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mirror of https://github.com/RPCS3/llvm-mirror.git synced 2024-10-19 02:52:53 +02:00

don't repeat function/class/variable names in comments; NFC

llvm-svn: 252666
This commit is contained in:
Sanjay Patel 2015-11-10 22:59:11 +00:00
parent 4072843d76
commit c39cf136cd

View File

@ -76,8 +76,7 @@ public:
const sc_iterator SuperClasses;
ArrayRef<MCPhysReg> (*OrderFunc)(const MachineFunction&);
/// getID() - Return the register class ID number.
///
/// Return the register class ID number.
unsigned getID() const { return MC->getID(); }
/// begin/end - Return all of the registers in this class.
@ -85,46 +84,42 @@ public:
iterator begin() const { return MC->begin(); }
iterator end() const { return MC->end(); }
/// getNumRegs - Return the number of registers in this class.
///
/// Return the number of registers in this class.
unsigned getNumRegs() const { return MC->getNumRegs(); }
/// getRegister - Return the specified register in the class.
///
/// Return the specified register in the class.
unsigned getRegister(unsigned i) const {
return MC->getRegister(i);
}
/// contains - Return true if the specified register is included in this
/// register class. This does not include virtual registers.
/// Return true if the specified register is included in this register class.
/// This does not include virtual registers.
bool contains(unsigned Reg) const {
return MC->contains(Reg);
}
/// contains - Return true if both registers are in this class.
/// Return true if both registers are in this class.
bool contains(unsigned Reg1, unsigned Reg2) const {
return MC->contains(Reg1, Reg2);
}
/// getSize - Return the size of the register in bytes, which is also the size
/// Return the size of the register in bytes, which is also the size
/// of a stack slot allocated to hold a spilled copy of this register.
unsigned getSize() const { return MC->getSize(); }
/// getAlignment - Return the minimum required alignment for a register of
/// this class.
/// Return the minimum required alignment for a register of this class.
unsigned getAlignment() const { return MC->getAlignment(); }
/// getCopyCost - Return the cost of copying a value between two registers in
/// this class. A negative number means the register class is very expensive
/// Return the cost of copying a value between two registers in this class.
/// A negative number means the register class is very expensive
/// to copy e.g. status flag register classes.
int getCopyCost() const { return MC->getCopyCost(); }
/// isAllocatable - Return true if this register class may be used to create
/// virtual registers.
/// Return true if this register class may be used to create virtual
/// registers.
bool isAllocatable() const { return MC->isAllocatable(); }
/// hasType - return true if this TargetRegisterClass has the ValueType vt.
///
/// Return true if this TargetRegisterClass has the ValueType vt.
bool hasType(MVT vt) const {
for(int i = 0; VTs[i] != MVT::Other; ++i)
if (MVT(VTs[i]) == vt)
@ -144,41 +139,39 @@ public:
return I;
}
/// hasSubClass - return true if the specified TargetRegisterClass
/// Return true if the specified TargetRegisterClass
/// is a proper sub-class of this TargetRegisterClass.
bool hasSubClass(const TargetRegisterClass *RC) const {
return RC != this && hasSubClassEq(RC);
}
/// hasSubClassEq - Returns true if RC is a sub-class of or equal to this
/// class.
/// Returns true if RC is a sub-class of or equal to this class.
bool hasSubClassEq(const TargetRegisterClass *RC) const {
unsigned ID = RC->getID();
return (SubClassMask[ID / 32] >> (ID % 32)) & 1;
}
/// hasSuperClass - return true if the specified TargetRegisterClass is a
/// Return true if the specified TargetRegisterClass is a
/// proper super-class of this TargetRegisterClass.
bool hasSuperClass(const TargetRegisterClass *RC) const {
return RC->hasSubClass(this);
}
/// hasSuperClassEq - Returns true if RC is a super-class of or equal to this
/// class.
/// Returns true if RC is a super-class of or equal to this class.
bool hasSuperClassEq(const TargetRegisterClass *RC) const {
return RC->hasSubClassEq(this);
}
/// getSubClassMask - Returns a bit vector of subclasses, including this one.
/// Returns a bit vector of subclasses, including this one.
/// The vector is indexed by class IDs, see hasSubClassEq() above for how to
/// use it.
const uint32_t *getSubClassMask() const {
return SubClassMask;
}
/// getSuperRegIndices - Returns a 0-terminated list of sub-register indices
/// that project some super-register class into this register class. The list
/// has an entry for each Idx such that:
/// Returns a 0-terminated list of sub-register indices that project some
/// super-register class into this register class. The list has an entry for
/// each Idx such that:
///
/// There exists SuperRC where:
/// For all Reg in SuperRC:
@ -188,23 +181,23 @@ public:
return SuperRegIndices;
}
/// getSuperClasses - Returns a NULL terminated list of super-classes. The
/// Returns a NULL-terminated list of super-classes. The
/// classes are ordered by ID which is also a topological ordering from large
/// to small classes. The list does NOT include the current class.
sc_iterator getSuperClasses() const {
return SuperClasses;
}
/// isASubClass - return true if this TargetRegisterClass is a subset
/// Return true if this TargetRegisterClass is a subset
/// class of at least one other TargetRegisterClass.
bool isASubClass() const {
return SuperClasses[0] != nullptr;
}
/// getRawAllocationOrder - Returns the preferred order for allocating
/// registers from this register class in MF. The raw order comes directly
/// from the .td file and may include reserved registers that are not
/// allocatable. Register allocators should also make sure to allocate
/// Returns the preferred order for allocating registers from this register
/// class in MF. The raw order comes directly from the .td file and may
/// include reserved registers that are not allocatable.
/// Register allocators should also make sure to allocate
/// callee-saved registers only after all the volatiles are used. The
/// RegisterClassInfo class provides filtered allocation orders with
/// callee-saved registers moved to the end.
@ -227,8 +220,8 @@ public:
}
};
/// TargetRegisterInfoDesc - Extra information, not in MCRegisterDesc, about
/// registers. These are used by codegen, not by MC.
/// Extra information, not in MCRegisterDesc, about registers.
/// These are used by codegen, not by MC.
struct TargetRegisterInfoDesc {
unsigned CostPerUse; // Extra cost of instructions using register.
bool inAllocatableClass; // Register belongs to an allocatable regclass.
@ -292,77 +285,74 @@ public:
return int(Reg) >= (1 << 30);
}
/// stackSlot2Index - Compute the frame index from a register value
/// representing a stack slot.
/// Compute the frame index from a register value representing a stack slot.
static int stackSlot2Index(unsigned Reg) {
assert(isStackSlot(Reg) && "Not a stack slot");
return int(Reg - (1u << 30));
}
/// index2StackSlot - Convert a non-negative frame index to a stack slot
/// register value.
/// Convert a non-negative frame index to a stack slot register value.
static unsigned index2StackSlot(int FI) {
assert(FI >= 0 && "Cannot hold a negative frame index.");
return FI + (1u << 30);
}
/// isPhysicalRegister - Return true if the specified register number is in
/// Return true if the specified register number is in
/// the physical register namespace.
static bool isPhysicalRegister(unsigned Reg) {
assert(!isStackSlot(Reg) && "Not a register! Check isStackSlot() first.");
return int(Reg) > 0;
}
/// isVirtualRegister - Return true if the specified register number is in
/// Return true if the specified register number is in
/// the virtual register namespace.
static bool isVirtualRegister(unsigned Reg) {
assert(!isStackSlot(Reg) && "Not a register! Check isStackSlot() first.");
return int(Reg) < 0;
}
/// virtReg2Index - Convert a virtual register number to a 0-based index.
/// Convert a virtual register number to a 0-based index.
/// The first virtual register in a function will get the index 0.
static unsigned virtReg2Index(unsigned Reg) {
assert(isVirtualRegister(Reg) && "Not a virtual register");
return Reg & ~(1u << 31);
}
/// index2VirtReg - Convert a 0-based index to a virtual register number.
/// Convert a 0-based index to a virtual register number.
/// This is the inverse operation of VirtReg2IndexFunctor below.
static unsigned index2VirtReg(unsigned Index) {
return Index | (1u << 31);
}
/// getMinimalPhysRegClass - Returns the Register Class of a physical
/// register of the given type, picking the most sub register class of
/// the right type that contains this physreg.
/// Returns the Register Class of a physical register of the given type,
/// picking the most sub register class of the right type that contains this
/// physreg.
const TargetRegisterClass *
getMinimalPhysRegClass(unsigned Reg, MVT VT = MVT::Other) const;
/// getAllocatableClass - Return the maximal subclass of the given register
/// class that is alloctable, or NULL.
/// Return the maximal subclass of the given register class that is
/// allocatable or NULL.
const TargetRegisterClass *
getAllocatableClass(const TargetRegisterClass *RC) const;
/// getAllocatableSet - Returns a bitset indexed by register number
/// indicating if a register is allocatable or not. If a register class is
/// specified, returns the subset for the class.
/// Returns a bitset indexed by register number indicating if a register is
/// allocatable or not. If a register class is specified, returns the subset
/// for the class.
BitVector getAllocatableSet(const MachineFunction &MF,
const TargetRegisterClass *RC = nullptr) const;
/// getCostPerUse - Return the additional cost of using this register instead
/// Return the additional cost of using this register instead
/// of other registers in its class.
unsigned getCostPerUse(unsigned RegNo) const {
return InfoDesc[RegNo].CostPerUse;
}
/// isInAllocatableClass - Return true if the register is in the allocation
/// of any register class.
/// Return true if the register is in the allocation of any register class.
bool isInAllocatableClass(unsigned RegNo) const {
return InfoDesc[RegNo].inAllocatableClass;
}
/// getSubRegIndexName - Return the human-readable symbolic target-specific
/// Return the human-readable symbolic target-specific
/// name for the specified SubRegIndex.
const char *getSubRegIndexName(unsigned SubIdx) const {
assert(SubIdx && SubIdx < getNumSubRegIndices() &&
@ -417,8 +407,8 @@ public:
/// SubB.
LaneBitmask getCoveringLanes() const { return CoveringLanes; }
/// regsOverlap - Returns true if the two registers are equal or alias each
/// other. The registers may be virtual register.
/// Returns true if the two registers are equal or alias each other.
/// The registers may be virtual registers.
bool regsOverlap(unsigned regA, unsigned regB) const {
if (regA == regB) return true;
if (isVirtualRegister(regA) || isVirtualRegister(regB))
@ -435,7 +425,7 @@ public:
return false;
}
/// hasRegUnit - Returns true if Reg contains RegUnit.
/// Returns true if Reg contains RegUnit.
bool hasRegUnit(unsigned Reg, unsigned RegUnit) const {
for (MCRegUnitIterator Units(Reg, this); Units.isValid(); ++Units)
if (*Units == RegUnit)
@ -443,18 +433,18 @@ public:
return false;
}
/// getCalleeSavedRegs - Return a null-terminated list of all of the
/// callee saved registers on this target. The register should be in the
/// order of desired callee-save stack frame offset. The first register is
/// closest to the incoming stack pointer if stack grows down, and vice versa.
/// Return a null-terminated list of all of the callee-saved registers on
/// this target. The register should be in the order of desired callee-save
/// stack frame offset. The first register is closest to the incoming stack
/// pointer if stack grows down, and vice versa.
///
virtual const MCPhysReg*
getCalleeSavedRegs(const MachineFunction *MF) const = 0;
/// getCallPreservedMask - Return a mask of call-preserved registers for the
/// given calling convention on the current function. The mask should
/// include all call-preserved aliases. This is used by the register
/// allocator to determine which registers can be live across a call.
/// Return a mask of call-preserved registers for the given calling convention
/// on the current function. The mask should include all call-preserved
/// aliases. This is used by the register allocator to determine which
/// registers can be live across a call.
///
/// The mask is an array containing (TRI::getNumRegs()+31)/32 entries.
/// A set bit indicates that all bits of the corresponding register are
@ -484,9 +474,9 @@ public:
virtual ArrayRef<const uint32_t *> getRegMasks() const = 0;
virtual ArrayRef<const char *> getRegMaskNames() const = 0;
/// getReservedRegs - Returns a bitset indexed by physical register number
/// indicating if a register is a special register that has particular uses
/// and should be considered unavailable at all times, e.g. SP, RA. This is
/// Returns a bitset indexed by physical register number indicating if a
/// register is a special register that has particular uses and should be
/// considered unavailable at all times, e.g. SP, RA. This is
/// used by register scavenger to determine what registers are free.
virtual BitVector getReservedRegs(const MachineFunction &MF) const = 0;
@ -495,14 +485,14 @@ public:
/// remove pseudo-registers that should be ignored).
virtual void adjustStackMapLiveOutMask(uint32_t *Mask) const { }
/// getMatchingSuperReg - Return a super-register of the specified register
/// Return a super-register of the specified register
/// Reg so its sub-register of index SubIdx is Reg.
unsigned getMatchingSuperReg(unsigned Reg, unsigned SubIdx,
const TargetRegisterClass *RC) const {
return MCRegisterInfo::getMatchingSuperReg(Reg, SubIdx, RC->MC);
}
/// getMatchingSuperRegClass - Return a subclass of the specified register
/// Return a subclass of the specified register
/// class A so that each register in it has a sub-register of the
/// specified sub-register index which is in the specified register class B.
///
@ -520,7 +510,7 @@ public:
const TargetRegisterClass *SrcRC,
unsigned SrcSubReg) const;
/// getSubClassWithSubReg - Returns the largest legal sub-class of RC that
/// Returns the largest legal sub-class of RC that
/// supports the sub-register index Idx.
/// If no such sub-class exists, return NULL.
/// If all registers in RC already have an Idx sub-register, return RC.
@ -538,7 +528,7 @@ public:
return RC;
}
/// composeSubRegIndices - Return the subregister index you get from composing
/// Return the subregister index you get from composing
/// two subregister indices.
///
/// The special null sub-register index composes as the identity.
@ -585,7 +575,7 @@ protected:
}
public:
/// getCommonSuperRegClass - Find a common super-register class if it exists.
/// Find a common super-register class if it exists.
///
/// Find a register class, SuperRC and two sub-register indices, PreA and
/// PreB, such that:
@ -626,44 +616,43 @@ public:
return (unsigned)(regclass_end()-regclass_begin());
}
/// getRegClass - Returns the register class associated with the enumeration
/// value. See class MCOperandInfo.
/// Returns the register class associated with the enumeration value.
/// See class MCOperandInfo.
const TargetRegisterClass *getRegClass(unsigned i) const {
assert(i < getNumRegClasses() && "Register Class ID out of range");
return RegClassBegin[i];
}
/// getRegClassName - Returns the name of the register class.
/// Returns the name of the register class.
const char *getRegClassName(const TargetRegisterClass *Class) const {
return MCRegisterInfo::getRegClassName(Class->MC);
}
/// getCommonSubClass - find the largest common subclass of A and B. Return
/// NULL if there is no common subclass.
/// Find the largest common subclass of A and B.
/// Return NULL if there is no common subclass.
const TargetRegisterClass *
getCommonSubClass(const TargetRegisterClass *A,
const TargetRegisterClass *B) const;
/// getPointerRegClass - Returns a TargetRegisterClass used for pointer
/// values. If a target supports multiple different pointer register classes,
/// Returns a TargetRegisterClass used for pointer values.
/// If a target supports multiple different pointer register classes,
/// kind specifies which one is indicated.
virtual const TargetRegisterClass *
getPointerRegClass(const MachineFunction &MF, unsigned Kind=0) const {
llvm_unreachable("Target didn't implement getPointerRegClass!");
}
/// getCrossCopyRegClass - Returns a legal register class to copy a register
/// in the specified class to or from. If it is possible to copy the register
/// directly without using a cross register class copy, return the specified
/// RC. Returns NULL if it is not possible to copy between two registers of
/// the specified class.
/// Returns a legal register class to copy a register in the specified class
/// to or from. If it is possible to copy the register directly without using
/// a cross register class copy, return the specified RC. Returns NULL if it
/// is not possible to copy between two registers of the specified class.
virtual const TargetRegisterClass *
getCrossCopyRegClass(const TargetRegisterClass *RC) const {
return RC;
}
/// getLargestLegalSuperClass - Returns the largest super class of RC that is
/// legal to use in the current sub-target and has the same spill size.
/// Returns the largest super class of RC that is legal to use in the current
/// sub-target and has the same spill size.
/// The returned register class can be used to create virtual registers which
/// means that all its registers can be copied and spilled.
virtual const TargetRegisterClass *
@ -674,9 +663,9 @@ public:
return RC;
}
/// getRegPressureLimit - Return the register pressure "high water mark" for
/// the specific register class. The scheduler is in high register pressure
/// mode (for the specific register class) if it goes over the limit.
/// Return the register pressure "high water mark" for the specific register
/// class. The scheduler is in high register pressure mode (for the specific
/// register class) if it goes over the limit.
///
/// Note: this is the old register pressure model that relies on a manually
/// specified representative register class per value type.
@ -734,12 +723,11 @@ public:
const LiveRegMatrix *Matrix = nullptr)
const;
/// updateRegAllocHint - A callback to allow target a chance to update
/// register allocation hints when a register is "changed" (e.g. coalesced)
/// to another register. e.g. On ARM, some virtual registers should target
/// register pairs, if one of pair is coalesced to another register, the
/// allocation hint of the other half of the pair should be changed to point
/// to the new register.
/// A callback to allow target a chance to update register allocation hints
/// when a register is "changed" (e.g. coalesced) to another register.
/// e.g. On ARM, some virtual registers should target register pairs,
/// if one of pair is coalesced to another register, the allocation hint of
/// the other half of the pair should be changed to point to the new register.
virtual void updateRegAllocHint(unsigned Reg, unsigned NewReg,
MachineFunction &MF) const {
// Do nothing.
@ -761,36 +749,34 @@ public:
/// register if it is available.
virtual unsigned getCSRFirstUseCost() const { return 0; }
/// requiresRegisterScavenging - returns true if the target requires (and can
/// make use of) the register scavenger.
/// Returns true if the target requires (and can make use of) the register
/// scavenger.
virtual bool requiresRegisterScavenging(const MachineFunction &MF) const {
return false;
}
/// useFPForScavengingIndex - returns true if the target wants to use
/// frame pointer based accesses to spill to the scavenger emergency spill
/// slot.
/// Returns true if the target wants to use frame pointer based accesses to
/// spill to the scavenger emergency spill slot.
virtual bool useFPForScavengingIndex(const MachineFunction &MF) const {
return true;
}
/// requiresFrameIndexScavenging - returns true if the target requires post
/// PEI scavenging of registers for materializing frame index constants.
/// Returns true if the target requires post PEI scavenging of registers for
/// materializing frame index constants.
virtual bool requiresFrameIndexScavenging(const MachineFunction &MF) const {
return false;
}
/// requiresVirtualBaseRegisters - Returns true if the target wants the
/// LocalStackAllocation pass to be run and virtual base registers
/// used for more efficient stack access.
/// Returns true if the target wants the LocalStackAllocation pass to be run
/// and virtual base registers used for more efficient stack access.
virtual bool requiresVirtualBaseRegisters(const MachineFunction &MF) const {
return false;
}
/// hasReservedSpillSlot - Return true if target has reserved a spill slot in
/// the stack frame of the given function for the specified register. e.g. On
/// x86, if the frame register is required, the first fixed stack object is
/// reserved as its spill slot. This tells PEI not to create a new stack frame
/// Return true if target has reserved a spill slot in the stack frame of
/// the given function for the specified register. e.g. On x86, if the frame
/// register is required, the first fixed stack object is reserved as its
/// spill slot. This tells PEI not to create a new stack frame
/// object for the given register. It should be called only after
/// determineCalleeSaves().
virtual bool hasReservedSpillSlot(const MachineFunction &MF, unsigned Reg,
@ -798,38 +784,37 @@ public:
return false;
}
/// trackLivenessAfterRegAlloc - returns true if the live-ins should be tracked
/// after register allocation.
/// Returns true if the live-ins should be tracked after register allocation.
virtual bool trackLivenessAfterRegAlloc(const MachineFunction &MF) const {
return false;
}
/// canRealignStack - true if the stack can be realigned for the target.
/// True if the stack can be realigned for the target.
virtual bool canRealignStack(const MachineFunction &MF) const;
/// needsStackRealignment - true if storage within the function requires the
/// stack pointer to be aligned more than the normal calling convention calls
/// for. This cannot be overriden by the target, but canRealignStack can be
/// overriden.
/// True if storage within the function requires the stack pointer to be
/// aligned more than the normal calling convention calls for.
/// This cannot be overriden by the target, but canRealignStack can be
/// overridden.
bool needsStackRealignment(const MachineFunction &MF) const;
/// getFrameIndexInstrOffset - Get the offset from the referenced frame
/// index in the instruction, if there is one.
/// Get the offset from the referenced frame index in the instruction,
/// if there is one.
virtual int64_t getFrameIndexInstrOffset(const MachineInstr *MI,
int Idx) const {
return 0;
}
/// needsFrameBaseReg - Returns true if the instruction's frame index
/// reference would be better served by a base register other than FP
/// or SP. Used by LocalStackFrameAllocation to determine which frame index
/// Returns true if the instruction's frame index reference would be better
/// served by a base register other than FP or SP.
/// Used by LocalStackFrameAllocation to determine which frame index
/// references it should create new base registers for.
virtual bool needsFrameBaseReg(MachineInstr *MI, int64_t Offset) const {
return false;
}
/// materializeFrameBaseRegister - Insert defining instruction(s) for
/// BaseReg to be a pointer to FrameIdx before insertion point I.
/// Insert defining instruction(s) for BaseReg to be a pointer to FrameIdx
/// before insertion point I.
virtual void materializeFrameBaseRegister(MachineBasicBlock *MBB,
unsigned BaseReg, int FrameIdx,
int64_t Offset) const {
@ -837,24 +822,23 @@ public:
"target");
}
/// resolveFrameIndex - Resolve a frame index operand of an instruction
/// Resolve a frame index operand of an instruction
/// to reference the indicated base register plus offset instead.
virtual void resolveFrameIndex(MachineInstr &MI, unsigned BaseReg,
int64_t Offset) const {
llvm_unreachable("resolveFrameIndex does not exist on this target");
}
/// isFrameOffsetLegal - Determine whether a given base register plus offset
/// immediate is encodable to resolve a frame index.
/// Determine whether a given base register plus offset immediate is
/// encodable to resolve a frame index.
virtual bool isFrameOffsetLegal(const MachineInstr *MI, unsigned BaseReg,
int64_t Offset) const {
llvm_unreachable("isFrameOffsetLegal does not exist on this target");
}
/// saveScavengerRegister - Spill the register so it can be used by the
/// register scavenger. Return true if the register was spilled, false
/// otherwise. If this function does not spill the register, the scavenger
/// Spill the register so it can be used by the register scavenger.
/// Return true if the register was spilled, false otherwise.
/// If this function does not spill the register, the scavenger
/// will instead spill it to the emergency spill slot.
///
virtual bool saveScavengerRegister(MachineBasicBlock &MBB,
@ -865,13 +849,13 @@ public:
return false;
}
/// eliminateFrameIndex - This method must be overriden to eliminate abstract
/// frame indices from instructions which may use them. The instruction
/// referenced by the iterator contains an MO_FrameIndex operand which must be
/// eliminated by this method. This method may modify or replace the
/// specified instruction, as long as it keeps the iterator pointing at the
/// finished product. SPAdj is the SP adjustment due to call frame setup
/// instruction. FIOperandNum is the FI operand number.
/// This method must be overriden to eliminate abstract frame indices from
/// instructions which may use them. The instruction referenced by the
/// iterator contains an MO_FrameIndex operand which must be eliminated by
/// this method. This method may modify or replace the specified instruction,
/// as long as it keeps the iterator pointing at the finished product.
/// SPAdj is the SP adjustment due to call frame setup instruction.
/// FIOperandNum is the FI operand number.
virtual void eliminateFrameIndex(MachineBasicBlock::iterator MI,
int SPAdj, unsigned FIOperandNum,
RegScavenger *RS = nullptr) const = 0;
@ -960,7 +944,7 @@ struct VirtReg2IndexFunctor : public std::unary_function<unsigned, unsigned> {
}
};
/// PrintReg - Helper class for printing registers on a raw_ostream.
/// Helper class for printing registers on a raw_ostream.
/// Prints virtual and physical registers with or without a TRI instance.
///
/// The format is:
@ -988,7 +972,7 @@ static inline raw_ostream &operator<<(raw_ostream &OS, const PrintReg &PR) {
return OS;
}
/// PrintRegUnit - Helper class for printing register units on a raw_ostream.
/// Helper class for printing register units on a raw_ostream.
///
/// Register units are named after their root registers:
///
@ -1012,7 +996,7 @@ static inline raw_ostream &operator<<(raw_ostream &OS, const PrintRegUnit &PR) {
return OS;
}
/// PrintVRegOrUnit - It is often convenient to track virtual registers and
/// It is often convenient to track virtual registers and
/// physical register units in the same list.
class PrintVRegOrUnit : protected PrintRegUnit {
public: