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llvm-config-2: Implement component dependency traversal, implement support for 'all', and fix a few other minor bugs.

- Still doesn't use actual generated component table, but that is now just a matter of wiring into the build system.

llvm-svn: 143617
This commit is contained in:
Daniel Dunbar 2011-11-03 17:30:19 +00:00
parent cce5afb483
commit c679323639

View File

@ -17,6 +17,8 @@
//
//===----------------------------------------------------------------------===//
#include "llvm/ADT/STLExtras.h"
#include "llvm/ADT/StringMap.h"
#include "llvm/ADT/StringRef.h"
#include "llvm/ADT/Twine.h"
#include "llvm/Config/config.h"
@ -26,6 +28,7 @@
#include "llvm/Support/TargetRegistry.h"
#include "llvm/Support/raw_ostream.h"
#include <cstdlib>
#include <set>
#include <vector>
using namespace llvm;
@ -40,16 +43,88 @@ const char LLVM_CXXFLAGS[] = "FIXME";
const char LLVM_BUILDMODE[] = "FIXME";
const char LLVM_SYSTEM_LIBS[] = "FIXME";
// FIXME: Include component table.
// Include the component table. This creates an array of struct
// AvailableComponent entries, which record the component name, library name,
// and required components for all of the available libraries.
//
// Not all components define a library, we also use "library groups" as a way to
// create entries for pseudo groups like x86 or all-targets.
//
// FIXME: Include real component table.
struct AvailableComponent {
const char *Name;
} AvailableComponents[1] = {};
unsigned NumAvailableComponents = 0;
const char *Library;
const char *RequiredLibraries[1];
} AvailableComponents[1] = {
{ "all", 0, { } }
};
/// \brief Traverse a single component adding to the topological ordering in
/// \arg RequiredLibs.
///
/// \param Name - The component to traverse.
/// \param ComponentMap - A prebuilt map of component names to descriptors.
/// \param VisitedComponents [in] [out] - The set of already visited components.
/// \param RequiredLibs [out] - The ordered list of required libraries.
static void VisitComponent(StringRef Name,
const StringMap<AvailableComponent*> &ComponentMap,
std::set<StringRef> &VisitedComponents,
std::vector<StringRef> &RequiredLibs) {
// Add to the visited table.
if (!VisitedComponents.insert(Name).second) {
// We are done if the component has already been visited.
return;
}
// Otherwise, visit all the dependencies.
AvailableComponent *AC = ComponentMap.lookup(Name);
assert(AC && "Invalid component name!");
for (unsigned i = 0; AC->RequiredLibraries[i]; ++i) {
VisitComponent(AC->RequiredLibraries[i], ComponentMap, VisitedComponents,
RequiredLibs);
}
// Add to the required library list.
if (AC->Library)
RequiredLibs.push_back(AC->Library);
}
/// \brief Compute the list of required libraries for a given list of
/// components, in an order suitable for passing to a linker (that is, libraries
/// appear prior to their dependencies).
///
/// \param Components - The names of the components to find libraries for.
/// \param RequiredLibs [out] - On return, the ordered list of libraries that
/// are required to link the given components.
void ComputeLibsForComponents(const std::vector<StringRef> &Components,
std::vector<StringRef> &RequiredLibs) {
// FIXME: Implement.
RequiredLibs = Components;
std::set<StringRef> VisitedComponents;
std::vector<StringRef> ToVisit = Components;
// Build a map of component names to information.
StringMap<AvailableComponent*> ComponentMap;
for (unsigned i = 0; i != array_lengthof(AvailableComponents); ++i) {
AvailableComponent *AC = &AvailableComponents[i];
ComponentMap[AC->Name] = AC;
}
// Visit the components.
for (unsigned i = 0, e = Components.size(); i != e; ++i) {
// Validate that the user supplied a valid component name.
if (!ComponentMap.count(Components[i])) {
llvm::errs() << "llvm-config: unknown component name: " << Components[i]
<< "\n";
exit(1);
}
VisitComponent(Components[i], ComponentMap, VisitedComponents,
RequiredLibs);
}
// The list is now ordered with leafs first, we want the libraries to printed
// in the reverse order of dependency.
std::reverse(RequiredLibs.begin(), RequiredLibs.end());
}
/* *** */
@ -90,6 +165,7 @@ Typical components:\n\
exit(1);
}
/// \brief Compute the path to the main executable.
llvm::sys::Path GetExecutablePath(const char *Argv0) {
// This just needs to be some symbol in the binary; C++ doesn't
// allow taking the address of ::main however.
@ -191,9 +267,9 @@ int main(int argc, char **argv) {
} else if (Arg == "--libfiles") {
PrintLibFiles = true;
} else if (Arg == "--components") {
for (unsigned j = 0; j != NumAvailableComponents; ++j) {
if (j)
OS << ' ';
OS << "all";
for (unsigned j = 0; j != array_lengthof(AvailableComponents); ++j) {
OS << ' ';
OS << AvailableComponents[j].Name;
}
OS << '\n';
@ -235,21 +311,22 @@ int main(int argc, char **argv) {
if (i)
OS << ' ';
if (PrintLibs) {
if (PrintLibNames) {
OS << Lib;
} else if (PrintLibFiles) {
OS << ActiveLibDir << Lib;
} else if (PrintLibNames) {
OS << ActiveLibDir << '/' << Lib;
} else if (PrintLibs) {
// If this is a typical library name, include it using -l.
if (Lib.startswith("lib") && Lib.endswith(".a")) {
OS << "-l" << Lib.slice(3, Lib.size()-2);
continue;
}
// Otherwise, print the full path.
OS << ActiveLibDir << Lib;
OS << ActiveLibDir << '/' << Lib;
}
}
OS << '\n';
} else if (!Components.empty()) {
errs() << "llvm-config: error: components given, but unused\n\n";
usage();