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Add support for folding spills into preceding defs when doing pre-alloc splitting.

llvm-svn: 60433
This commit is contained in:
Owen Anderson 2008-12-02 18:53:47 +00:00
parent c9123e12e3
commit afbd11e227

View File

@ -40,6 +40,7 @@ static cl::opt<int> PreSplitLimit("pre-split-limit", cl::init(-1), cl::Hidden);
STATISTIC(NumSplits, "Number of intervals split");
STATISTIC(NumRemats, "Number of intervals split by rematerialization");
STATISTIC(NumFolds, "Number of intervals split with spill folding");
namespace {
class VISIBILITY_HIDDEN PreAllocSplitting : public MachineFunctionPass {
@ -159,6 +160,12 @@ namespace {
MachineBasicBlock::iterator RestorePt,
unsigned RestoreIdx,
SmallPtrSet<MachineInstr*, 4>& RefsInMBB);
MachineInstr* FoldSpill(unsigned vreg, const TargetRegisterClass* RC,
MachineInstr* DefMI,
MachineInstr* Barrier,
MachineBasicBlock* MBB,
int& SS,
SmallPtrSet<MachineInstr*, 4>& RefsInMBB);
};
} // end anonymous namespace
@ -713,8 +720,62 @@ bool PreAllocSplitting::Rematerialize(unsigned vreg, VNInfo* ValNo,
++NumSplits;
++NumRemats;
return true;
return true;
}
MachineInstr* PreAllocSplitting::FoldSpill(unsigned vreg,
const TargetRegisterClass* RC,
MachineInstr* DefMI,
MachineInstr* Barrier,
MachineBasicBlock* MBB,
int& SS,
SmallPtrSet<MachineInstr*, 4>& RefsInMBB) {
MachineBasicBlock::iterator Pt = MBB->begin();
// Go top down if RefsInMBB is empty.
if (RefsInMBB.empty())
return 0;
MachineBasicBlock::iterator FoldPt = Barrier;
while (&*FoldPt != DefMI && FoldPt != MBB->begin() &&
!RefsInMBB.count(FoldPt))
--FoldPt;
int OpIdx = FoldPt->findRegisterDefOperandIdx(vreg, false);
if (OpIdx == -1)
return 0;
SmallVector<unsigned, 1> Ops;
Ops.push_back(OpIdx);
if (!TII->canFoldMemoryOperand(FoldPt, Ops))
return 0;
DenseMap<unsigned, int>::iterator I = IntervalSSMap.find(vreg);
if (I != IntervalSSMap.end()) {
SS = I->second;
} else {
SS = MFI->CreateStackObject(RC->getSize(), RC->getAlignment());
}
MachineInstr* FMI = TII->foldMemoryOperand(*MBB->getParent(),
FoldPt, Ops, SS);
if (FMI) {
LIs->ReplaceMachineInstrInMaps(FoldPt, FMI);
FMI = MBB->insert(MBB->erase(FoldPt), FMI);
++NumFolds;
IntervalSSMap[vreg] = SS;
CurrSLI = &LSs->getOrCreateInterval(SS);
if (CurrSLI->hasAtLeastOneValue())
CurrSValNo = CurrSLI->getValNumInfo(0);
else
CurrSValNo = CurrSLI->getNextValue(~0U, 0, LSs->getVNInfoAllocator());
}
return FMI;
}
/// SplitRegLiveInterval - Split (spill and restore) the given live interval
@ -770,40 +831,53 @@ bool PreAllocSplitting::SplitRegLiveInterval(LiveInterval *LI) {
int SS = -1;
if (ValNo->def == ~0U) {
// If it's defined by a phi, we must split just before the barrier.
MachineBasicBlock::iterator SpillPt =
findSpillPoint(BarrierMBB, Barrier, NULL, RefsInMBB, SpillIndex);
if (SpillPt == BarrierMBB->begin())
return false; // No gap to insert spill.
// Add spill.
SS = CreateSpillStackSlot(CurrLI->reg, RC);
TII->storeRegToStackSlot(*BarrierMBB, SpillPt, CurrLI->reg, true, SS, RC);
SpillMI = prior(SpillPt);
LIs->InsertMachineInstrInMaps(SpillMI, SpillIndex);
if ((SpillMI = FoldSpill(LI->reg, RC, 0, Barrier,
BarrierMBB, SS, RefsInMBB))) {
SpillIndex = LIs->getInstructionIndex(SpillMI);
} else {
MachineBasicBlock::iterator SpillPt =
findSpillPoint(BarrierMBB, Barrier, NULL, RefsInMBB, SpillIndex);
if (SpillPt == BarrierMBB->begin())
return false; // No gap to insert spill.
// Add spill.
SS = CreateSpillStackSlot(CurrLI->reg, RC);
TII->storeRegToStackSlot(*BarrierMBB, SpillPt, CurrLI->reg, true, SS, RC);
SpillMI = prior(SpillPt);
LIs->InsertMachineInstrInMaps(SpillMI, SpillIndex);
}
} else if (!IsAvailableInStack(DefMBB, CurrLI->reg, ValNo->def,
RestoreIndex, SpillIndex, SS)) {
// If it's already split, just restore the value. There is no need to spill
// the def again.
if (!DefMI)
return false; // Def is dead. Do nothing.
// Check if it's possible to insert a spill after the def MI.
MachineBasicBlock::iterator SpillPt;
if (DefMBB == BarrierMBB) {
// Add spill after the def and the last use before the barrier.
SpillPt = findSpillPoint(BarrierMBB, Barrier, DefMI, RefsInMBB, SpillIndex);
if (SpillPt == DefMBB->begin())
return false; // No gap to insert spill.
if ((SpillMI = FoldSpill(LI->reg, RC, DefMI, Barrier,
BarrierMBB, SS, RefsInMBB))) {
SpillIndex = LIs->getInstructionIndex(SpillMI);
} else {
SpillPt = findNextEmptySlot(DefMBB, DefMI, SpillIndex);
if (SpillPt == DefMBB->end())
return false; // No gap to insert spill.
// Check if it's possible to insert a spill after the def MI.
MachineBasicBlock::iterator SpillPt;
if (DefMBB == BarrierMBB) {
// Add spill after the def and the last use before the barrier.
SpillPt = findSpillPoint(BarrierMBB, Barrier, DefMI,
RefsInMBB, SpillIndex);
if (SpillPt == DefMBB->begin())
return false; // No gap to insert spill.
} else {
SpillPt = findNextEmptySlot(DefMBB, DefMI, SpillIndex);
if (SpillPt == DefMBB->end())
return false; // No gap to insert spill.
}
// Add spill. The store instruction kills the register if def is before
// the barrier in the barrier block.
SS = CreateSpillStackSlot(CurrLI->reg, RC);
TII->storeRegToStackSlot(*DefMBB, SpillPt, CurrLI->reg,
DefMBB == BarrierMBB, SS, RC);
SpillMI = prior(SpillPt);
LIs->InsertMachineInstrInMaps(SpillMI, SpillIndex);
}
// Add spill. The store instruction kills the register if def is before
// the barrier in the barrier block.
SS = CreateSpillStackSlot(CurrLI->reg, RC);
TII->storeRegToStackSlot(*DefMBB, SpillPt, CurrLI->reg,
DefMBB == BarrierMBB, SS, RC);
SpillMI = prior(SpillPt);
LIs->InsertMachineInstrInMaps(SpillMI, SpillIndex);
}
// Remember def instruction index to spill index mapping.