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cpMem<->Reg functions now support CC registers (int and FP) correctly.
A scratch register has to be provided when needed to do the copy. Also, cpMem<->Reg functions now return a vector of machine instructions. Added several get{Class,Type} functions. Suggest/Color methods may modify the MachineInstr (and always did), so don't make that argument const! llvm-svn: 2824
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@ -87,14 +87,15 @@ public:
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// According the definition of a MachineOperand class, a Value in a
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// machine instruction can go into either a normal register or a
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// condition code register. If isCCReg is true below, the ID of the condition
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// code regiter class will be returned. Otherwise, the normal register
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// code register class will be returned. Otherwise, the normal register
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// class (eg. int, float) must be returned.
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virtual unsigned getRegClassIDOfType (const Type *type,
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bool isCCReg = false) const =0;
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virtual unsigned getRegClassIDOfValue (const Value *Val,
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bool isCCReg = false) const =0;
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virtual unsigned getRegClassIDOfReg (int unifiedRegNum) const =0;
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virtual unsigned getRegClassIDOfRegType(int regType) const =0;
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inline unsigned int getNumOfRegClasses() const {
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return MachineRegClassArr.size();
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}
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@ -120,20 +121,20 @@ public:
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virtual void suggestRegs4MethodArgs(const Function *Func,
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LiveRangeInfo &LRI) const = 0;
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virtual void suggestRegs4CallArgs(const MachineInstr *CallI,
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virtual void suggestRegs4CallArgs(MachineInstr *CallI,
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LiveRangeInfo &LRI, std::vector<RegClass *> RCL) const = 0;
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virtual void suggestReg4RetValue(const MachineInstr *RetI,
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virtual void suggestReg4RetValue(MachineInstr *RetI,
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LiveRangeInfo &LRI) const = 0;
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virtual void colorMethodArgs(const Function *Func, LiveRangeInfo &LRI,
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AddedInstrns *FirstAI) const = 0;
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virtual void colorCallArgs(const MachineInstr *CalI,
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virtual void colorCallArgs(MachineInstr *CalI,
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LiveRangeInfo& LRI, AddedInstrns *CallAI,
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PhyRegAlloc &PRA, const BasicBlock *BB) const = 0;
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virtual void colorRetValue(const MachineInstr *RetI, LiveRangeInfo &LRI,
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virtual void colorRetValue(MachineInstr *RetI, LiveRangeInfo &LRI,
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AddedInstrns *RetAI) const = 0;
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@ -143,15 +144,29 @@ public:
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// interface. However, they can be moved to MachineInstrInfo interface if
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// necessary.
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//
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virtual void cpReg2RegMI(unsigned SrcReg, unsigned DestReg,
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int RegType, std::vector<MachineInstr*>& mvec) const = 0;
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virtual void cpReg2MemMI(unsigned SrcReg, unsigned DestPtrReg, int Offset,
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int RegTypee, std::vector<MachineInstr*>& mvec) const=0;
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virtual void cpMem2RegMI(unsigned SrcPtrReg, int Offset, unsigned DestReg,
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int RegTypee, std::vector<MachineInstr*>& mvec) const=0;
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// The function regTypeNeedsScratchReg() can be used to check whether a
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// scratch register is needed to copy a register of type `regType' to
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// or from memory. If so, such a scratch register can be provided by
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// the caller (e.g., if it knows which regsiters are free); otherwise
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// an arbitrary one will be chosen and spilled by the copy instructions.
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// If a scratch reg is needed, the reg. type that must be used
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// for scratch registers is returned in scratchRegType.
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//
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virtual bool regTypeNeedsScratchReg(int RegType,
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int& scratchRegType) const = 0;
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virtual void cpReg2RegMI(std::vector<MachineInstr*>& mvec,
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unsigned SrcReg, unsigned DestReg,
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int RegType) const = 0;
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virtual void cpReg2MemMI(std::vector<MachineInstr*>& mvec,
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unsigned SrcReg, unsigned DestPtrReg, int Offset,
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int RegType, int scratchReg = -1) const=0;
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virtual void cpMem2RegMI(std::vector<MachineInstr*>& mvec,
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unsigned SrcPtrReg, int Offset, unsigned DestReg,
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int RegType, int scratchReg = -1) const=0;
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virtual void cpValue2Value(Value *Src, Value *Dest,
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std::vector<MachineInstr*>& mvec) const = 0;
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@ -170,21 +185,24 @@ public:
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// Each register class has a seperate space for register IDs. To convert
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// a regId in a register class to a common Id, we use the folloing method(s)
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// a regId in a register class to a common Id, or vice versa,
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// we use the folloing methods.
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//
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virtual int getUnifiedRegNum(int RegClassID, int reg) const = 0;
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virtual int getUnifiedRegNum(unsigned regClassID, int reg) const = 0;
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virtual int getClassRegNum(int unifiedRegNum, unsigned& regClassID) const =0;
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// Returns the assembly-language name of the specified machine register.
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virtual const std::string getUnifiedRegName(int UnifiedRegNum) const = 0;
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// The following 4 methods are used to find the RegType (see enum above)
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// of a LiveRange, Value and using the unified RegClassID
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//
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// The following 4 methods are used to find the RegType (a target-specific
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// enum) for a reg class and a given primitive type, a LiveRange, a Value,
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// or a particular machine register.
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// The fifth function gives the reg class of the given RegType.
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//
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virtual int getRegType(unsigned regClassID, const Type* type) const = 0;
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virtual int getRegType(const LiveRange *LR) const = 0;
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virtual int getRegType(const Value *Val) const = 0;
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virtual int getRegType(int reg) const = 0;
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virtual int getRegType(int unifiedRegNum) const = 0;
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// The following methods are used to get the frame/stack pointers
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//
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@ -202,7 +220,7 @@ public:
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// an architecture. This must insert code for saving and restoring
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// such registers on
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//
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virtual void insertCallerSavingCode(const MachineInstr *MInst,
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virtual void insertCallerSavingCode(MachineInstr *MInst,
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const BasicBlock *BB,
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PhyRegAlloc &PRA) const = 0;
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