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Handle instructions in the map, but that map to a null pointer.
This unbreaks smg2000. llvm-svn: 29127
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@ -157,7 +157,8 @@ static void UpdateCallGraphAfterInlining(const Function *Caller,
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const Instruction *OrigCall = I->first.getInstruction();
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std::map<const Value*, Value*>::iterator VMI = ValueMap.find(OrigCall);
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if (VMI != ValueMap.end()) { // Only copy the edge if the call was inlined!
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// Only copy the edge if the call was inlined!
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if (VMI != ValueMap.end() && VMI->second) {
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// If the call was inlined, but then constant folded, there is no edge to
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// add. Check for this case.
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if (Instruction *NewCall = dyn_cast<Instruction>(VMI->second))
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