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Keep a cache of non-abstract null arrays and structs. This speeds up llvm-dis
from 16.57 -> 13.46s on 129.compress. llvm-svn: 11462
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@ -64,6 +64,8 @@ void Constant::destroyConstantImpl() {
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delete this;
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}
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static std::map<const Type *, Constant*> NullValues;
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// Static constructor to create a '0' constant of arbitrary type...
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Constant *Constant::getNullValue(const Type *Ty) {
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switch (Ty->getPrimitiveID()) {
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@ -117,18 +119,33 @@ Constant *Constant::getNullValue(const Type *Ty) {
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return ConstantPointerNull::get(cast<PointerType>(Ty));
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case Type::StructTyID: {
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if (!Ty->isAbstract())
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if (Constant *V = NullValues[Ty])
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return V;
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const StructType *ST = cast<StructType>(Ty);
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std::vector<Constant*> Elements;
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Elements.resize(ST->getNumElements());
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for (unsigned i = 0, e = ST->getNumElements(); i != e; ++i)
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Elements[i] = Constant::getNullValue(ST->getElementType(i));
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return ConstantStruct::get(ST, Elements);
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Constant *Ret = ConstantStruct::get(ST, Elements);
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if (!Ty->isAbstract())
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NullValues[Ty] = Ret;
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return Ret;
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}
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case Type::ArrayTyID: {
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if (!Ty->isAbstract())
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if (Constant *V = NullValues[Ty])
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return V;
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const ArrayType *AT = cast<ArrayType>(Ty);
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Constant *El = Constant::getNullValue(AT->getElementType());
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unsigned NumElements = AT->getNumElements();
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return ConstantArray::get(AT, std::vector<Constant*>(NumElements, El));
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Constant *Ret = ConstantArray::get(AT,
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std::vector<Constant*>(NumElements, El));
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if (!Ty->isAbstract())
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NullValues[Ty] = Ret;
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return Ret;
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}
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default:
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// Function, Type, Label, or Opaque type?
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