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Have AttrBuilder defriend the Attributes class.
llvm-svn: 166011
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17275364ed
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@ -192,7 +192,6 @@ public:
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/// Builder's value, however, is not. So this can be used as a quick way to test
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/// Builder's value, however, is not. So this can be used as a quick way to test
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/// for equality, presence of attributes, etc.
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/// for equality, presence of attributes, etc.
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class AttrBuilder {
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class AttrBuilder {
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friend class Attributes;
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uint64_t Bits;
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uint64_t Bits;
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public:
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public:
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AttrBuilder() : Bits(0) {}
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AttrBuilder() : Bits(0) {}
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@ -267,6 +266,8 @@ public:
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.removeAttribute(Attributes::AddressSafety);
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.removeAttribute(Attributes::AddressSafety);
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}
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}
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uint64_t Raw() const { return Bits; }
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bool operator==(const AttrBuilder &B) {
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bool operator==(const AttrBuilder &B) {
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return Bits == B.Bits;
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return Bits == B.Bits;
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}
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}
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@ -38,13 +38,13 @@ Attributes Attributes::get(LLVMContext &Context, ArrayRef<AttrVal> Vals) {
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Attributes Attributes::get(LLVMContext &Context, AttrBuilder &B) {
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Attributes Attributes::get(LLVMContext &Context, AttrBuilder &B) {
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// If there are no attributes, return an empty Attributes class.
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// If there are no attributes, return an empty Attributes class.
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if (B.Bits == 0)
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if (!B.hasAttributes())
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return Attributes();
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return Attributes();
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// Otherwise, build a key to look up the existing attributes.
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// Otherwise, build a key to look up the existing attributes.
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LLVMContextImpl *pImpl = Context.pImpl;
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LLVMContextImpl *pImpl = Context.pImpl;
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FoldingSetNodeID ID;
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FoldingSetNodeID ID;
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ID.AddInteger(B.Bits);
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ID.AddInteger(B.Raw());
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void *InsertPoint;
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void *InsertPoint;
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AttributesImpl *PA = pImpl->AttrsSet.FindNodeOrInsertPos(ID, InsertPoint);
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AttributesImpl *PA = pImpl->AttrsSet.FindNodeOrInsertPos(ID, InsertPoint);
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@ -52,7 +52,7 @@ Attributes Attributes::get(LLVMContext &Context, AttrBuilder &B) {
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if (!PA) {
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if (!PA) {
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// If we didn't find any existing attributes of the same shape then create a
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// If we didn't find any existing attributes of the same shape then create a
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// new one and insert it.
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// new one and insert it.
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PA = new AttributesImpl(B.Bits);
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PA = new AttributesImpl(B.Raw());
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pImpl->AttrsSet.InsertNode(PA, InsertPoint);
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pImpl->AttrsSet.InsertNode(PA, InsertPoint);
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}
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}
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