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[Alignment][NFC] Remove remaining uses of MachineFrameInfo::setObjectAlignment

Summary:
This is patch is part of a series to introduce an Alignment type.
See this thread for context: http://lists.llvm.org/pipermail/llvm-dev/2019-July/133851.html
See this patch for the introduction of the type: https://reviews.llvm.org/D64790

Reviewers: courbet

Subscribers: hiraditya, llvm-commits

Tags: #llvm

Differential Revision: https://reviews.llvm.org/D77217
This commit is contained in:
Guillaume Chatelet 2020-04-01 14:24:51 +00:00
parent 7ff4e40064
commit bb53127667
3 changed files with 12 additions and 16 deletions

View File

@ -475,18 +475,6 @@ public:
return Objects[ObjectIdx + NumFixedObjects].Alignment;
}
/// setObjectAlignment - Change the alignment of the specified stack object.
/// FIXME: Remove this function once transition to Align is over.
void setObjectAlignment(int ObjectIdx, unsigned Align) {
assert(unsigned(ObjectIdx+NumFixedObjects) < Objects.size() &&
"Invalid Object Idx!");
Objects[ObjectIdx + NumFixedObjects].Alignment = assumeAligned(Align);
// Only ensure max alignment for the default stack.
if (getStackID(ObjectIdx) == 0)
ensureMaxAlignment(assumeAligned(Align));
}
/// setObjectAlignment - Change the alignment of the specified stack object.
void setObjectAlignment(int ObjectIdx, Align Alignment) {
assert(unsigned(ObjectIdx + NumFixedObjects) < Objects.size() &&
@ -498,6 +486,14 @@ public:
ensureMaxAlignment(Alignment);
}
/// setObjectAlignment - Change the alignment of the specified stack object.
/// FIXME: Remove this function once transition to Align is over.
LLVM_ATTRIBUTE_DEPRECATED(inline void setObjectAlignment(int ObjectIdx,
unsigned Align),
"Use the version that takes Align instead") {
setObjectAlignment(ObjectIdx, assumeAligned(Align));
}
/// Return the underlying Alloca of the specified
/// stack object if it exists. Returns 0 if none exists.
const AllocaInst* getObjectAllocation(int ObjectIdx) const {

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@ -2590,7 +2590,7 @@ static int64_t determineSVEStackObjectOffsets(MachineFrameInfo &MFI,
// Then process all callee saved slots.
if (getSVECalleeSaveSlotRange(MFI, MinCSFrameIndex, MaxCSFrameIndex)) {
// Make sure to align the last callee save slot.
MFI.setObjectAlignment(MaxCSFrameIndex, 16U);
MFI.setObjectAlignment(MaxCSFrameIndex, Align(16));
// Assign offsets to the callee save slots.
for (int I = MinCSFrameIndex; I <= MaxCSFrameIndex; ++I) {

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@ -8133,7 +8133,7 @@ static SDValue LowerAsSplatVectorLoad(SDValue SrcOp, MVT VT, const SDLoc &dl,
// FIXME: 256-bit vector instructions don't require a strict alignment,
// improve this code to support it better.
unsigned RequiredAlign = VT.getSizeInBits()/8;
Align RequiredAlign(VT.getSizeInBits() / 8);
SDValue Chain = LD->getChain();
// Make sure the stack object alignment is at least 16 or 32.
MachineFrameInfo &MFI = DAG.getMachineFunction().getFrameInfo();
@ -8152,9 +8152,9 @@ static SDValue LowerAsSplatVectorLoad(SDValue SrcOp, MVT VT, const SDLoc &dl,
// Ptr + (Offset & ~15).
if (Offset < 0)
return SDValue();
if ((Offset % RequiredAlign) & 3)
if ((Offset % RequiredAlign.value()) & 3)
return SDValue();
int64_t StartOffset = Offset & ~int64_t(RequiredAlign - 1);
int64_t StartOffset = Offset & ~int64_t(RequiredAlign.value() - 1);
if (StartOffset) {
SDLoc DL(Ptr);
Ptr = DAG.getNode(ISD::ADD, DL, Ptr.getValueType(), Ptr,