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LoopVectorize: Simplify code. No functionality change.
llvm-svn: 182100
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83379493c4
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@ -354,24 +354,10 @@ bool LoadHoisting::isHoistableLoad(Instruction *L) {
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static void addMemAccesses(BasicBlock *BB, SmallPtrSet<Value *, 8> &Set) {
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for (BasicBlock::iterator BI = BB->begin(), BE = BB->end(); BI != BE; ++BI) {
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Instruction *I = &*BI;
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Value *Addr = 0;
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// Try a load.
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LoadInst *LI = dyn_cast<LoadInst>(I);
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if (LI) {
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Addr = LI->getPointerOperand();
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Set.insert(Addr);
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continue;
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}
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// Try a store.
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StoreInst *SI = dyn_cast<StoreInst>(I);
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if (!SI)
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continue;
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Addr = SI->getPointerOperand();
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Set.insert(Addr);
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if (LoadInst *LI = dyn_cast<LoadInst>(BI)) // Try a load.
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Set.insert(LI->getPointerOperand());
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else if (StoreInst *SI = dyn_cast<StoreInst>(BI)) // Try a store.
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Set.insert(SI->getPointerOperand());
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}
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}
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@ -2708,9 +2694,7 @@ void LoopVectorizationLegality::collectLoopUniforms() {
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Uniforms.insert(I);
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// Insert all operands.
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for (int i = 0, Op = I->getNumOperands(); i < Op; ++i) {
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Worklist.push_back(I->getOperand(i));
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}
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Worklist.insert(Worklist.end(), I->op_begin(), I->op_end());
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}
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}
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