diff --git a/include/llvm/IR/IntrinsicsAMDGPU.td b/include/llvm/IR/IntrinsicsAMDGPU.td index 4f9eaea3aa9..70d3c13a55a 100644 --- a/include/llvm/IR/IntrinsicsAMDGPU.td +++ b/include/llvm/IR/IntrinsicsAMDGPU.td @@ -798,8 +798,8 @@ defset list AMDGPUImageDimIntrinsics = { "STORE_MIP", [], [AMDGPUArg], [IntrWriteMem, IntrWillReturn], [SDNPMemOperand], 1>; - defm int_amdgcn_image_msaa_load - : AMDGPUImageDimIntrinsicsAll<"MSAA_LOAD", [llvm_any_ty], [], [IntrReadMem], + defm int_amdgcn_image_msaa_load_x + : AMDGPUImageDimIntrinsicsAll<"MSAA_LOAD_X", [llvm_any_ty], [], [IntrReadMem], [SDNPMemOperand]>, AMDGPUImageDMaskIntrinsic; diff --git a/lib/Target/AMDGPU/MIMGInstructions.td b/lib/Target/AMDGPU/MIMGInstructions.td index 404d5d8fa8c..e34ace3b4ef 100644 --- a/lib/Target/AMDGPU/MIMGInstructions.td +++ b/lib/Target/AMDGPU/MIMGInstructions.td @@ -1035,7 +1035,7 @@ defm IMAGE_SAMPLE_C_CD_CL_O_G16 : MIMG_Sampler , AMDGPUSample_c_cd //def IMAGE_SAMPLER : MIMG_NoPattern_ <"image_sampler", 0x0000007f>; let SubtargetPredicate = HasGFX10_BEncoding in -defm IMAGE_MSAA_LOAD : MIMG_NoSampler , "image_msaa_load", 1, 0, 0, 1>; +defm IMAGE_MSAA_LOAD_X : MIMG_NoSampler , "image_msaa_load", 1, 0, 0, 1>; defm IMAGE_BVH_INTERSECT_RAY : MIMG_IntersectRay, "image_bvh_intersect_ray", 11, 0>; defm IMAGE_BVH_INTERSECT_RAY_a16 : MIMG_IntersectRay, "image_bvh_intersect_ray", 8, 1>; diff --git a/test/CodeGen/AMDGPU/llvm.amdgcn.image.msaa.load.ll b/test/CodeGen/AMDGPU/llvm.amdgcn.image.msaa.load.x.ll similarity index 61% rename from test/CodeGen/AMDGPU/llvm.amdgcn.image.msaa.load.ll rename to test/CodeGen/AMDGPU/llvm.amdgcn.image.msaa.load.x.ll index 419d1c0dae5..a55654c34bb 100644 --- a/test/CodeGen/AMDGPU/llvm.amdgcn.image.msaa.load.ll +++ b/test/CodeGen/AMDGPU/llvm.amdgcn.image.msaa.load.x.ll @@ -4,7 +4,7 @@ ; GFX10: image_msaa_load v[0:3], v0, s[0:7] dmask:0xf dim:SQ_RSRC_IMG_1D unorm ; define amdgpu_ps <4 x float> @load_1d(<8 x i32> inreg %rsrc, i32 %s) { main_body: - %v = call <4 x float> @llvm.amdgcn.image.msaa.load.1d.v4f32.i32(i32 15, i32 %s, <8 x i32> %rsrc, i32 0, i32 0) + %v = call <4 x float> @llvm.amdgcn.image.msaa.load.x.1d.v4f32.i32(i32 15, i32 %s, <8 x i32> %rsrc, i32 0, i32 0) ret <4 x float> %v } @@ -12,7 +12,7 @@ main_body: ; GFX10: image_msaa_load v[0:4], v{{[0-9]+}}, s[0:7] dmask:0xf dim:SQ_RSRC_IMG_1D unorm tfe ; define amdgpu_ps <4 x float> @load_1d_tfe(<8 x i32> inreg %rsrc, i32 addrspace(1)* inreg %out, i32 %s) { main_body: - %v = call {<4 x float>,i32} @llvm.amdgcn.image.msaa.load.1d.v4f32i32.i32(i32 15, i32 %s, <8 x i32> %rsrc, i32 1, i32 0) + %v = call {<4 x float>,i32} @llvm.amdgcn.image.msaa.load.x.1d.v4f32i32.i32(i32 15, i32 %s, <8 x i32> %rsrc, i32 1, i32 0) %v.vec = extractvalue {<4 x float>, i32} %v, 0 %v.err = extractvalue {<4 x float>, i32} %v, 1 store i32 %v.err, i32 addrspace(1)* %out, align 4 @@ -23,7 +23,7 @@ main_body: ; GFX10: image_msaa_load v[0:4], v{{[0-9]+}}, s[0:7] dmask:0xf dim:SQ_RSRC_IMG_1D unorm lwe ; define amdgpu_ps <4 x float> @load_1d_lwe(<8 x i32> inreg %rsrc, i32 addrspace(1)* inreg %out, i32 %s) { main_body: - %v = call {<4 x float>, i32} @llvm.amdgcn.image.msaa.load.1d.v4f32i32.i32(i32 15, i32 %s, <8 x i32> %rsrc, i32 2, i32 0) + %v = call {<4 x float>, i32} @llvm.amdgcn.image.msaa.load.x.1d.v4f32i32.i32(i32 15, i32 %s, <8 x i32> %rsrc, i32 2, i32 0) %v.vec = extractvalue {<4 x float>, i32} %v, 0 %v.err = extractvalue {<4 x float>, i32} %v, 1 store i32 %v.err, i32 addrspace(1)* %out, align 4 @@ -34,7 +34,7 @@ main_body: ; GFX10: image_msaa_load v[0:3], v[0:1], s[0:7] dmask:0xf dim:SQ_RSRC_IMG_2D unorm ; define amdgpu_ps <4 x float> @load_2d(<8 x i32> inreg %rsrc, i32 %s, i32 %t) { main_body: - %v = call <4 x float> @llvm.amdgcn.image.msaa.load.2d.v4f32.i32(i32 15, i32 %s, i32 %t, <8 x i32> %rsrc, i32 0, i32 0) + %v = call <4 x float> @llvm.amdgcn.image.msaa.load.x.2d.v4f32.i32(i32 15, i32 %s, i32 %t, <8 x i32> %rsrc, i32 0, i32 0) ret <4 x float> %v } @@ -42,7 +42,7 @@ main_body: ; GFX10: image_msaa_load v[0:4], v[{{[0-9]+:[0-9]+}}], s[0:7] dmask:0xf dim:SQ_RSRC_IMG_2D unorm tfe ; define amdgpu_ps <4 x float> @load_2d_tfe(<8 x i32> inreg %rsrc, i32 addrspace(1)* inreg %out, i32 %s, i32 %t) { main_body: - %v = call {<4 x float>,i32} @llvm.amdgcn.image.msaa.load.2d.v4f32i32.i32(i32 15, i32 %s, i32 %t, <8 x i32> %rsrc, i32 1, i32 0) + %v = call {<4 x float>,i32} @llvm.amdgcn.image.msaa.load.x.2d.v4f32i32.i32(i32 15, i32 %s, i32 %t, <8 x i32> %rsrc, i32 1, i32 0) %v.vec = extractvalue {<4 x float>, i32} %v, 0 %v.err = extractvalue {<4 x float>, i32} %v, 1 store i32 %v.err, i32 addrspace(1)* %out, align 4 @@ -53,7 +53,7 @@ main_body: ; GFX10: image_msaa_load v[0:3], v[0:2], s[0:7] dmask:0xf dim:SQ_RSRC_IMG_3D unorm ; define amdgpu_ps <4 x float> @load_3d(<8 x i32> inreg %rsrc, i32 %s, i32 %t, i32 %r) { main_body: - %v = call <4 x float> @llvm.amdgcn.image.msaa.load.3d.v4f32.i32(i32 15, i32 %s, i32 %t, i32 %r, <8 x i32> %rsrc, i32 0, i32 0) + %v = call <4 x float> @llvm.amdgcn.image.msaa.load.x.3d.v4f32.i32(i32 15, i32 %s, i32 %t, i32 %r, <8 x i32> %rsrc, i32 0, i32 0) ret <4 x float> %v } @@ -61,7 +61,7 @@ main_body: ; GFX10: image_msaa_load v[0:4], v[{{[0-9]+:[0-9]+}}], s[0:7] dmask:0xf dim:SQ_RSRC_IMG_3D unorm tfe lwe ; define amdgpu_ps <4 x float> @load_3d_tfe_lwe(<8 x i32> inreg %rsrc, i32 addrspace(1)* inreg %out, i32 %s, i32 %t, i32 %r) { main_body: - %v = call {<4 x float>,i32} @llvm.amdgcn.image.msaa.load.3d.v4f32i32.i32(i32 15, i32 %s, i32 %t, i32 %r, <8 x i32> %rsrc, i32 3, i32 0) + %v = call {<4 x float>,i32} @llvm.amdgcn.image.msaa.load.x.3d.v4f32i32.i32(i32 15, i32 %s, i32 %t, i32 %r, <8 x i32> %rsrc, i32 3, i32 0) %v.vec = extractvalue {<4 x float>, i32} %v, 0 %v.err = extractvalue {<4 x float>, i32} %v, 1 store i32 %v.err, i32 addrspace(1)* %out, align 4 @@ -72,7 +72,7 @@ main_body: ; GFX10: image_msaa_load v[0:3], v[0:1], s[0:7] dmask:0xf dim:SQ_RSRC_IMG_1D_ARRAY unorm ; define amdgpu_ps <4 x float> @load_1darray(<8 x i32> inreg %rsrc, i32 %s, i32 %slice) { main_body: - %v = call <4 x float> @llvm.amdgcn.image.msaa.load.1darray.v4f32.i32(i32 15, i32 %s, i32 %slice, <8 x i32> %rsrc, i32 0, i32 0) + %v = call <4 x float> @llvm.amdgcn.image.msaa.load.x.1darray.v4f32.i32(i32 15, i32 %s, i32 %slice, <8 x i32> %rsrc, i32 0, i32 0) ret <4 x float> %v } @@ -80,7 +80,7 @@ main_body: ; GFX10: image_msaa_load v[0:4], v[{{[0-9]+:[0-9]+}}], s[0:7] dmask:0xf dim:SQ_RSRC_IMG_1D_ARRAY unorm tfe ; define amdgpu_ps <4 x float> @load_1darray_tfe(<8 x i32> inreg %rsrc, i32 addrspace(1)* inreg %out, i32 %s, i32 %slice) { main_body: - %v = call {<4 x float>,i32} @llvm.amdgcn.image.msaa.load.1darray.v4f32i32.i32(i32 15, i32 %s, i32 %slice, <8 x i32> %rsrc, i32 1, i32 0) + %v = call {<4 x float>,i32} @llvm.amdgcn.image.msaa.load.x.1darray.v4f32i32.i32(i32 15, i32 %s, i32 %slice, <8 x i32> %rsrc, i32 1, i32 0) %v.vec = extractvalue {<4 x float>, i32} %v, 0 %v.err = extractvalue {<4 x float>, i32} %v, 1 store i32 %v.err, i32 addrspace(1)* %out, align 4 @@ -91,7 +91,7 @@ main_body: ; GFX10: image_msaa_load v[0:3], v[0:2], s[0:7] dmask:0xf dim:SQ_RSRC_IMG_2D_ARRAY unorm ; define amdgpu_ps <4 x float> @load_2darray(<8 x i32> inreg %rsrc, i32 %s, i32 %t, i32 %slice) { main_body: - %v = call <4 x float> @llvm.amdgcn.image.msaa.load.2darray.v4f32.i32(i32 15, i32 %s, i32 %t, i32 %slice, <8 x i32> %rsrc, i32 0, i32 0) + %v = call <4 x float> @llvm.amdgcn.image.msaa.load.x.2darray.v4f32.i32(i32 15, i32 %s, i32 %t, i32 %slice, <8 x i32> %rsrc, i32 0, i32 0) ret <4 x float> %v } @@ -99,7 +99,7 @@ main_body: ; GFX10: image_msaa_load v[0:4], v[{{[0-9]+:[0-9]+}}], s[0:7] dmask:0xf dim:SQ_RSRC_IMG_2D_ARRAY unorm lwe ; define amdgpu_ps <4 x float> @load_2darray_lwe(<8 x i32> inreg %rsrc, i32 addrspace(1)* inreg %out, i32 %s, i32 %t, i32 %slice) { main_body: - %v = call {<4 x float>,i32} @llvm.amdgcn.image.msaa.load.2darray.v4f32i32.i32(i32 15, i32 %s, i32 %t, i32 %slice, <8 x i32> %rsrc, i32 2, i32 0) + %v = call {<4 x float>,i32} @llvm.amdgcn.image.msaa.load.x.2darray.v4f32i32.i32(i32 15, i32 %s, i32 %t, i32 %slice, <8 x i32> %rsrc, i32 2, i32 0) %v.vec = extractvalue {<4 x float>, i32} %v, 0 %v.err = extractvalue {<4 x float>, i32} %v, 1 store i32 %v.err, i32 addrspace(1)* %out, align 4 @@ -110,7 +110,7 @@ main_body: ; GFX10: image_msaa_load v[0:3], v[0:2], s[0:7] dmask:0xf dim:SQ_RSRC_IMG_2D_MSAA unorm ; define amdgpu_ps <4 x float> @load_2dmsaa(<8 x i32> inreg %rsrc, i32 %s, i32 %t, i32 %fragid) { main_body: - %v = call <4 x float> @llvm.amdgcn.image.msaa.load.2dmsaa.v4f32.i32(i32 15, i32 %s, i32 %t, i32 %fragid, <8 x i32> %rsrc, i32 0, i32 0) + %v = call <4 x float> @llvm.amdgcn.image.msaa.load.x.2dmsaa.v4f32.i32(i32 15, i32 %s, i32 %t, i32 %fragid, <8 x i32> %rsrc, i32 0, i32 0) ret <4 x float> %v } @@ -118,7 +118,7 @@ main_body: ; GFX10: image_msaa_load v[0:4], v[{{[0-9]+:[0-9]+}}], s[0:7] dmask:0xf dim:SQ_RSRC_IMG_2D_MSAA unorm tfe lwe ; define amdgpu_ps <4 x float> @load_2dmsaa_both(<8 x i32> inreg %rsrc, i32 addrspace(1)* inreg %out, i32 %s, i32 %t, i32 %fragid) { main_body: - %v = call {<4 x float>,i32} @llvm.amdgcn.image.msaa.load.2dmsaa.v4f32i32.i32(i32 15, i32 %s, i32 %t, i32 %fragid, <8 x i32> %rsrc, i32 3, i32 0) + %v = call {<4 x float>,i32} @llvm.amdgcn.image.msaa.load.x.2dmsaa.v4f32i32.i32(i32 15, i32 %s, i32 %t, i32 %fragid, <8 x i32> %rsrc, i32 3, i32 0) %v.vec = extractvalue {<4 x float>, i32} %v, 0 %v.err = extractvalue {<4 x float>, i32} %v, 1 store i32 %v.err, i32 addrspace(1)* %out, align 4 @@ -129,7 +129,7 @@ main_body: ; GFX10: image_msaa_load v[0:3], v[0:3], s[0:7] dmask:0xf dim:SQ_RSRC_IMG_2D_MSAA_ARRAY unorm ; define amdgpu_ps <4 x float> @load_2darraymsaa(<8 x i32> inreg %rsrc, i32 %s, i32 %t, i32 %slice, i32 %fragid) { main_body: - %v = call <4 x float> @llvm.amdgcn.image.msaa.load.2darraymsaa.v4f32.i32(i32 15, i32 %s, i32 %t, i32 %slice, i32 %fragid, <8 x i32> %rsrc, i32 0, i32 0) + %v = call <4 x float> @llvm.amdgcn.image.msaa.load.x.2darraymsaa.v4f32.i32(i32 15, i32 %s, i32 %t, i32 %slice, i32 %fragid, <8 x i32> %rsrc, i32 0, i32 0) ret <4 x float> %v } @@ -137,7 +137,7 @@ main_body: ; GFX10: image_msaa_load v[0:4], v[{{[0-9]+:[0-9]+}}], s[0:7] dmask:0xf dim:SQ_RSRC_IMG_2D_MSAA_ARRAY unorm tfe ; define amdgpu_ps <4 x float> @load_2darraymsaa_tfe(<8 x i32> inreg %rsrc, i32 addrspace(1)* inreg %out, i32 %s, i32 %t, i32 %slice, i32 %fragid) { main_body: - %v = call {<4 x float>,i32} @llvm.amdgcn.image.msaa.load.2darraymsaa.v4f32i32.i32(i32 15, i32 %s, i32 %t, i32 %slice, i32 %fragid, <8 x i32> %rsrc, i32 1, i32 0) + %v = call {<4 x float>,i32} @llvm.amdgcn.image.msaa.load.x.2darraymsaa.v4f32i32.i32(i32 15, i32 %s, i32 %t, i32 %slice, i32 %fragid, <8 x i32> %rsrc, i32 1, i32 0) %v.vec = extractvalue {<4 x float>, i32} %v, 0 %v.err = extractvalue {<4 x float>, i32} %v, 1 store i32 %v.err, i32 addrspace(1)* %out, align 4 @@ -148,7 +148,7 @@ main_body: ; GFX10: image_msaa_load v[0:3], v{{[0-9]+}}, s[0:7] dmask:0x7 dim:SQ_RSRC_IMG_1D unorm tfe ; define amdgpu_ps <4 x float> @load_1d_tfe_V4_dmask3(<8 x i32> inreg %rsrc, i32 addrspace(1)* inreg %out, i32 %s) { main_body: - %v = call {<4 x float>,i32} @llvm.amdgcn.image.msaa.load.1d.v4f32i32.i32(i32 7, i32 %s, <8 x i32> %rsrc, i32 1, i32 0) + %v = call {<4 x float>,i32} @llvm.amdgcn.image.msaa.load.x.1d.v4f32i32.i32(i32 7, i32 %s, <8 x i32> %rsrc, i32 1, i32 0) %v.vec = extractvalue {<4 x float>, i32} %v, 0 %v.err = extractvalue {<4 x float>, i32} %v, 1 store i32 %v.err, i32 addrspace(1)* %out, align 4 @@ -159,7 +159,7 @@ main_body: ; GFX10: image_msaa_load v[0:2], v{{[0-9]+}}, s[0:7] dmask:0x6 dim:SQ_RSRC_IMG_1D unorm tfe ; define amdgpu_ps <4 x float> @load_1d_tfe_V4_dmask2(<8 x i32> inreg %rsrc, i32 addrspace(1)* inreg %out, i32 %s) { main_body: - %v = call {<4 x float>,i32} @llvm.amdgcn.image.msaa.load.1d.v4f32i32.i32(i32 6, i32 %s, <8 x i32> %rsrc, i32 1, i32 0) + %v = call {<4 x float>,i32} @llvm.amdgcn.image.msaa.load.x.1d.v4f32i32.i32(i32 6, i32 %s, <8 x i32> %rsrc, i32 1, i32 0) %v.vec = extractvalue {<4 x float>, i32} %v, 0 %v.err = extractvalue {<4 x float>, i32} %v, 1 store i32 %v.err, i32 addrspace(1)* %out, align 4 @@ -170,7 +170,7 @@ main_body: ; GFX10: image_msaa_load v[0:1], v{{[0-9]+}}, s[0:7] dmask:0x8 dim:SQ_RSRC_IMG_1D unorm tfe ; define amdgpu_ps <4 x float> @load_1d_tfe_V4_dmask1(<8 x i32> inreg %rsrc, i32 addrspace(1)* inreg %out, i32 %s) { main_body: - %v = call {<4 x float>,i32} @llvm.amdgcn.image.msaa.load.1d.v4f32i32.i32(i32 8, i32 %s, <8 x i32> %rsrc, i32 1, i32 0) + %v = call {<4 x float>,i32} @llvm.amdgcn.image.msaa.load.x.1d.v4f32i32.i32(i32 8, i32 %s, <8 x i32> %rsrc, i32 1, i32 0) %v.vec = extractvalue {<4 x float>, i32} %v, 0 %v.err = extractvalue {<4 x float>, i32} %v, 1 store i32 %v.err, i32 addrspace(1)* %out, align 4 @@ -181,7 +181,7 @@ main_body: ; GFX10: image_msaa_load v[0:1], v{{[0-9]+}}, s[0:7] dmask:0x8 dim:SQ_RSRC_IMG_1D unorm tfe ; define amdgpu_ps <2 x float> @load_1d_tfe_V2_dmask1(<8 x i32> inreg %rsrc, i32 addrspace(1)* inreg %out, i32 %s) { main_body: - %v = call {<2 x float>,i32} @llvm.amdgcn.image.msaa.load.1d.v2f32i32.i32(i32 8, i32 %s, <8 x i32> %rsrc, i32 1, i32 0) + %v = call {<2 x float>,i32} @llvm.amdgcn.image.msaa.load.x.1d.v2f32i32.i32(i32 8, i32 %s, <8 x i32> %rsrc, i32 1, i32 0) %v.vec = extractvalue {<2 x float>, i32} %v, 0 %v.err = extractvalue {<2 x float>, i32} %v, 1 store i32 %v.err, i32 addrspace(1)* %out, align 4 @@ -192,7 +192,7 @@ main_body: ; GFX10: image_msaa_load v0, v0, s[0:7] dmask:0x8 dim:SQ_RSRC_IMG_1D unorm ; define amdgpu_ps float @load_1d_V1(<8 x i32> inreg %rsrc, i32 %s) { main_body: - %v = call float @llvm.amdgcn.image.msaa.load.1d.f32.i32(i32 8, i32 %s, <8 x i32> %rsrc, i32 0, i32 0) + %v = call float @llvm.amdgcn.image.msaa.load.x.1d.f32.i32(i32 8, i32 %s, <8 x i32> %rsrc, i32 0, i32 0) ret float %v } @@ -200,7 +200,7 @@ main_body: ; GFX10: image_msaa_load v[0:1], v0, s[0:7] dmask:0x9 dim:SQ_RSRC_IMG_1D unorm ; define amdgpu_ps <2 x float> @load_1d_V2(<8 x i32> inreg %rsrc, i32 %s) { main_body: - %v = call <2 x float> @llvm.amdgcn.image.msaa.load.1d.v2f32.i32(i32 9, i32 %s, <8 x i32> %rsrc, i32 0, i32 0) + %v = call <2 x float> @llvm.amdgcn.image.msaa.load.x.1d.v2f32.i32(i32 9, i32 %s, <8 x i32> %rsrc, i32 0, i32 0) ret <2 x float> %v } @@ -208,7 +208,7 @@ main_body: ; GFX10: image_msaa_load v[0:3], v0, s[0:7] dmask:0xf dim:SQ_RSRC_IMG_1D unorm glc ; define amdgpu_ps <4 x float> @load_1d_glc(<8 x i32> inreg %rsrc, i32 %s) { main_body: - %v = call <4 x float> @llvm.amdgcn.image.msaa.load.1d.v4f32.i32(i32 15, i32 %s, <8 x i32> %rsrc, i32 0, i32 1) + %v = call <4 x float> @llvm.amdgcn.image.msaa.load.x.1d.v4f32.i32(i32 15, i32 %s, <8 x i32> %rsrc, i32 0, i32 1) ret <4 x float> %v } @@ -216,7 +216,7 @@ main_body: ; GFX10: image_msaa_load v[0:3], v0, s[0:7] dmask:0xf dim:SQ_RSRC_IMG_1D unorm slc ; define amdgpu_ps <4 x float> @load_1d_slc(<8 x i32> inreg %rsrc, i32 %s) { main_body: - %v = call <4 x float> @llvm.amdgcn.image.msaa.load.1d.v4f32.i32(i32 15, i32 %s, <8 x i32> %rsrc, i32 0, i32 2) + %v = call <4 x float> @llvm.amdgcn.image.msaa.load.x.1d.v4f32.i32(i32 15, i32 %s, <8 x i32> %rsrc, i32 0, i32 2) ret <4 x float> %v } @@ -224,30 +224,30 @@ main_body: ; GFX10: image_msaa_load v[0:3], v0, s[0:7] dmask:0xf dim:SQ_RSRC_IMG_1D unorm glc slc ; define amdgpu_ps <4 x float> @load_1d_glc_slc(<8 x i32> inreg %rsrc, i32 %s) { main_body: - %v = call <4 x float> @llvm.amdgcn.image.msaa.load.1d.v4f32.i32(i32 15, i32 %s, <8 x i32> %rsrc, i32 0, i32 3) + %v = call <4 x float> @llvm.amdgcn.image.msaa.load.x.1d.v4f32.i32(i32 15, i32 %s, <8 x i32> %rsrc, i32 0, i32 3) ret <4 x float> %v } -declare <4 x float> @llvm.amdgcn.image.msaa.load.1d.v4f32.i32(i32, i32, <8 x i32>, i32, i32) #1 -declare {float,i32} @llvm.amdgcn.image.msaa.load.1d.f32i32.i32(i32, i32, <8 x i32>, i32, i32) #1 -declare {<2 x float>,i32} @llvm.amdgcn.image.msaa.load.1d.v2f32i32.i32(i32, i32, <8 x i32>, i32, i32) #1 -declare {<4 x float>,i32} @llvm.amdgcn.image.msaa.load.1d.v4f32i32.i32(i32, i32, <8 x i32>, i32, i32) #1 -declare <4 x float> @llvm.amdgcn.image.msaa.load.2d.v4f32.i32(i32, i32, i32, <8 x i32>, i32, i32) #1 -declare {<4 x float>,i32} @llvm.amdgcn.image.msaa.load.2d.v4f32i32.i32(i32, i32, i32, <8 x i32>, i32, i32) #1 -declare <4 x float> @llvm.amdgcn.image.msaa.load.3d.v4f32.i32(i32, i32, i32, i32, <8 x i32>, i32, i32) #1 -declare {<4 x float>,i32} @llvm.amdgcn.image.msaa.load.3d.v4f32i32.i32(i32, i32, i32, i32, <8 x i32>, i32, i32) #1 -declare <4 x float> @llvm.amdgcn.image.msaa.load.1darray.v4f32.i32(i32, i32, i32, <8 x i32>, i32, i32) #1 -declare {<4 x float>,i32} @llvm.amdgcn.image.msaa.load.1darray.v4f32i32.i32(i32, i32, i32, <8 x i32>, i32, i32) #1 -declare <4 x float> @llvm.amdgcn.image.msaa.load.2darray.v4f32.i32(i32, i32, i32, i32, <8 x i32>, i32, i32) #1 -declare {<4 x float>,i32} @llvm.amdgcn.image.msaa.load.2darray.v4f32i32.i32(i32, i32, i32, i32, <8 x i32>, i32, i32) #1 -declare <4 x float> @llvm.amdgcn.image.msaa.load.2dmsaa.v4f32.i32(i32, i32, i32, i32, <8 x i32>, i32, i32) #1 -declare {<4 x float>,i32} @llvm.amdgcn.image.msaa.load.2dmsaa.v4f32i32.i32(i32, i32, i32, i32, <8 x i32>, i32, i32) #1 -declare <4 x float> @llvm.amdgcn.image.msaa.load.2darraymsaa.v4f32.i32(i32, i32, i32, i32, i32, <8 x i32>, i32, i32) #1 -declare {<4 x float>,i32} @llvm.amdgcn.image.msaa.load.2darraymsaa.v4f32i32.i32(i32, i32, i32, i32, i32, <8 x i32>, i32, i32) #1 +declare <4 x float> @llvm.amdgcn.image.msaa.load.x.1d.v4f32.i32(i32, i32, <8 x i32>, i32, i32) #1 +declare {float,i32} @llvm.amdgcn.image.msaa.load.x.1d.f32i32.i32(i32, i32, <8 x i32>, i32, i32) #1 +declare {<2 x float>,i32} @llvm.amdgcn.image.msaa.load.x.1d.v2f32i32.i32(i32, i32, <8 x i32>, i32, i32) #1 +declare {<4 x float>,i32} @llvm.amdgcn.image.msaa.load.x.1d.v4f32i32.i32(i32, i32, <8 x i32>, i32, i32) #1 +declare <4 x float> @llvm.amdgcn.image.msaa.load.x.2d.v4f32.i32(i32, i32, i32, <8 x i32>, i32, i32) #1 +declare {<4 x float>,i32} @llvm.amdgcn.image.msaa.load.x.2d.v4f32i32.i32(i32, i32, i32, <8 x i32>, i32, i32) #1 +declare <4 x float> @llvm.amdgcn.image.msaa.load.x.3d.v4f32.i32(i32, i32, i32, i32, <8 x i32>, i32, i32) #1 +declare {<4 x float>,i32} @llvm.amdgcn.image.msaa.load.x.3d.v4f32i32.i32(i32, i32, i32, i32, <8 x i32>, i32, i32) #1 +declare <4 x float> @llvm.amdgcn.image.msaa.load.x.1darray.v4f32.i32(i32, i32, i32, <8 x i32>, i32, i32) #1 +declare {<4 x float>,i32} @llvm.amdgcn.image.msaa.load.x.1darray.v4f32i32.i32(i32, i32, i32, <8 x i32>, i32, i32) #1 +declare <4 x float> @llvm.amdgcn.image.msaa.load.x.2darray.v4f32.i32(i32, i32, i32, i32, <8 x i32>, i32, i32) #1 +declare {<4 x float>,i32} @llvm.amdgcn.image.msaa.load.x.2darray.v4f32i32.i32(i32, i32, i32, i32, <8 x i32>, i32, i32) #1 +declare <4 x float> @llvm.amdgcn.image.msaa.load.x.2dmsaa.v4f32.i32(i32, i32, i32, i32, <8 x i32>, i32, i32) #1 +declare {<4 x float>,i32} @llvm.amdgcn.image.msaa.load.x.2dmsaa.v4f32i32.i32(i32, i32, i32, i32, <8 x i32>, i32, i32) #1 +declare <4 x float> @llvm.amdgcn.image.msaa.load.x.2darraymsaa.v4f32.i32(i32, i32, i32, i32, i32, <8 x i32>, i32, i32) #1 +declare {<4 x float>,i32} @llvm.amdgcn.image.msaa.load.x.2darraymsaa.v4f32i32.i32(i32, i32, i32, i32, i32, <8 x i32>, i32, i32) #1 -declare float @llvm.amdgcn.image.msaa.load.1d.f32.i32(i32, i32, <8 x i32>, i32, i32) #1 -declare float @llvm.amdgcn.image.msaa.load.2d.f32.i32(i32, i32, i32, <8 x i32>, i32, i32) #1 -declare <2 x float> @llvm.amdgcn.image.msaa.load.1d.v2f32.i32(i32, i32, <8 x i32>, i32, i32) #1 +declare float @llvm.amdgcn.image.msaa.load.x.1d.f32.i32(i32, i32, <8 x i32>, i32, i32) #1 +declare float @llvm.amdgcn.image.msaa.load.x.2d.f32.i32(i32, i32, i32, <8 x i32>, i32, i32) #1 +declare <2 x float> @llvm.amdgcn.image.msaa.load.x.1d.v2f32.i32(i32, i32, <8 x i32>, i32, i32) #1 attributes #0 = { nounwind } attributes #1 = { nounwind readonly }