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CodeGen-Windows: Only emit _fltused if a VarArg function is called with floating point args.
This should be the minimum set of functions that could possibly need it. llvm-svn: 116978
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@ -157,10 +157,9 @@ class MachineModuleInfo : public ImmutablePass {
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/// in this module.
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bool DbgInfoAvailable;
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/// True if this module calls an external function with floating point
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/// arguments. This is used to emit an undefined reference to fltused on
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/// Windows targets.
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bool CallsExternalFunctionWithFloatingPointArguments;
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/// True if this module calls VarArg function with floating point arguments.
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/// This is used to emit an undefined reference to fltused on Windows targets.
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bool CallsExternalVAFunctionWithFloatingPointArguments;
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public:
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static char ID; // Pass identification, replacement for typeid
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@ -217,12 +216,12 @@ public:
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bool callsUnwindInit() const { return CallsUnwindInit; }
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void setCallsUnwindInit(bool b) { CallsUnwindInit = b; }
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bool callsExternalFunctionWithFloatingPointArguments() const {
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return CallsExternalFunctionWithFloatingPointArguments;
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bool callsExternalVAFunctionWithFloatingPointArguments() const {
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return CallsExternalVAFunctionWithFloatingPointArguments;
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}
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void setCallsExternalFunctionWithFloatingPointArguments(bool b) {
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CallsExternalFunctionWithFloatingPointArguments = b;
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void setCallsExternalVAFunctionWithFloatingPointArguments(bool b) {
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CallsExternalVAFunctionWithFloatingPointArguments = b;
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}
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/// getFrameMoves - Returns a reference to a list of moves done in the current
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@ -257,7 +257,7 @@ MachineModuleInfo::MachineModuleInfo(const MCAsmInfo &MAI)
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: ImmutablePass(ID), Context(MAI),
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ObjFileMMI(0),
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CurCallSite(0), CallsEHReturn(0), CallsUnwindInit(0), DbgInfoAvailable(false),
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CallsExternalFunctionWithFloatingPointArguments(false) {
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CallsExternalVAFunctionWithFloatingPointArguments(false) {
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initializeMachineModuleInfoPass(*PassRegistry::getPassRegistry());
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// Always emit some info, by default "no personality" info.
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Personalities.push_back(NULL);
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@ -5030,16 +5030,16 @@ void SelectionDAGBuilder::visitCall(const CallInst &I) {
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// See if any floating point values are being passed to this external
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// function. This is used to emit an undefined reference to fltused on
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// Windows.
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if (!F->hasLocalLinkage() && F->hasName()) {
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MachineModuleInfo &MMI = DAG.getMachineFunction().getMMI();
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for (unsigned i = 0, e = I.getNumArgOperands(); i != e &&
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!MMI.callsExternalFunctionWithFloatingPointArguments(); ++i) {
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MachineModuleInfo &MMI = DAG.getMachineFunction().getMMI();
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if (F->isVarArg() &&
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!MMI.callsExternalVAFunctionWithFloatingPointArguments()) {
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for (unsigned i = 0, e = I.getNumArgOperands(); i != e; ++i) {
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const Type* T = I.getArgOperand(i)->getType();
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for (po_iterator<const Type*> i = po_begin(T),
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e = po_end(T);
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i != e; ++i) {
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if (i->isFloatingPointTy()) {
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MMI.setCallsExternalFunctionWithFloatingPointArguments(true);
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MMI.setCallsExternalVAFunctionWithFloatingPointArguments(true);
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break;
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}
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}
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@ -582,7 +582,7 @@ void X86AsmPrinter::EmitEndOfAsmFile(Module &M) {
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if (Subtarget->isTargetWindows()
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&& !Subtarget->isTargetCygMing()
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&& MMI->callsExternalFunctionWithFloatingPointArguments()) {
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&& MMI->callsExternalVAFunctionWithFloatingPointArguments()) {
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MCSymbol *S = MMI->getContext().GetOrCreateSymbol(StringRef("__fltused"));
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OutStreamer.EmitSymbolAttribute(S, MCSA_Global);
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}
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