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Reduce dependance on TransformInternals.h, instead using the TransformUtils library
llvm-svn: 2518
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@ -16,7 +16,6 @@
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#include "llvm/Transforms/CleanupGCCOutput.h"
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#include "llvm/Analysis/FindUsedTypes.h"
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#include "TransformInternals.h"
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#include "llvm/Module.h"
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#include "llvm/SymbolTable.h"
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#include "llvm/DerivedTypes.h"
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@ -25,6 +24,7 @@
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#include "llvm/iTerminators.h"
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#include "llvm/iOther.h"
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#include "llvm/Support/CFG.h"
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#include "llvm/Transforms/Utils/BasicBlockUtils.h"
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#include <algorithm>
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#include <iostream>
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using std::vector;
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@ -5,18 +5,25 @@
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Transforms/IPO/SimpleStructMutation.h"
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#include "llvm/Transforms/IPO/MutateStructTypes.h"
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#include "llvm/Analysis/FindUsedTypes.h"
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#include "llvm/Analysis/FindUnsafePointerTypes.h"
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#include "../TransformInternals.h"
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#include "llvm/Target/TargetData.h"
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#include "llvm/DerivedTypes.h"
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#include <algorithm>
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#include <iostream>
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using std::vector;
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using std::set;
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using std::pair;
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// FIXME: TargetData Hack: Eventually we will have annotations given to us by
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// the backend so that we know stuff about type size and alignments. For now
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// though, just use this, because it happens to match the model that GCC and the
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// Sparc backend use.
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//
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const TargetData TD("SimpleStructMutation Should be GCC though!");
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namespace {
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struct SimpleStructMutation : public MutateStructTypes {
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enum Transform { SwapElements, SortElements } CurrentXForm;
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@ -86,7 +93,7 @@ static unsigned getIndex(const vector<pair<unsigned, unsigned> > &Vec,
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static inline void GetTransformation(const StructType *ST,
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vector<int> &Transform,
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enum SimpleStructMutation::Transform XForm) {
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enum SimpleStructMutation::Transform XForm) {
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unsigned NumElements = ST->getElementTypes().size();
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Transform.reserve(NumElements);
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@ -7,14 +7,14 @@
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//===----------------------------------------------------------------------===//
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#include "llvm/Transforms/LevelChange.h"
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#include "llvm/Transforms/Utils/Local.h"
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#include "TransformInternals.h"
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#include "llvm/iOther.h"
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#include "llvm/iMemory.h"
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#include "llvm/Pass.h"
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#include "llvm/ConstantHandling.h"
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#include "llvm/Transforms/Scalar/DCE.h"
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#include "llvm/Transforms/Scalar/ConstantProp.h"
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#include "llvm/Analysis/Expressions.h"
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#include "llvm/Transforms/Utils/BasicBlockUtils.h"
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#include "Support/STLExtras.h"
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#include <algorithm>
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@ -16,6 +16,7 @@
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//===----------------------------------------------------------------------===//
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#include "llvm/Transforms/Scalar/InstructionCombining.h"
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#include "llvm/Transforms/Utils/BasicBlockUtils.h"
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#include "llvm/ConstantHandling.h"
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#include "llvm/iMemory.h"
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#include "llvm/iOther.h"
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@ -24,7 +25,6 @@
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#include "llvm/Pass.h"
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#include "llvm/Support/InstIterator.h"
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#include "llvm/Support/InstVisitor.h"
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#include "../TransformInternals.h"
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namespace {
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@ -8,13 +8,15 @@
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//===----------------------------------------------------------------------===//
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#include "llvm/Transforms/ChangeAllocations.h"
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#include "llvm/Transforms/Utils/BasicBlockUtils.h"
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#include "llvm/Module.h"
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#include "llvm/Function.h"
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#include "llvm/DerivedTypes.h"
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#include "llvm/iMemory.h"
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#include "llvm/iOther.h"
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#include "llvm/Constants.h"
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#include "llvm/Pass.h"
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#include "TransformInternals.h"
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#include "llvm/Target/TargetData.h"
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using std::vector;
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namespace {
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@ -102,7 +104,7 @@ bool LowerAllocations::runOnBasicBlock(BasicBlock *BB) {
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if (MallocInst *MI = dyn_cast<MallocInst>(*(BBIL.begin()+i))) {
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BBIL.remove(BBIL.begin()+i); // remove the malloc instr...
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const Type *AllocTy =cast<PointerType>(MI->getType())->getElementType();
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const Type *AllocTy = cast<PointerType>(MI->getType())->getElementType();
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// Get the number of bytes to be allocated for one element of the
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// requested type...
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