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When joining intervals, join intervals in deeply nested loops first. This
is a simple change, but seems to improve code a little. For example, on 256.bzip2, we went from 75.0s -> 73.33s (2% speedup). llvm-svn: 15004
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@ -109,7 +109,6 @@ bool LiveIntervals::runOnMachineFunction(MachineFunction &fn) {
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// join intervals if requested
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if (EnableJoining) joinIntervals();
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//DEBUG(mf_->viewCFG());
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numIntervalsAfter += intervals_.size();
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@ -581,13 +580,44 @@ void LiveIntervals::joinIntervalsInMachineBB(MachineBasicBlock *MBB) {
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}
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}
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void LiveIntervals::joinIntervals()
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{
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DEBUG(std::cerr << "********** JOINING INTERVALS ***********\n");
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namespace {
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// DepthMBBCompare - Comparison predicate that sort first based on the loop
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// depth of the basic block (the unsigned), and then on the MBB number.
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struct DepthMBBCompare {
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typedef std::pair<unsigned, MachineBasicBlock*> DepthMBBPair;
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bool operator()(const DepthMBBPair &LHS, const DepthMBBPair &RHS) const {
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if (LHS.first > RHS.first) return true; // Deeper loops first
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return LHS.first == RHS.first &&
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LHS.second->getNumber() < RHS.second->getNumber();
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}
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};
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}
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void LiveIntervals::joinIntervals() {
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DEBUG(std::cerr << "********** JOINING INTERVALS ***********\n");
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const LoopInfo &LI = getAnalysis<LoopInfo>();
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if (LI.begin() == LI.end()) {
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// If there are no loops in the function, join intervals in function order.
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for (MachineFunction::iterator I = mf_->begin(), E = mf_->end();
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I != E; ++I)
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joinIntervalsInMachineBB(I);
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} else {
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// Otherwise, join intervals in inner loops before other intervals.
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// Unfortunately we can't just iterate over loop hierarchy here because
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// there may be more MBB's than BB's. Collect MBB's for sorting.
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std::vector<std::pair<unsigned, MachineBasicBlock*> > MBBs;
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for (MachineFunction::iterator I = mf_->begin(), E = mf_->end();
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I != E; ++I)
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MBBs.push_back(std::make_pair(LI.getLoopDepth(I->getBasicBlock()), I));
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// Sort by loop depth.
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std::sort(MBBs.begin(), MBBs.end(), DepthMBBCompare());
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// Finally, join intervals in loop nest order.
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for (unsigned i = 0, e = MBBs.size(); i != e; ++i)
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joinIntervalsInMachineBB(MBBs[i].second);
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}
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}
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bool LiveIntervals::overlapsAliases(const LiveInterval& lhs,
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