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[X86][SSE] Added PSLLDQ/PSRLDQ as a target shuffle type
Ensure that PALIGNR/PSLLDQ/PSRLDQ are byte vectors so that they can be correctly decoded for target shuffle combining llvm-svn: 272471
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@ -3806,6 +3806,8 @@ static bool isTargetShuffle(unsigned Opcode) {
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case X86ISD::SHUFP:
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case X86ISD::INSERTPS:
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case X86ISD::PALIGNR:
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case X86ISD::VSHLDQ:
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case X86ISD::VSRLDQ:
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case X86ISD::MOVLHPS:
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case X86ISD::MOVLHPD:
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case X86ISD::MOVHLPS:
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@ -4878,9 +4880,22 @@ static bool getTargetShuffleMask(SDNode *N, MVT VT, bool AllowSentinelZero,
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IsUnary = IsFakeUnary = N->getOperand(0) == N->getOperand(1);
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break;
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case X86ISD::PALIGNR:
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assert(VT.getScalarType() == MVT::i8 && "Byte vector expected");
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ImmN = N->getOperand(N->getNumOperands()-1);
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DecodePALIGNRMask(VT, cast<ConstantSDNode>(ImmN)->getZExtValue(), Mask);
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break;
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case X86ISD::VSHLDQ:
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assert(VT.getScalarType() == MVT::i8 && "Byte vector expected");
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ImmN = N->getOperand(N->getNumOperands() - 1);
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DecodePSLLDQMask(VT, cast<ConstantSDNode>(ImmN)->getZExtValue(), Mask);
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IsUnary = true;
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break;
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case X86ISD::VSRLDQ:
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assert(VT.getScalarType() == MVT::i8 && "Byte vector expected");
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ImmN = N->getOperand(N->getNumOperands() - 1);
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DecodePSRLDQMask(VT, cast<ConstantSDNode>(ImmN)->getZExtValue(), Mask);
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IsUnary = true;
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break;
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case X86ISD::PSHUFD:
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case X86ISD::VPERMILPI:
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ImmN = N->getOperand(N->getNumOperands()-1);
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@ -30175,6 +30190,8 @@ SDValue X86TargetLowering::PerformDAGCombine(SDNode *N,
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case X86ISD::SHUFP: // Handle all target specific shuffles
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case X86ISD::INSERTPS:
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case X86ISD::PALIGNR:
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case X86ISD::VSHLDQ:
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case X86ISD::VSRLDQ:
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case X86ISD::BLENDI:
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case X86ISD::UNPCKH:
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case X86ISD::UNPCKL:
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@ -8,8 +8,7 @@ declare <32 x i8> @llvm.x86.avx2.pshuf.b(<32 x i8>, <32 x i8>)
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define <32 x i8> @combine_pshufb_pslldq(<32 x i8> %a0) {
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; CHECK-LABEL: combine_pshufb_pslldq:
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; CHECK: # BB#0:
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; CHECK-NEXT: vpshufb {{.*#+}} ymm0 = zero,zero,zero,zero,zero,zero,zero,zero,ymm0[0,1,2,3,4,5,6,7],zero,zero,zero,zero,zero,zero,zero,zero,ymm0[16,17,18,19,20,21,22,23]
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; CHECK-NEXT: vpslldq {{.*#+}} ymm0 = zero,zero,zero,zero,zero,zero,zero,zero,ymm0[0,1,2,3,4,5,6,7],zero,zero,zero,zero,zero,zero,zero,zero,ymm0[16,17,18,19,20,21,22,23]
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; CHECK-NEXT: vxorps %ymm0, %ymm0, %ymm0
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; CHECK-NEXT: retq
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%1 = tail call <32 x i8> @llvm.x86.avx2.pshuf.b(<32 x i8> %a0, <32 x i8> <i8 128, i8 128, i8 128, i8 128, i8 128, i8 128, i8 128, i8 128, i8 0, i8 1, i8 2, i8 3, i8 4, i8 5, i8 6, i8 7, i8 128, i8 128, i8 128, i8 128, i8 128, i8 128, i8 128, i8 128, i8 0, i8 1, i8 2, i8 3, i8 4, i8 5, i8 6, i8 7>)
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%2 = shufflevector <32 x i8> %1, <32 x i8> zeroinitializer, <32 x i32> <i32 32, i32 32, i32 32, i32 32, i32 32, i32 32, i32 32, i32 32, i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 32, i32 32, i32 32, i32 32, i32 32, i32 32, i32 32, i32 32, i32 16, i32 17, i32 18, i32 19, i32 20, i32 21, i32 22, i32 23>
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@ -19,8 +18,7 @@ define <32 x i8> @combine_pshufb_pslldq(<32 x i8> %a0) {
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define <32 x i8> @combine_pshufb_psrldq(<32 x i8> %a0) {
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; CHECK-LABEL: combine_pshufb_psrldq:
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; CHECK: # BB#0:
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; CHECK-NEXT: vpshufb {{.*#+}} ymm0 = ymm0[8,9,10,11,12,13,14,15],zero,zero,zero,zero,zero,zero,zero,zero,ymm0[24,25,26,27,28,29,30,31],zero,zero,zero,zero,zero,zero,zero,zero
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; CHECK-NEXT: vpsrldq {{.*#+}} ymm0 = ymm0[8,9,10,11,12,13,14,15],zero,zero,zero,zero,zero,zero,zero,zero,ymm0[24,25,26,27,28,29,30,31],zero,zero,zero,zero,zero,zero,zero,zero
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; CHECK-NEXT: vxorps %ymm0, %ymm0, %ymm0
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; CHECK-NEXT: retq
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%1 = tail call <32 x i8> @llvm.x86.avx2.pshuf.b(<32 x i8> %a0, <32 x i8> <i8 8, i8 9, i8 10, i8 11, i8 12, i8 13, i8 14, i8 15, i8 128, i8 128, i8 128, i8 128, i8 128, i8 128, i8 128, i8 128, i8 8, i8 9, i8 10, i8 11, i8 12, i8 13, i8 14, i8 15, i8 128, i8 128, i8 128, i8 128, i8 128, i8 128, i8 128, i8 128>)
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%2 = shufflevector <32 x i8> %1, <32 x i8> zeroinitializer, <32 x i32> <i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15, i32 32, i32 32, i32 32, i32 32, i32 32, i32 32, i32 32, i32 32, i32 24, i32 25, i32 26, i32 27, i32 28, i32 29, i32 30, i32 31, i32 32, i32 32, i32 32, i32 32, i32 32, i32 32, i32 32, i32 32>
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@ -110,14 +110,12 @@ define <16 x i8> @combine_pshufb_palignr(<16 x i8> %a0, <16 x i8> %a1) {
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define <16 x i8> @combine_pshufb_pslldq(<16 x i8> %a0) {
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; SSE-LABEL: combine_pshufb_pslldq:
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; SSE: # BB#0:
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; SSE-NEXT: pshufb {{.*#+}} xmm0 = zero,zero,zero,zero,zero,zero,zero,zero,xmm0[0,1,2,3,4,5,6,7]
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; SSE-NEXT: pslldq {{.*#+}} xmm0 = zero,zero,zero,zero,zero,zero,zero,zero,xmm0[0,1,2,3,4,5,6,7]
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; SSE-NEXT: xorps %xmm0, %xmm0
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; SSE-NEXT: retq
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;
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; AVX-LABEL: combine_pshufb_pslldq:
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; AVX: # BB#0:
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; AVX-NEXT: vpshufb {{.*#+}} xmm0 = zero,zero,zero,zero,zero,zero,zero,zero,xmm0[0,1,2,3,4,5,6,7]
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; AVX-NEXT: vpslldq {{.*#+}} xmm0 = zero,zero,zero,zero,zero,zero,zero,zero,xmm0[0,1,2,3,4,5,6,7]
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; AVX-NEXT: vxorps %xmm0, %xmm0, %xmm0
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; AVX-NEXT: retq
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%1 = tail call <16 x i8> @llvm.x86.ssse3.pshuf.b.128(<16 x i8> %a0, <16 x i8> <i8 128, i8 128, i8 128, i8 128, i8 128, i8 128, i8 128, i8 128, i8 0, i8 1, i8 2, i8 3, i8 4, i8 5, i8 6, i8 7>)
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%2 = shufflevector <16 x i8> %1, <16 x i8> zeroinitializer, <16 x i32> <i32 16, i32 16, i32 16, i32 16, i32 16, i32 16, i32 16, i32 16, i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
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@ -127,14 +125,12 @@ define <16 x i8> @combine_pshufb_pslldq(<16 x i8> %a0) {
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define <16 x i8> @combine_pshufb_psrldq(<16 x i8> %a0) {
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; SSE-LABEL: combine_pshufb_psrldq:
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; SSE: # BB#0:
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; SSE-NEXT: pshufb {{.*#+}} xmm0 = xmm0[8,9,10,11,12,13,14,15],zero,zero,zero,zero,zero,zero,zero,zero
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; SSE-NEXT: psrldq {{.*#+}} xmm0 = xmm0[8,9,10,11,12,13,14,15],zero,zero,zero,zero,zero,zero,zero,zero
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; SSE-NEXT: xorps %xmm0, %xmm0
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; SSE-NEXT: retq
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;
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; AVX-LABEL: combine_pshufb_psrldq:
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; AVX: # BB#0:
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; AVX-NEXT: vpshufb {{.*#+}} xmm0 = xmm0[8,9,10,11,12,13,14,15],zero,zero,zero,zero,zero,zero,zero,zero
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; AVX-NEXT: vpsrldq {{.*#+}} xmm0 = xmm0[8,9,10,11,12,13,14,15],zero,zero,zero,zero,zero,zero,zero,zero
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; AVX-NEXT: vxorps %xmm0, %xmm0, %xmm0
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; AVX-NEXT: retq
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%1 = tail call <16 x i8> @llvm.x86.ssse3.pshuf.b.128(<16 x i8> %a0, <16 x i8> <i8 8, i8 9, i8 10, i8 11, i8 12, i8 13, i8 14, i8 15, i8 128, i8 128, i8 128, i8 128, i8 128, i8 128, i8 128, i8 128>)
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%2 = shufflevector <16 x i8> %1, <16 x i8> zeroinitializer, <16 x i32> <i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15, i32 16, i32 16, i32 16, i32 16, i32 16, i32 16, i32 16, i32 16>
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@ -1378,10 +1378,7 @@ define <2 x i64> @shuf_zext_8i16_to_2i64_offset6(<8 x i16> %A) nounwind uwtable
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;
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; SSSE3-LABEL: shuf_zext_8i16_to_2i64_offset6:
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; SSSE3: # BB#0: # %entry
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; SSSE3-NEXT: psrldq {{.*#+}} xmm0 = xmm0[2,3,4,5,6,7,8,9,10,11,12,13,14,15],zero,zero
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; SSSE3-NEXT: pxor %xmm1, %xmm1
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; SSSE3-NEXT: punpcklwd {{.*#+}} xmm0 = xmm0[0],xmm1[0],xmm0[1],xmm1[1],xmm0[2],xmm1[2],xmm0[3],xmm1[3]
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; SSSE3-NEXT: punpckhdq {{.*#+}} xmm0 = xmm0[2],xmm1[2],xmm0[3],xmm1[3]
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; SSSE3-NEXT: pshufb {{.*#+}} xmm0 = xmm0[6,7],zero,zero,zero,zero,zero,zero,xmm0[8,9],zero,zero,zero,zero,zero,zero
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; SSSE3-NEXT: retq
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;
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; SSE41-LABEL: shuf_zext_8i16_to_2i64_offset6:
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