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Add markers for the first and last vector value type.
llvm-svn: 26796
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@ -48,6 +48,7 @@ namespace MVT { // MVT = Machine Value Types
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Vector = 13, // This is an abstract vector type, which will
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// be expanded into a target vector type, or scalars
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// if no matching vector type is available.
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v8i8 = 14, // 8 x i8
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v4i16 = 15, // 4 x i16
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v2i32 = 16, // 2 x i32
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@ -59,8 +60,10 @@ namespace MVT { // MVT = Machine Value Types
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v2f32 = 21, // 2 x f32
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v4f32 = 22, // 4 x f32
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v2f64 = 23, // 2 x f64
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FIRST_VECTOR_VALUETYPE = v8i8,
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LAST_VECTOR_VALUETYPE = v2f64,
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LAST_VALUETYPE // This always remains at the end of the list.
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LAST_VALUETYPE = 24 // This always remains at the end of the list.
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};
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static inline bool isInteger(ValueType VT) {
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@ -70,7 +73,8 @@ namespace MVT { // MVT = Machine Value Types
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return (VT >= f32 && VT <= f128) || (VT >= v4f32 && VT <= v2f64);
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}
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static inline bool isVector(ValueType VT) {
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return (VT >= v8i8 && VT <= v2f64);
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return (VT >= FIRST_VECTOR_VALUETYPE &&
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VT <= LAST_VECTOR_VALUETYPE);
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}
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/// getVectorType - Returns the ValueType that represents a vector NumElements
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