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Assign finer grained ranks, make sure to reassociate top-level after reassociating bottom level
llvm-svn: 7787
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2e2432d69e
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@ -57,20 +57,20 @@ namespace {
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Pass *createReassociatePass() { return new Reassociate(); }
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void Reassociate::BuildRankMap(Function &F) {
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unsigned i = 1;
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unsigned i = 2;
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ReversePostOrderTraversal<Function*> RPOT(&F);
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for (ReversePostOrderTraversal<Function*>::rpo_iterator I = RPOT.begin(),
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E = RPOT.end(); I != E; ++I)
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RankMap[*I] = ++i;
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RankMap[*I] = ++i << 16;
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}
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unsigned Reassociate::getRank(Value *V) {
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if (isa<Argument>(V)) return 1; // Function argument...
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if (Instruction *I = dyn_cast<Instruction>(V)) {
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// If this is an expression, return the MAX(rank(LHS), rank(RHS)) so that we
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// can reassociate expressions for code motion! Since we do not recurse for
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// PHI nodes, we cannot have infinite recursion here, because there cannot
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// be loops in the value graph that do not go through PHI nodes.
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// If this is an expression, return the 1+MAX(rank(LHS), rank(RHS)) so that
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// we can reassociate expressions for code motion! Since we do not recurse
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// for PHI nodes, we cannot have infinite recursion here, because there
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// cannot be loops in the value graph that do not go through PHI nodes.
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//
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if (I->getOpcode() == Instruction::PHINode ||
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I->getOpcode() == Instruction::Alloca ||
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@ -87,7 +87,10 @@ unsigned Reassociate::getRank(Value *V) {
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i != e && Rank != MaxRank; ++i)
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Rank = std::max(Rank, getRank(I->getOperand(i)));
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return CachedRank = Rank;
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DEBUG(std::cerr << "Calculated Rank[" << V->getName() << "] = "
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<< Rank+1 << "\n");
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return CachedRank = Rank+1;
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}
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// Otherwise it's a global or constant, rank 0.
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@ -145,6 +148,7 @@ bool Reassociate::ReassociateExpr(BinaryOperator *I) {
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// Since we modified the RHS instruction, make sure that we recheck it.
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ReassociateExpr(LHSI);
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ReassociateExpr(I);
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return true;
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}
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}
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