mirror of
https://github.com/RPCS3/llvm-mirror.git
synced 2024-11-24 03:33:20 +01:00
split TargetInstrDesc out into its own header file.
llvm-svn: 45696
This commit is contained in:
parent
f83aae613c
commit
ba567fa77b
414
include/llvm/Target/TargetInstrDesc.h
Normal file
414
include/llvm/Target/TargetInstrDesc.h
Normal file
@ -0,0 +1,414 @@
|
||||
//===-- llvm/Target/TargetInstrDesc.h - Instruction Descriptors -*- C++ -*-===//
|
||||
//
|
||||
// The LLVM Compiler Infrastructure
|
||||
//
|
||||
// This file is distributed under the University of Illinois Open Source
|
||||
// License. See LICENSE.TXT for details.
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
//
|
||||
// This file defines the TargetOperandInfo and TargetInstrDesc classes, which
|
||||
// are used to describe target instructions and their operands.
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
|
||||
#ifndef LLVM_TARGET_TARGETINSTRDESC_H
|
||||
#define LLVM_TARGET_TARGETINSTRDESC_H
|
||||
|
||||
#include <cassert>
|
||||
|
||||
namespace llvm {
|
||||
|
||||
//===----------------------------------------------------------------------===//
|
||||
// Machine Operand Flags and Description
|
||||
//===----------------------------------------------------------------------===//
|
||||
|
||||
namespace TOI {
|
||||
// Operand constraints: only "tied_to" for now.
|
||||
enum OperandConstraint {
|
||||
TIED_TO = 0 // Must be allocated the same register as.
|
||||
};
|
||||
|
||||
/// OperandFlags - These are flags set on operands, but should be considered
|
||||
/// private, all access should go through the TargetOperandInfo accessors.
|
||||
/// See the accessors for a description of what these are.
|
||||
enum OperandFlags {
|
||||
LookupPtrRegClass = 0,
|
||||
Predicate,
|
||||
OptionalDef
|
||||
};
|
||||
}
|
||||
|
||||
/// TargetOperandInfo - This holds information about one operand of a machine
|
||||
/// instruction, indicating the register class for register operands, etc.
|
||||
///
|
||||
class TargetOperandInfo {
|
||||
public:
|
||||
/// RegClass - This specifies the register class enumeration of the operand
|
||||
/// if the operand is a register. If not, this contains 0.
|
||||
unsigned short RegClass;
|
||||
unsigned short Flags;
|
||||
/// Lower 16 bits are used to specify which constraints are set. The higher 16
|
||||
/// bits are used to specify the value of constraints (4 bits each).
|
||||
unsigned int Constraints;
|
||||
/// Currently no other information.
|
||||
|
||||
/// isLookupPtrRegClass - Set if this operand is a pointer value and it
|
||||
/// requires a callback to look up its register class.
|
||||
bool isLookupPtrRegClass() const { return Flags&(1 <<TOI::LookupPtrRegClass);}
|
||||
|
||||
/// isPredicate - Set if this is one of the operands that made up of
|
||||
/// the predicate operand that controls an isPredicable() instruction.
|
||||
bool isPredicate() const { return Flags & (1 << TOI::Predicate); }
|
||||
|
||||
/// isOptionalDef - Set if this operand is a optional def.
|
||||
///
|
||||
bool isOptionalDef() const { return Flags & (1 << TOI::OptionalDef); }
|
||||
};
|
||||
|
||||
|
||||
//===----------------------------------------------------------------------===//
|
||||
// Machine Instruction Flags and Description
|
||||
//===----------------------------------------------------------------------===//
|
||||
|
||||
/// TargetInstrDesc flags - These should be considered private to the
|
||||
/// implementation of the TargetInstrDesc class. Clients should use the
|
||||
/// predicate methods on TargetInstrDesc, not use these directly. These
|
||||
/// all correspond to bitfields in the TargetInstrDesc::Flags field.
|
||||
namespace TID {
|
||||
enum {
|
||||
Variadic = 0,
|
||||
HasOptionalDef,
|
||||
Return,
|
||||
Call,
|
||||
ImplicitDef,
|
||||
Barrier,
|
||||
Terminator,
|
||||
Branch,
|
||||
IndirectBranch,
|
||||
Predicable,
|
||||
NotDuplicable,
|
||||
DelaySlot,
|
||||
SimpleLoad,
|
||||
MayStore,
|
||||
NeverHasSideEffects,
|
||||
MayHaveSideEffects,
|
||||
Commutable,
|
||||
ConvertibleTo3Addr,
|
||||
UsesCustomDAGSchedInserter,
|
||||
Rematerializable
|
||||
};
|
||||
}
|
||||
|
||||
/// TargetInstrDesc - Describe properties that are true of each
|
||||
/// instruction in the target description file. This captures information about
|
||||
/// side effects, register use and many other things. There is one instance of
|
||||
/// this struct for each target instruction class, and the MachineInstr class
|
||||
/// points to this struct directly to describe itself.
|
||||
class TargetInstrDesc {
|
||||
public:
|
||||
unsigned short Opcode; // The opcode number.
|
||||
unsigned short NumOperands; // Num of args (may be more if variable_ops)
|
||||
unsigned short NumDefs; // Num of args that are definitions.
|
||||
unsigned short SchedClass; // enum identifying instr sched class
|
||||
const char * Name; // Name of the instruction record in td file.
|
||||
unsigned Flags; // flags identifying machine instr class
|
||||
unsigned TSFlags; // Target Specific Flag values
|
||||
const unsigned *ImplicitUses; // Registers implicitly read by this instr
|
||||
const unsigned *ImplicitDefs; // Registers implicitly defined by this instr
|
||||
const TargetOperandInfo *OpInfo; // 'NumOperands' entries about operands.
|
||||
|
||||
/// getOperandConstraint - Returns the value of the specific constraint if
|
||||
/// it is set. Returns -1 if it is not set.
|
||||
int getOperandConstraint(unsigned OpNum,
|
||||
TOI::OperandConstraint Constraint) const {
|
||||
assert((OpNum < NumOperands || isVariadic()) &&
|
||||
"Invalid operand # of TargetInstrInfo");
|
||||
if (OpNum < NumOperands &&
|
||||
(OpInfo[OpNum].Constraints & (1 << Constraint))) {
|
||||
unsigned Pos = 16 + Constraint * 4;
|
||||
return (int)(OpInfo[OpNum].Constraints >> Pos) & 0xf;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
/// findTiedToSrcOperand - Returns the operand that is tied to the specified
|
||||
/// dest operand. Returns -1 if there isn't one.
|
||||
int findTiedToSrcOperand(unsigned OpNum) const;
|
||||
|
||||
/// getOpcode - Return the opcode number for this descriptor.
|
||||
unsigned getOpcode() const {
|
||||
return Opcode;
|
||||
}
|
||||
|
||||
/// getName - Return the name of the record in the .td file for this
|
||||
/// instruction, for example "ADD8ri".
|
||||
const char *getName() const {
|
||||
return Name;
|
||||
}
|
||||
|
||||
/// getNumOperands - Return the number of declared MachineOperands for this
|
||||
/// MachineInstruction. Note that variadic (isVariadic() returns true)
|
||||
/// instructions may have additional operands at the end of the list, and note
|
||||
/// that the machine instruction may include implicit register def/uses as
|
||||
/// well.
|
||||
unsigned getNumOperands() const {
|
||||
return NumOperands;
|
||||
}
|
||||
|
||||
/// getNumDefs - Return the number of MachineOperands that are register
|
||||
/// definitions. Register definitions always occur at the start of the
|
||||
/// machine operand list. This is the number of "outs" in the .td file.
|
||||
unsigned getNumDefs() const {
|
||||
return NumDefs;
|
||||
}
|
||||
|
||||
/// isVariadic - Return true if this instruction can have a variable number of
|
||||
/// operands. In this case, the variable operands will be after the normal
|
||||
/// operands but before the implicit definitions and uses (if any are
|
||||
/// present).
|
||||
bool isVariadic() const {
|
||||
return Flags & (1 << TID::Variadic);
|
||||
}
|
||||
|
||||
/// hasOptionalDef - Set if this instruction has an optional definition, e.g.
|
||||
/// ARM instructions which can set condition code if 's' bit is set.
|
||||
bool hasOptionalDef() const {
|
||||
return Flags & (1 << TID::HasOptionalDef);
|
||||
}
|
||||
|
||||
/// getImplicitUses - Return a list of machine operands that are potentially
|
||||
/// read by any instance of this machine instruction. For example, on X86,
|
||||
/// the "adc" instruction adds two register operands and adds the carry bit in
|
||||
/// from the flags register. In this case, the instruction is marked as
|
||||
/// implicitly reading the flags. Likewise, the variable shift instruction on
|
||||
/// X86 is marked as implicitly reading the 'CL' register, which it always
|
||||
/// does.
|
||||
///
|
||||
/// This method returns null if the instruction has no implicit uses.
|
||||
const unsigned *getImplicitUses() const {
|
||||
return ImplicitUses;
|
||||
}
|
||||
|
||||
/// getImplicitDefs - Return a list of machine operands that are potentially
|
||||
/// written by any instance of this machine instruction. For example, on X86,
|
||||
/// many instructions implicitly set the flags register. In this case, they
|
||||
/// are marked as setting the FLAGS. Likewise, many instructions always
|
||||
/// deposit their result in a physical register. For example, the X86 divide
|
||||
/// instruction always deposits the quotient and remainder in the EAX/EDX
|
||||
/// registers. For that instruction, this will return a list containing the
|
||||
/// EAX/EDX/EFLAGS registers.
|
||||
///
|
||||
/// This method returns null if the instruction has no implicit uses.
|
||||
const unsigned *getImplicitDefs() const {
|
||||
return ImplicitDefs;
|
||||
}
|
||||
|
||||
/// getSchedClass - Return the scheduling class for this instruction. The
|
||||
/// scheduling class is an index into the InstrItineraryData table. This
|
||||
/// returns zero if there is no known scheduling information for the
|
||||
/// instruction.
|
||||
///
|
||||
unsigned getSchedClass() const {
|
||||
return SchedClass;
|
||||
}
|
||||
|
||||
bool isReturn() const {
|
||||
return Flags & (1 << TID::Return);
|
||||
}
|
||||
|
||||
bool isCall() const {
|
||||
return Flags & (1 << TID::Call);
|
||||
}
|
||||
|
||||
/// isImplicitDef - Return true if this is an "IMPLICIT_DEF" instruction,
|
||||
/// which defines a register to an unspecified value. These basically
|
||||
/// correspond to x = undef.
|
||||
bool isImplicitDef() const {
|
||||
return Flags & (1 << TID::ImplicitDef);
|
||||
}
|
||||
|
||||
/// isBarrier - Returns true if the specified instruction stops control flow
|
||||
/// from executing the instruction immediately following it. Examples include
|
||||
/// unconditional branches and return instructions.
|
||||
bool isBarrier() const {
|
||||
return Flags & (1 << TID::Barrier);
|
||||
}
|
||||
|
||||
/// isTerminator - Returns true if this instruction part of the terminator for
|
||||
/// a basic block. Typically this is things like return and branch
|
||||
/// instructions.
|
||||
///
|
||||
/// Various passes use this to insert code into the bottom of a basic block,
|
||||
/// but before control flow occurs.
|
||||
bool isTerminator() const {
|
||||
return Flags & (1 << TID::Terminator);
|
||||
}
|
||||
|
||||
/// isBranch - Returns true if this is a conditional, unconditional, or
|
||||
/// indirect branch. Predicates below can be used to discriminate between
|
||||
/// these cases, and the TargetInstrInfo::AnalyzeBranch method can be used to
|
||||
/// get more information.
|
||||
bool isBranch() const {
|
||||
return Flags & (1 << TID::Branch);
|
||||
}
|
||||
|
||||
/// isIndirectBranch - Return true if this is an indirect branch, such as a
|
||||
/// branch through a register.
|
||||
bool isIndirectBranch() const {
|
||||
return Flags & (1 << TID::IndirectBranch);
|
||||
}
|
||||
|
||||
/// isConditionalBranch - Return true if this is a branch which may fall
|
||||
/// through to the next instruction or may transfer control flow to some other
|
||||
/// block. The TargetInstrInfo::AnalyzeBranch method can be used to get more
|
||||
/// information about this branch.
|
||||
bool isConditionalBranch() const {
|
||||
return isBranch() & !isBarrier() & !isIndirectBranch();
|
||||
}
|
||||
|
||||
/// isUnconditionalBranch - Return true if this is a branch which always
|
||||
/// transfers control flow to some other block. The
|
||||
/// TargetInstrInfo::AnalyzeBranch method can be used to get more information
|
||||
/// about this branch.
|
||||
bool isUnconditionalBranch() const {
|
||||
return isBranch() & isBarrier() & !isIndirectBranch();
|
||||
}
|
||||
|
||||
// isPredicable - Return true if this instruction has a predicate operand that
|
||||
// controls execution. It may be set to 'always', or may be set to other
|
||||
/// values. There are various methods in TargetInstrInfo that can be used to
|
||||
/// control and modify the predicate in this instruction.
|
||||
bool isPredicable() const {
|
||||
return Flags & (1 << TID::Predicable);
|
||||
}
|
||||
|
||||
/// isNotDuplicable - Return true if this instruction cannot be safely
|
||||
/// duplicated. For example, if the instruction has a unique labels attached
|
||||
/// to it, duplicating it would cause multiple definition errors.
|
||||
bool isNotDuplicable() const {
|
||||
return Flags & (1 << TID::NotDuplicable);
|
||||
}
|
||||
|
||||
/// hasDelaySlot - Returns true if the specified instruction has a delay slot
|
||||
/// which must be filled by the code generator.
|
||||
bool hasDelaySlot() const {
|
||||
return Flags & (1 << TID::DelaySlot);
|
||||
}
|
||||
|
||||
/// isSimpleLoad - Return true for instructions that are simple loads from
|
||||
/// memory. This should only be set on instructions that load a value from
|
||||
/// memory and return it in their only virtual register definition.
|
||||
/// Instructions that return a value loaded from memory and then modified in
|
||||
/// some way should not return true for this.
|
||||
bool isSimpleLoad() const {
|
||||
return Flags & (1 << TID::SimpleLoad);
|
||||
}
|
||||
|
||||
//===--------------------------------------------------------------------===//
|
||||
// Side Effect Analysis
|
||||
//===--------------------------------------------------------------------===//
|
||||
|
||||
/// mayStore - Return true if this instruction could possibly modify memory.
|
||||
/// Instructions with this flag set are not necessarily simple store
|
||||
/// instructions, they may store a modified value based on their operands, or
|
||||
/// may not actually modify anything, for example.
|
||||
bool mayStore() const {
|
||||
return Flags & (1 << TID::MayStore);
|
||||
}
|
||||
|
||||
// TODO: mayLoad.
|
||||
|
||||
/// hasNoSideEffects - Return true if all instances of this instruction are
|
||||
/// guaranteed to have no side effects other than:
|
||||
/// 1. The register operands that are def/used by the MachineInstr.
|
||||
/// 2. Registers that are implicitly def/used by the MachineInstr.
|
||||
/// 3. Memory Accesses captured by mayLoad() or mayStore().
|
||||
///
|
||||
/// Examples of other side effects would be calling a function, modifying
|
||||
/// 'invisible' machine state like a control register, etc.
|
||||
///
|
||||
/// If some instances of this instruction are side-effect free but others are
|
||||
/// not, the hasConditionalSideEffects() property should return true, not this
|
||||
/// one.
|
||||
///
|
||||
/// Note that you should not call this method directly, instead, call the
|
||||
/// TargetInstrInfo::hasUnmodelledSideEffects method, which handles analysis
|
||||
/// of the machine instruction.
|
||||
bool hasNoSideEffects() const {
|
||||
return Flags & (1 << TID::NeverHasSideEffects);
|
||||
}
|
||||
|
||||
/// hasConditionalSideEffects - Return true if some instances of this
|
||||
/// instruction are guaranteed to have no side effects other than those listed
|
||||
/// for hasNoSideEffects(). To determine whether a specific machineinstr has
|
||||
/// side effects, the TargetInstrInfo::isReallySideEffectFree virtual method
|
||||
/// is invoked to decide.
|
||||
///
|
||||
/// Note that you should not call this method directly, instead, call the
|
||||
/// TargetInstrInfo::hasUnmodelledSideEffects method, which handles analysis
|
||||
/// of the machine instruction.
|
||||
bool hasConditionalSideEffects() const {
|
||||
return Flags & (1 << TID::MayHaveSideEffects);
|
||||
}
|
||||
|
||||
//===--------------------------------------------------------------------===//
|
||||
// Flags that indicate whether an instruction can be modified by a method.
|
||||
//===--------------------------------------------------------------------===//
|
||||
|
||||
/// isCommutable - Return true if this may be a 2- or 3-address
|
||||
/// instruction (of the form "X = op Y, Z, ..."), which produces the same
|
||||
/// result if Y and Z are exchanged. If this flag is set, then the
|
||||
/// TargetInstrInfo::commuteInstruction method may be used to hack on the
|
||||
/// instruction.
|
||||
///
|
||||
/// Note that this flag may be set on instructions that are only commutable
|
||||
/// sometimes. In these cases, the call to commuteInstruction will fail.
|
||||
/// Also note that some instructions require non-trivial modification to
|
||||
/// commute them.
|
||||
bool isCommutable() const {
|
||||
return Flags & (1 << TID::Commutable);
|
||||
}
|
||||
|
||||
/// isConvertibleTo3Addr - Return true if this is a 2-address instruction
|
||||
/// which can be changed into a 3-address instruction if needed. Doing this
|
||||
/// transformation can be profitable in the register allocator, because it
|
||||
/// means that the instruction can use a 2-address form if possible, but
|
||||
/// degrade into a less efficient form if the source and dest register cannot
|
||||
/// be assigned to the same register. For example, this allows the x86
|
||||
/// backend to turn a "shl reg, 3" instruction into an LEA instruction, which
|
||||
/// is the same speed as the shift but has bigger code size.
|
||||
///
|
||||
/// If this returns true, then the target must implement the
|
||||
/// TargetInstrInfo::convertToThreeAddress method for this instruction, which
|
||||
/// is allowed to fail if the transformation isn't valid for this specific
|
||||
/// instruction (e.g. shl reg, 4 on x86).
|
||||
///
|
||||
bool isConvertibleTo3Addr() const {
|
||||
return Flags & (1 << TID::ConvertibleTo3Addr);
|
||||
}
|
||||
|
||||
/// usesCustomDAGSchedInsertionHook - Return true if this instruction requires
|
||||
/// custom insertion support when the DAG scheduler is inserting it into a
|
||||
/// machine basic block. If this is true for the instruction, it basically
|
||||
/// means that it is a pseudo instruction used at SelectionDAG time that is
|
||||
/// expanded out into magic code by the target when MachineInstrs are formed.
|
||||
///
|
||||
/// If this is true, the TargetLoweringInfo::InsertAtEndOfBasicBlock method
|
||||
/// is used to insert this into the MachineBasicBlock.
|
||||
bool usesCustomDAGSchedInsertionHook() const {
|
||||
return Flags & (1 << TID::UsesCustomDAGSchedInserter);
|
||||
}
|
||||
|
||||
/// isRematerializable - Returns true if this instruction is a candidate for
|
||||
/// remat. This flag is deprecated, please don't use it anymore. If this
|
||||
/// flag is set, the isReallyTriviallyReMaterializable() method is called to
|
||||
/// verify the instruction is really rematable.
|
||||
bool isRematerializable() const {
|
||||
return Flags & (1 << TID::Rematerializable);
|
||||
}
|
||||
};
|
||||
|
||||
} // end namespace llvm
|
||||
|
||||
#endif
|
@ -14,11 +14,8 @@
|
||||
#ifndef LLVM_TARGET_TARGETINSTRINFO_H
|
||||
#define LLVM_TARGET_TARGETINSTRINFO_H
|
||||
|
||||
#include "llvm/CodeGen/MachineBasicBlock.h"
|
||||
#include "llvm/Target/TargetInstrDesc.h"
|
||||
#include "llvm/CodeGen/MachineFunction.h"
|
||||
#include "llvm/Support/DataTypes.h"
|
||||
#include <vector>
|
||||
#include <cassert>
|
||||
|
||||
namespace llvm {
|
||||
|
||||
@ -30,396 +27,6 @@ class SelectionDAG;
|
||||
|
||||
template<class T> class SmallVectorImpl;
|
||||
|
||||
//===----------------------------------------------------------------------===//
|
||||
// Machine Operand Flags and Description
|
||||
//===----------------------------------------------------------------------===//
|
||||
|
||||
namespace TOI {
|
||||
// Operand constraints: only "tied_to" for now.
|
||||
enum OperandConstraint {
|
||||
TIED_TO = 0 // Must be allocated the same register as.
|
||||
};
|
||||
|
||||
/// OperandFlags - These are flags set on operands, but should be considered
|
||||
/// private, all access should go through the TargetOperandInfo accessors.
|
||||
/// See the accessors for a description of what these are.
|
||||
enum OperandFlags {
|
||||
LookupPtrRegClass = 0,
|
||||
Predicate,
|
||||
OptionalDef
|
||||
};
|
||||
}
|
||||
|
||||
/// TargetOperandInfo - This holds information about one operand of a machine
|
||||
/// instruction, indicating the register class for register operands, etc.
|
||||
///
|
||||
class TargetOperandInfo {
|
||||
public:
|
||||
/// RegClass - This specifies the register class enumeration of the operand
|
||||
/// if the operand is a register. If not, this contains 0.
|
||||
unsigned short RegClass;
|
||||
unsigned short Flags;
|
||||
/// Lower 16 bits are used to specify which constraints are set. The higher 16
|
||||
/// bits are used to specify the value of constraints (4 bits each).
|
||||
unsigned int Constraints;
|
||||
/// Currently no other information.
|
||||
|
||||
/// isLookupPtrRegClass - Set if this operand is a pointer value and it
|
||||
/// requires a callback to look up its register class.
|
||||
bool isLookupPtrRegClass() const { return Flags&(1 <<TOI::LookupPtrRegClass);}
|
||||
|
||||
/// isPredicate - Set if this is one of the operands that made up of
|
||||
/// the predicate operand that controls an isPredicable() instruction.
|
||||
bool isPredicate() const { return Flags & (1 << TOI::Predicate); }
|
||||
|
||||
/// isOptionalDef - Set if this operand is a optional def.
|
||||
///
|
||||
bool isOptionalDef() const { return Flags & (1 << TOI::OptionalDef); }
|
||||
};
|
||||
|
||||
|
||||
//===----------------------------------------------------------------------===//
|
||||
// Machine Instruction Flags and Description
|
||||
//===----------------------------------------------------------------------===//
|
||||
|
||||
/// TargetInstrDesc flags - These should be considered private to the
|
||||
/// implementation of the TargetInstrDesc class. Clients should use the
|
||||
/// predicate methods on TargetInstrDesc, not use these directly. These
|
||||
/// all correspond to bitfields in the TargetInstrDesc::Flags field.
|
||||
namespace TID {
|
||||
enum {
|
||||
Variadic = 0,
|
||||
HasOptionalDef,
|
||||
Return,
|
||||
Call,
|
||||
ImplicitDef,
|
||||
Barrier,
|
||||
Terminator,
|
||||
Branch,
|
||||
IndirectBranch,
|
||||
Predicable,
|
||||
NotDuplicable,
|
||||
DelaySlot,
|
||||
SimpleLoad,
|
||||
MayStore,
|
||||
NeverHasSideEffects,
|
||||
MayHaveSideEffects,
|
||||
Commutable,
|
||||
ConvertibleTo3Addr,
|
||||
UsesCustomDAGSchedInserter,
|
||||
Rematerializable
|
||||
};
|
||||
}
|
||||
|
||||
/// TargetInstrDesc - Describe properties that are true of each
|
||||
/// instruction in the target description file. This captures information about
|
||||
/// side effects, register use and many other things. There is one instance of
|
||||
/// this struct for each target instruction class, and the MachineInstr class
|
||||
/// points to this struct directly to describe itself.
|
||||
class TargetInstrDesc {
|
||||
public:
|
||||
unsigned short Opcode; // The opcode number.
|
||||
unsigned short NumOperands; // Num of args (may be more if variable_ops)
|
||||
unsigned short NumDefs; // Num of args that are definitions.
|
||||
unsigned short SchedClass; // enum identifying instr sched class
|
||||
const char * Name; // Name of the instruction record in td file.
|
||||
unsigned Flags; // flags identifying machine instr class
|
||||
unsigned TSFlags; // Target Specific Flag values
|
||||
const unsigned *ImplicitUses; // Registers implicitly read by this instr
|
||||
const unsigned *ImplicitDefs; // Registers implicitly defined by this instr
|
||||
const TargetOperandInfo *OpInfo; // 'NumOperands' entries about operands.
|
||||
|
||||
/// getOperandConstraint - Returns the value of the specific constraint if
|
||||
/// it is set. Returns -1 if it is not set.
|
||||
int getOperandConstraint(unsigned OpNum,
|
||||
TOI::OperandConstraint Constraint) const {
|
||||
assert((OpNum < NumOperands || isVariadic()) &&
|
||||
"Invalid operand # of TargetInstrInfo");
|
||||
if (OpNum < NumOperands &&
|
||||
(OpInfo[OpNum].Constraints & (1 << Constraint))) {
|
||||
unsigned Pos = 16 + Constraint * 4;
|
||||
return (int)(OpInfo[OpNum].Constraints >> Pos) & 0xf;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
/// findTiedToSrcOperand - Returns the operand that is tied to the specified
|
||||
/// dest operand. Returns -1 if there isn't one.
|
||||
int findTiedToSrcOperand(unsigned OpNum) const;
|
||||
|
||||
/// getOpcode - Return the opcode number for this descriptor.
|
||||
unsigned getOpcode() const {
|
||||
return Opcode;
|
||||
}
|
||||
|
||||
/// getName - Return the name of the record in the .td file for this
|
||||
/// instruction, for example "ADD8ri".
|
||||
const char *getName() const {
|
||||
return Name;
|
||||
}
|
||||
|
||||
/// getNumOperands - Return the number of declared MachineOperands for this
|
||||
/// MachineInstruction. Note that variadic (isVariadic() returns true)
|
||||
/// instructions may have additional operands at the end of the list, and note
|
||||
/// that the machine instruction may include implicit register def/uses as
|
||||
/// well.
|
||||
unsigned getNumOperands() const {
|
||||
return NumOperands;
|
||||
}
|
||||
|
||||
/// getNumDefs - Return the number of MachineOperands that are register
|
||||
/// definitions. Register definitions always occur at the start of the
|
||||
/// machine operand list. This is the number of "outs" in the .td file.
|
||||
unsigned getNumDefs() const {
|
||||
return NumDefs;
|
||||
}
|
||||
|
||||
/// isVariadic - Return true if this instruction can have a variable number of
|
||||
/// operands. In this case, the variable operands will be after the normal
|
||||
/// operands but before the implicit definitions and uses (if any are
|
||||
/// present).
|
||||
bool isVariadic() const {
|
||||
return Flags & (1 << TID::Variadic);
|
||||
}
|
||||
|
||||
/// hasOptionalDef - Set if this instruction has an optional definition, e.g.
|
||||
/// ARM instructions which can set condition code if 's' bit is set.
|
||||
bool hasOptionalDef() const {
|
||||
return Flags & (1 << TID::HasOptionalDef);
|
||||
}
|
||||
|
||||
/// getImplicitUses - Return a list of machine operands that are potentially
|
||||
/// read by any instance of this machine instruction. For example, on X86,
|
||||
/// the "adc" instruction adds two register operands and adds the carry bit in
|
||||
/// from the flags register. In this case, the instruction is marked as
|
||||
/// implicitly reading the flags. Likewise, the variable shift instruction on
|
||||
/// X86 is marked as implicitly reading the 'CL' register, which it always
|
||||
/// does.
|
||||
///
|
||||
/// This method returns null if the instruction has no implicit uses.
|
||||
const unsigned *getImplicitUses() const {
|
||||
return ImplicitUses;
|
||||
}
|
||||
|
||||
/// getImplicitDefs - Return a list of machine operands that are potentially
|
||||
/// written by any instance of this machine instruction. For example, on X86,
|
||||
/// many instructions implicitly set the flags register. In this case, they
|
||||
/// are marked as setting the FLAGS. Likewise, many instructions always
|
||||
/// deposit their result in a physical register. For example, the X86 divide
|
||||
/// instruction always deposits the quotient and remainder in the EAX/EDX
|
||||
/// registers. For that instruction, this will return a list containing the
|
||||
/// EAX/EDX/EFLAGS registers.
|
||||
///
|
||||
/// This method returns null if the instruction has no implicit uses.
|
||||
const unsigned *getImplicitDefs() const {
|
||||
return ImplicitDefs;
|
||||
}
|
||||
|
||||
/// getSchedClass - Return the scheduling class for this instruction. The
|
||||
/// scheduling class is an index into the InstrItineraryData table. This
|
||||
/// returns zero if there is no known scheduling information for the
|
||||
/// instruction.
|
||||
///
|
||||
unsigned getSchedClass() const {
|
||||
return SchedClass;
|
||||
}
|
||||
|
||||
bool isReturn() const {
|
||||
return Flags & (1 << TID::Return);
|
||||
}
|
||||
|
||||
bool isCall() const {
|
||||
return Flags & (1 << TID::Call);
|
||||
}
|
||||
|
||||
/// isImplicitDef - Return true if this is an "IMPLICIT_DEF" instruction,
|
||||
/// which defines a register to an unspecified value. These basically
|
||||
/// correspond to x = undef.
|
||||
bool isImplicitDef() const {
|
||||
return Flags & (1 << TID::ImplicitDef);
|
||||
}
|
||||
|
||||
/// isBarrier - Returns true if the specified instruction stops control flow
|
||||
/// from executing the instruction immediately following it. Examples include
|
||||
/// unconditional branches and return instructions.
|
||||
bool isBarrier() const {
|
||||
return Flags & (1 << TID::Barrier);
|
||||
}
|
||||
|
||||
/// isTerminator - Returns true if this instruction part of the terminator for
|
||||
/// a basic block. Typically this is things like return and branch
|
||||
/// instructions.
|
||||
///
|
||||
/// Various passes use this to insert code into the bottom of a basic block,
|
||||
/// but before control flow occurs.
|
||||
bool isTerminator() const {
|
||||
return Flags & (1 << TID::Terminator);
|
||||
}
|
||||
|
||||
/// isBranch - Returns true if this is a conditional, unconditional, or
|
||||
/// indirect branch. Predicates below can be used to discriminate between
|
||||
/// these cases, and the TargetInstrInfo::AnalyzeBranch method can be used to
|
||||
/// get more information.
|
||||
bool isBranch() const {
|
||||
return Flags & (1 << TID::Branch);
|
||||
}
|
||||
|
||||
/// isIndirectBranch - Return true if this is an indirect branch, such as a
|
||||
/// branch through a register.
|
||||
bool isIndirectBranch() const {
|
||||
return Flags & (1 << TID::IndirectBranch);
|
||||
}
|
||||
|
||||
/// isConditionalBranch - Return true if this is a branch which may fall
|
||||
/// through to the next instruction or may transfer control flow to some other
|
||||
/// block. The TargetInstrInfo::AnalyzeBranch method can be used to get more
|
||||
/// information about this branch.
|
||||
bool isConditionalBranch() const {
|
||||
return isBranch() & !isBarrier() & !isIndirectBranch();
|
||||
}
|
||||
|
||||
/// isUnconditionalBranch - Return true if this is a branch which always
|
||||
/// transfers control flow to some other block. The
|
||||
/// TargetInstrInfo::AnalyzeBranch method can be used to get more information
|
||||
/// about this branch.
|
||||
bool isUnconditionalBranch() const {
|
||||
return isBranch() & isBarrier() & !isIndirectBranch();
|
||||
}
|
||||
|
||||
// isPredicable - Return true if this instruction has a predicate operand that
|
||||
// controls execution. It may be set to 'always', or may be set to other
|
||||
/// values. There are various methods in TargetInstrInfo that can be used to
|
||||
/// control and modify the predicate in this instruction.
|
||||
bool isPredicable() const {
|
||||
return Flags & (1 << TID::Predicable);
|
||||
}
|
||||
|
||||
/// isNotDuplicable - Return true if this instruction cannot be safely
|
||||
/// duplicated. For example, if the instruction has a unique labels attached
|
||||
/// to it, duplicating it would cause multiple definition errors.
|
||||
bool isNotDuplicable() const {
|
||||
return Flags & (1 << TID::NotDuplicable);
|
||||
}
|
||||
|
||||
/// hasDelaySlot - Returns true if the specified instruction has a delay slot
|
||||
/// which must be filled by the code generator.
|
||||
bool hasDelaySlot() const {
|
||||
return Flags & (1 << TID::DelaySlot);
|
||||
}
|
||||
|
||||
/// isSimpleLoad - Return true for instructions that are simple loads from
|
||||
/// memory. This should only be set on instructions that load a value from
|
||||
/// memory and return it in their only virtual register definition.
|
||||
/// Instructions that return a value loaded from memory and then modified in
|
||||
/// some way should not return true for this.
|
||||
bool isSimpleLoad() const {
|
||||
return Flags & (1 << TID::SimpleLoad);
|
||||
}
|
||||
|
||||
//===--------------------------------------------------------------------===//
|
||||
// Side Effect Analysis
|
||||
//===--------------------------------------------------------------------===//
|
||||
|
||||
/// mayStore - Return true if this instruction could possibly modify memory.
|
||||
/// Instructions with this flag set are not necessarily simple store
|
||||
/// instructions, they may store a modified value based on their operands, or
|
||||
/// may not actually modify anything, for example.
|
||||
bool mayStore() const {
|
||||
return Flags & (1 << TID::MayStore);
|
||||
}
|
||||
|
||||
// TODO: mayLoad.
|
||||
|
||||
/// hasNoSideEffects - Return true if all instances of this instruction are
|
||||
/// guaranteed to have no side effects other than:
|
||||
/// 1. The register operands that are def/used by the MachineInstr.
|
||||
/// 2. Registers that are implicitly def/used by the MachineInstr.
|
||||
/// 3. Memory Accesses captured by mayLoad() or mayStore().
|
||||
///
|
||||
/// Examples of other side effects would be calling a function, modifying
|
||||
/// 'invisible' machine state like a control register, etc.
|
||||
///
|
||||
/// If some instances of this instruction are side-effect free but others are
|
||||
/// not, the hasConditionalSideEffects() property should return true, not this
|
||||
/// one.
|
||||
///
|
||||
/// Note that you should not call this method directly, instead, call the
|
||||
/// TargetInstrInfo::hasUnmodelledSideEffects method, which handles analysis
|
||||
/// of the machine instruction.
|
||||
bool hasNoSideEffects() const {
|
||||
return Flags & (1 << TID::NeverHasSideEffects);
|
||||
}
|
||||
|
||||
/// hasConditionalSideEffects - Return true if some instances of this
|
||||
/// instruction are guaranteed to have no side effects other than those listed
|
||||
/// for hasNoSideEffects(). To determine whether a specific machineinstr has
|
||||
/// side effects, the TargetInstrInfo::isReallySideEffectFree virtual method
|
||||
/// is invoked to decide.
|
||||
///
|
||||
/// Note that you should not call this method directly, instead, call the
|
||||
/// TargetInstrInfo::hasUnmodelledSideEffects method, which handles analysis
|
||||
/// of the machine instruction.
|
||||
bool hasConditionalSideEffects() const {
|
||||
return Flags & (1 << TID::MayHaveSideEffects);
|
||||
}
|
||||
|
||||
//===--------------------------------------------------------------------===//
|
||||
// Flags that indicate whether an instruction can be modified by a method.
|
||||
//===--------------------------------------------------------------------===//
|
||||
|
||||
/// isCommutable - Return true if this may be a 2- or 3-address
|
||||
/// instruction (of the form "X = op Y, Z, ..."), which produces the same
|
||||
/// result if Y and Z are exchanged. If this flag is set, then the
|
||||
/// TargetInstrInfo::commuteInstruction method may be used to hack on the
|
||||
/// instruction.
|
||||
///
|
||||
/// Note that this flag may be set on instructions that are only commutable
|
||||
/// sometimes. In these cases, the call to commuteInstruction will fail.
|
||||
/// Also note that some instructions require non-trivial modification to
|
||||
/// commute them.
|
||||
bool isCommutable() const {
|
||||
return Flags & (1 << TID::Commutable);
|
||||
}
|
||||
|
||||
/// isConvertibleTo3Addr - Return true if this is a 2-address instruction
|
||||
/// which can be changed into a 3-address instruction if needed. Doing this
|
||||
/// transformation can be profitable in the register allocator, because it
|
||||
/// means that the instruction can use a 2-address form if possible, but
|
||||
/// degrade into a less efficient form if the source and dest register cannot
|
||||
/// be assigned to the same register. For example, this allows the x86
|
||||
/// backend to turn a "shl reg, 3" instruction into an LEA instruction, which
|
||||
/// is the same speed as the shift but has bigger code size.
|
||||
///
|
||||
/// If this returns true, then the target must implement the
|
||||
/// TargetInstrInfo::convertToThreeAddress method for this instruction, which
|
||||
/// is allowed to fail if the transformation isn't valid for this specific
|
||||
/// instruction (e.g. shl reg, 4 on x86).
|
||||
///
|
||||
bool isConvertibleTo3Addr() const {
|
||||
return Flags & (1 << TID::ConvertibleTo3Addr);
|
||||
}
|
||||
|
||||
/// usesCustomDAGSchedInsertionHook - Return true if this instruction requires
|
||||
/// custom insertion support when the DAG scheduler is inserting it into a
|
||||
/// machine basic block. If this is true for the instruction, it basically
|
||||
/// means that it is a pseudo instruction used at SelectionDAG time that is
|
||||
/// expanded out into magic code by the target when MachineInstrs are formed.
|
||||
///
|
||||
/// If this is true, the TargetLoweringInfo::InsertAtEndOfBasicBlock method
|
||||
/// is used to insert this into the MachineBasicBlock.
|
||||
bool usesCustomDAGSchedInsertionHook() const {
|
||||
return Flags & (1 << TID::UsesCustomDAGSchedInserter);
|
||||
}
|
||||
|
||||
/// isRematerializable - Returns true if this instruction is a candidate for
|
||||
/// remat. This flag is deprecated, please don't use it anymore. If this
|
||||
/// flag is set, the isReallyTriviallyReMaterializable() method is called to
|
||||
/// verify the instruction is really rematable.
|
||||
bool isRematerializable() const {
|
||||
return Flags & (1 << TID::Rematerializable);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
///
|
||||
|
Loading…
Reference in New Issue
Block a user