
optimize dominance queries of instructions in the same basic block.
This change updates the existing ilist traits users to detect in-list
transfers and do nothing in that case.

After this change, we can start caching instruction ordering information
in LLVM IR data structures. There are two main ways to do that:
- by putting an order integer into the Instruction class
- by maintaining order integers in a hash table on BasicBlock

I plan to implement and measure both, but I wanted to commit this change
first to enable other out of tree ilist clients to implement this
optimization as well.

Reviewers: lattner, hfinkel, chandlerc

Subscribers: hiraditya, dexonsmith, llvm-commits

Differential Revision: https://reviews.llvm.org/D57120

llvm-svn: 351992
This commit is contained in:
Reid Kleckner 2019-01-23 22:59:52 +00:00
parent 054ce2fa8a
commit aec41a7a6c
5 changed files with 43 additions and 9 deletions

View File

@ -65,9 +65,8 @@ template <typename NodeTy> struct ilist_callback_traits {
void addNodeToList(NodeTy *) {}
void removeNodeFromList(NodeTy *) {}
/// Callback before transferring nodes to this list.
///
/// \pre \c this!=&OldList
/// Callback before transferring nodes to this list. The nodes may already be
/// in this same list.
template <class Iterator>
void transferNodesFromList(ilist_callback_traits &OldList, Iterator /*first*/,
Iterator /*last*/) {
@ -286,8 +285,8 @@ private:
if (position == last)
return;
if (this != &L2) // Notify traits we moved the nodes...
this->transferNodesFromList(L2, first, last);
// Notify traits we moved the nodes...
this->transferNodesFromList(L2, first, last);
base_list_type::splice(position, L2, first, last);
}

View File

@ -85,7 +85,7 @@ template <> struct ilist_callback_traits<MachineBasicBlock> {
template <class Iterator>
void transferNodesFromList(ilist_callback_traits &OldList, Iterator, Iterator) {
llvm_unreachable("Never transfer between lists");
assert(this == &OldList && "never transfer MBBs between functions");
}
};

View File

@ -132,8 +132,12 @@ void ilist_traits<MachineInstr>::transferNodesFromList(ilist_traits &FromList,
instr_iterator First,
instr_iterator Last) {
assert(Parent->getParent() == FromList.Parent->getParent() &&
"MachineInstr parent mismatch!");
assert(this != &FromList && "Called without a real transfer...");
"cannot transfer MachineInstrs between MachineFunctions");
// If it's within the same BB, there's nothing to do.
if (this == &FromList)
return;
assert(Parent != FromList.Parent && "Two lists have the same parent?");
// If splicing between two blocks within the same function, just update the

View File

@ -83,7 +83,8 @@ void SymbolTableListTraits<ValueSubClass>::transferNodesFromList(
SymbolTableListTraits &L2, iterator first, iterator last) {
// We only have to do work here if transferring instructions between BBs
ItemParentClass *NewIP = getListOwner(), *OldIP = L2.getListOwner();
assert(NewIP != OldIP && "Expected different list owners");
if (NewIP == OldIP)
return;
// We only have to update symbol table entries if we are transferring the
// instructions to a different symtab object...

View File

@ -207,6 +207,12 @@ struct NodeWithCallback : ilist_node<NodeWithCallback> {
} // end namespace
namespace llvm {
// These nodes are stack-allocated for testing purposes, so don't let the ilist
// own or delete them.
template <> struct ilist_alloc_traits<NodeWithCallback> {
static void deleteNode(NodeWithCallback *) {}
};
template <> struct ilist_callback_traits<NodeWithCallback> {
void addNodeToList(NodeWithCallback *N) { N->IsInList = true; }
void removeNodeFromList(NodeWithCallback *N) { N->IsInList = false; }
@ -247,6 +253,30 @@ TEST(IListTest, addNodeToList) {
ASSERT_TRUE(N.WasTransferred);
}
TEST(IListTest, sameListSplice) {
NodeWithCallback N1(1);
NodeWithCallback N2(2);
ASSERT_FALSE(N1.WasTransferred);
ASSERT_FALSE(N2.WasTransferred);
ilist<NodeWithCallback> L1;
L1.insert(L1.end(), &N1);
L1.insert(L1.end(), &N2);
ASSERT_EQ(2u, L1.size());
ASSERT_EQ(&N1, &L1.front());
ASSERT_FALSE(N1.WasTransferred);
ASSERT_FALSE(N2.WasTransferred);
// Swap the nodes with splice inside the same list. Check that we get the
// transfer callback.
L1.splice(L1.begin(), L1, std::next(L1.begin()), L1.end());
ASSERT_EQ(2u, L1.size());
ASSERT_EQ(&N1, &L1.back());
ASSERT_EQ(&N2, &L1.front());
ASSERT_FALSE(N1.WasTransferred);
ASSERT_TRUE(N2.WasTransferred);
}
struct PrivateNode : private ilist_node<PrivateNode> {
friend struct llvm::ilist_detail::NodeAccess;