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add node #'s to debug dumps.

llvm-svn: 97019
This commit is contained in:
Chris Lattner 2010-02-24 04:24:44 +00:00
parent c31a44dd8b
commit b1b5df8a16

View File

@ -5484,15 +5484,15 @@ std::string SDNode::getOperationName(const SelectionDAG *G) const {
if (const TargetInstrInfo *TII = G->getTarget().getInstrInfo())
if (getMachineOpcode() < TII->getNumOpcodes())
return TII->get(getMachineOpcode()).getName();
return "<<Unknown Machine Node>>";
return "<<Unknown Machine Node #" + utostr(getOpcode()) + ">>";
}
if (G) {
const TargetLowering &TLI = G->getTargetLoweringInfo();
const char *Name = TLI.getTargetNodeName(getOpcode());
if (Name) return Name;
return "<<Unknown Target Node>>";
return "<<Unknown Target Node #" + utostr(getOpcode()) + ">>";
}
return "<<Unknown Node>>";
return "<<Unknown Node #" + utostr(getOpcode()) + ">>";
#ifndef NDEBUG
case ISD::DELETED_NODE: