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use an accessor to simplify code.

llvm-svn: 35979
This commit is contained in:
Chris Lattner 2007-04-14 00:17:39 +00:00
parent 5ed58fc4a9
commit b97ff21db2

View File

@ -886,21 +886,7 @@ bool CodeGenPrepare::OptimizeBlock(BasicBlock &BB) {
SI->getOperand(0)->getType(),
SunkAddrs);
} else if (GetElementPtrInst *GEPI = dyn_cast<GetElementPtrInst>(I)) {
bool HasNonZeroIdx = false;
for (GetElementPtrInst::op_iterator OI = GEPI->op_begin()+1,
E = GEPI->op_end(); OI != E; ++OI) {
if (ConstantInt *CI = dyn_cast<ConstantInt>(*OI)) {
if (!CI->isZero()) {
HasNonZeroIdx = true;
break;
}
} else {
HasNonZeroIdx = true;
break;
}
}
if (!HasNonZeroIdx) {
if (GEPI->hasAllZeroIndices()) {
/// The GEP operand must be a pointer, so must its result -> BitCast
Instruction *NC = new BitCastInst(GEPI->getOperand(0), GEPI->getType(),
GEPI->getName(), GEPI);