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Revert "Avoid creating an immutable map in the Automaton class."

This reverts commit 051d330314cb1f175025ca37da8e5e1d851e1790. It broke
buildbots, for example,
http://lab.llvm.org:8011/builders/clang-x86_64-debian-fast/builds/21908.
This commit is contained in:
Dmitri Gribenko 2020-01-17 10:17:01 +01:00
parent 269a6bd0b2
commit bac0121a4b
2 changed files with 30 additions and 43 deletions

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@ -154,42 +154,29 @@ public:
};
} // namespace internal
// Type representing a transition in the DFA state.
// The action type can be a custom type.
template <typename ActionT> struct TransitionType {
using StateT = unsigned;
StateT FromDfaState; // The transitioned-from DFA state.
ActionT Action; // The input symbol that causes this transition.
StateT ToDfaState; // The transitioned-to DFA state.
unsigned InfoIdx; // Start index into TransitionInfo.
};
/// A deterministic finite-state automaton. The automaton is defined in
/// TableGen; this object drives an automaton defined by tblgen-emitted tables.
///
/// An automaton accepts a sequence of input tokens ("actions"). This class is
/// templated on the type of these actions.
template <typename ActionT> class Automaton {
using TransitionT = TransitionType<ActionT>;
using TransitionKeyT = std::pair<decltype(TransitionT::FromDfaState),
decltype(TransitionT::Action)>;
using StateT = typename TransitionT::StateT;
/// Map from {State, Action} to {NewState, TransitionInfoIdx}.
/// TransitionInfoIdx is used by the DfaTranscriber to analyze the transition.
ArrayRef<TransitionT> TransitionMap;
/// FIXME: This uses a std::map because ActionT can be a pair type including
/// an enum. In particular DenseMapInfo<ActionT> must be defined to use
/// DenseMap here.
/// This is a shared_ptr to allow very quick copy-construction of Automata; this
/// state is immutable after construction so this is safe.
using MapTy = std::map<std::pair<uint64_t, ActionT>, std::pair<uint64_t, unsigned>>;
std::shared_ptr<MapTy> M;
/// An optional transcription object. This uses much more state than simply
/// traversing the DFA for acceptance, so is heap allocated.
std::shared_ptr<internal::NfaTranscriber> Transcriber;
/// The initial DFA state is 1.
StateT State = 1;
uint64_t State = 1;
/// True if we should transcribe and false if not (even if Transcriber is defined).
bool Transcribe;
static bool transitionLessThan(const TransitionT &A,
const TransitionKeyT &B) {
return std::make_pair(A.FromDfaState, A.Action) < B;
}
public:
/// Create an automaton.
/// \param Transitions The Transitions table as created by TableGen. Note that
@ -202,24 +189,21 @@ public:
/// NFA taken by the DFA. NOTE: This is substantially more work than simply
/// driving the DFA, so unless you require the getPaths() method leave this
/// empty.
Automaton(ArrayRef<TransitionT> Transitions,
template <typename InfoT>
Automaton(ArrayRef<InfoT> Transitions,
ArrayRef<NfaStatePair> TranscriptionTable = {}) {
if (!TranscriptionTable.empty())
Transcriber =
std::make_shared<internal::NfaTranscriber>(TranscriptionTable);
Transcribe = Transcriber != nullptr;
TransitionMap = Transitions;
assert(std::is_sorted(TransitionMap.begin(), TransitionMap.end(),
[](const TransitionT &A, const TransitionT &B) {
return std::make_pair(A.FromDfaState, A.Action) <
std::make_pair(B.FromDfaState, B.Action);
}) &&
"The transitions array is expected to be sorted by FromDfaState and "
"Action");
M = std::make_shared<MapTy>();
for (const auto &I : Transitions)
// Greedily read and cache the transition table.
M->emplace(std::make_pair(I.FromDfaState, I.Action),
std::make_pair(I.ToDfaState, I.InfoIdx));
}
Automaton(const Automaton &Other)
: TransitionMap(Other.TransitionMap), State(Other.State),
Transcribe(Other.Transcribe) {
: M(Other.M), State(Other.State), Transcribe(Other.Transcribe) {
// Transcriber is not thread-safe, so create a new instance on copy.
if (Other.Transcriber)
Transcriber = std::make_shared<internal::NfaTranscriber>(
@ -249,22 +233,19 @@ public:
/// If this function returns false, all methods are undefined until reset() is
/// called.
bool add(const ActionT &A) {
auto I = lower_bound(TransitionMap.begin(), TransitionMap.end(),
std::make_pair(State, A), transitionLessThan);
if (I == TransitionMap.end() || State != I->FromDfaState || A != I->Action)
auto I = M->find({State, A});
if (I == M->end())
return false;
if (Transcriber && Transcribe)
Transcriber->transition(I->InfoIdx);
State = I->ToDfaState;
Transcriber->transition(I->second.second);
State = I->second.first;
return true;
}
/// Return true if the automaton can be transitioned based on input symbol A.
bool canAdd(const ActionT &A) {
auto I = lower_bound(TransitionMap.begin(), TransitionMap.end(),
std::make_pair(State, A), transitionLessThan);
return I != TransitionMap.end() && State == I->FromDfaState &&
A == I->Action;
auto I = M->find({State, A});
return I != M->end();
}
/// Obtain a set of possible paths through the input nondeterministic

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@ -131,9 +131,15 @@ void DfaEmitter::emit(StringRef Name, raw_ostream &OS) {
OS << "}};\n\n";
OS << "// A transition in the generated " << Name << " DFA.\n";
OS << "using " << Name << "Transition = TransitionType<";
OS << "struct " << Name << "Transition {\n";
OS << " unsigned FromDfaState; // The transitioned-from DFA state.\n";
OS << " ";
printActionType(OS);
OS << ">;\n\n";
OS << " Action; // The input symbol that causes this transition.\n";
OS << " unsigned ToDfaState; // The transitioned-to DFA state.\n";
OS << " unsigned InfoIdx; // Start index into " << Name
<< "TransitionInfo.\n";
OS << "};\n\n";
OS << "// A table of DFA transitions, ordered by {FromDfaState, Action}.\n";
OS << "// The initial state is 1, not zero.\n";