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[NFC][WebAssembly] Add tests for alignment on new SIMD loads
Summary: The natural alignments for extending and splatting loads had not previously been tested. It is good to have them tested because they are non-obvious details in the SIMD spec proposal. Reviewers: aheejin Subscribers: dschuff, sbc100, jgravelle-google, sunfish, llvm-commits Tags: #llvm Differential Revision: https://reviews.llvm.org/D81303
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@ -89,6 +89,32 @@ define void @store_v16i8_a32(<16 x i8> *%p, <16 x i8> %v) {
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ret void
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}
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; 1 is the default alignment for v8x16.load_splat so no attribute is needed.
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; CHECK-LABEL: load_splat_v16i8_a1:
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; CHECK-NEXT: .functype load_splat_v16i8_a1 (i32) -> (v128){{$}}
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; CHECK-NEXT: v8x16.load_splat $push[[R:[0-9]+]]=, 0($0){{$}}
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; CHECK-NEXT: return $pop[[R]]{{$}}
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define <16 x i8> @load_splat_v16i8_a1(i8* %p) {
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%e = load i8, i8* %p, align 1
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%v1 = insertelement <16 x i8> undef, i8 %e, i32 0
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%v2 = shufflevector <16 x i8> %v1, <16 x i8> undef, <16 x i32> zeroinitializer
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ret <16 x i8> %v2
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}
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; 2 is greater than the default alignment so it is ignored.
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; CHECK-LABEL: load_splat_v16i8_a2:
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; CHECK-NEXT: .functype load_splat_v16i8_a2 (i32) -> (v128){{$}}
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; CHECK-NEXT: v8x16.load_splat $push[[R:[0-9]+]]=, 0($0){{$}}
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; CHECK-NEXT: return $pop[[R]]{{$}}
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define <16 x i8> @load_splat_v16i8_a2(i8* %p) {
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%e = load i8, i8* %p, align 2
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%v1 = insertelement <16 x i8> undef, i8 %e, i32 0
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%v2 = shufflevector <16 x i8> %v1, <16 x i8> undef, <16 x i32> zeroinitializer
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ret <16 x i8> %v2
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}
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; ==============================================================================
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; 8 x i16
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; ==============================================================================
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@ -173,6 +199,146 @@ define void @store_v8i16_a32(<8 x i16> *%p, <8 x i16> %v) {
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ret void
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}
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; CHECK-LABEL: load_ext_v8i16_a1:
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; CHECK-NEXT: .functype load_ext_v8i16_a1 (i32) -> (v128){{$}}
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; CHECK-NEXT: i16x8.load8x8_u $push[[R:[0-9]+]]=, 0($0):p2align=0{{$}}
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; CHECK-NEXT: return $pop[[R]]{{$}}
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define <8 x i8> @load_ext_v8i16_a1(<8 x i8>* %p) {
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%v = load <8 x i8>, <8 x i8>* %p, align 1
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ret <8 x i8> %v
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}
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; CHECK-LABEL: load_ext_v8i16_a2:
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; CHECK-NEXT: .functype load_ext_v8i16_a2 (i32) -> (v128){{$}}
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; CHECK-NEXT: i16x8.load8x8_u $push[[R:[0-9]+]]=, 0($0):p2align=1{{$}}
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; CHECK-NEXT: return $pop[[R]]{{$}}
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define <8 x i8> @load_ext_v8i16_a2(<8 x i8>* %p) {
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%v = load <8 x i8>, <8 x i8>* %p, align 2
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ret <8 x i8> %v
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}
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; CHECK-LABEL: load_ext_v8i16_a4:
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; CHECK-NEXT: .functype load_ext_v8i16_a4 (i32) -> (v128){{$}}
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; CHECK-NEXT: i16x8.load8x8_u $push[[R:[0-9]+]]=, 0($0):p2align=2{{$}}
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; CHECK-NEXT: return $pop[[R]]{{$}}
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define <8 x i8> @load_ext_v8i16_a4(<8 x i8>* %p) {
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%v = load <8 x i8>, <8 x i8>* %p, align 4
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ret <8 x i8> %v
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}
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; 8 is the default alignment for v128 extending load so no attribute is needed.
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; CHECK-LABEL: load_ext_v8i16_a8:
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; CHECK-NEXT: .functype load_ext_v8i16_a8 (i32) -> (v128){{$}}
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; CHECK-NEXT: i16x8.load8x8_u $push[[R:[0-9]+]]=, 0($0){{$}}
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; CHECK-NEXT: return $pop[[R]]{{$}}
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define <8 x i8> @load_ext_v8i16_a8(<8 x i8>* %p) {
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%v = load <8 x i8>, <8 x i8>* %p, align 8
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ret <8 x i8> %v
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}
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; 16 is greater than the default alignment so it is ignored.
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; CHECK-LABEL: load_ext_v8i16_a16:
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; CHECK-NEXT: .functype load_ext_v8i16_a16 (i32) -> (v128){{$}}
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; CHECK-NEXT: i16x8.load8x8_u $push[[R:[0-9]+]]=, 0($0){{$}}
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; CHECK-NEXT: return $pop[[R]]{{$}}
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define <8 x i8> @load_ext_v8i16_a16(<8 x i8>* %p) {
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%v = load <8 x i8>, <8 x i8>* %p, align 16
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ret <8 x i8> %v
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}
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; CHECK-LABEL: load_sext_v8i16_a1:
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; CHECK-NEXT: .functype load_sext_v8i16_a1 (i32) -> (v128){{$}}
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; CHECK-NEXT: i16x8.load8x8_s $push[[R:[0-9]+]]=, 0($0):p2align=0{{$}}
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; CHECK-NEXT: return $pop[[R]]{{$}}
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define <8 x i16> @load_sext_v8i16_a1(<8 x i8>* %p) {
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%v = load <8 x i8>, <8 x i8>* %p, align 1
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%v2 = sext <8 x i8> %v to <8 x i16>
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ret <8 x i16> %v2
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}
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; CHECK-LABEL: load_sext_v8i16_a2:
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; CHECK-NEXT: .functype load_sext_v8i16_a2 (i32) -> (v128){{$}}
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; CHECK-NEXT: i16x8.load8x8_s $push[[R:[0-9]+]]=, 0($0):p2align=1{{$}}
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; CHECK-NEXT: return $pop[[R]]{{$}}
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define <8 x i16> @load_sext_v8i16_a2(<8 x i8>* %p) {
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%v = load <8 x i8>, <8 x i8>* %p, align 2
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%v2 = sext <8 x i8> %v to <8 x i16>
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ret <8 x i16> %v2
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}
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; CHECK-LABEL: load_sext_v8i16_a4:
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; CHECK-NEXT: .functype load_sext_v8i16_a4 (i32) -> (v128){{$}}
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; CHECK-NEXT: i16x8.load8x8_s $push[[R:[0-9]+]]=, 0($0):p2align=2{{$}}
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; CHECK-NEXT: return $pop[[R]]{{$}}
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define <8 x i16> @load_sext_v8i16_a4(<8 x i8>* %p) {
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%v = load <8 x i8>, <8 x i8>* %p, align 4
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%v2 = sext <8 x i8> %v to <8 x i16>
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ret <8 x i16> %v2
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}
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; 8 is the default alignment for v128 extending load so no attribute is needed.
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; CHECK-LABEL: load_sext_v8i16_a8:
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; CHECK-NEXT: .functype load_sext_v8i16_a8 (i32) -> (v128){{$}}
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; CHECK-NEXT: i16x8.load8x8_s $push[[R:[0-9]+]]=, 0($0){{$}}
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; CHECK-NEXT: return $pop[[R]]{{$}}
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define <8 x i16> @load_sext_v8i16_a8(<8 x i8>* %p) {
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%v = load <8 x i8>, <8 x i8>* %p, align 8
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%v2 = sext <8 x i8> %v to <8 x i16>
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ret <8 x i16> %v2
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}
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; 16 is greater than the default alignment so it is ignored.
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; CHECK-LABEL: load_sext_v8i16_a16:
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; CHECK-NEXT: .functype load_sext_v8i16_a16 (i32) -> (v128){{$}}
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; CHECK-NEXT: i16x8.load8x8_s $push[[R:[0-9]+]]=, 0($0){{$}}
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; CHECK-NEXT: return $pop[[R]]{{$}}
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define <8 x i16> @load_sext_v8i16_a16(<8 x i8>* %p) {
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%v = load <8 x i8>, <8 x i8>* %p, align 16
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%v2 = sext <8 x i8> %v to <8 x i16>
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ret <8 x i16> %v2
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}
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; CHECK-LABEL: load_splat_v8i16_a1:
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; CHECK-NEXT: .functype load_splat_v8i16_a1 (i32) -> (v128){{$}}
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; CHECK-NEXT: v16x8.load_splat $push[[R:[0-9]+]]=, 0($0):p2align=0{{$}}
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; CHECK-NEXT: return $pop[[R]]{{$}}
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define <8 x i16> @load_splat_v8i16_a1(i16* %p) {
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%e = load i16, i16* %p, align 1
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%v1 = insertelement <8 x i16> undef, i16 %e, i32 0
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%v2 = shufflevector <8 x i16> %v1, <8 x i16> undef, <8 x i32> zeroinitializer
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ret <8 x i16> %v2
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}
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; 2 is the default alignment for v16x8.load_splat so no attribute is needed.
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; CHECK-LABEL: load_splat_v8i16_a2:
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; CHECK-NEXT: .functype load_splat_v8i16_a2 (i32) -> (v128){{$}}
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; CHECK-NEXT: v16x8.load_splat $push[[R:[0-9]+]]=, 0($0){{$}}
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; CHECK-NEXT: return $pop[[R]]{{$}}
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define <8 x i16> @load_splat_v8i16_a2(i16* %p) {
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%e = load i16, i16* %p, align 2
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%v1 = insertelement <8 x i16> undef, i16 %e, i32 0
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%v2 = shufflevector <8 x i16> %v1, <8 x i16> undef, <8 x i32> zeroinitializer
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ret <8 x i16> %v2
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}
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; 4 is greater than the default alignment so it is ignored.
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; CHECK-LABEL: load_splat_v8i16_a4:
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; CHECK-NEXT: .functype load_splat_v8i16_a4 (i32) -> (v128){{$}}
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; CHECK-NEXT: v16x8.load_splat $push[[R:[0-9]+]]=, 0($0){{$}}
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; CHECK-NEXT: return $pop[[R]]{{$}}
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define <8 x i16> @load_splat_v8i16_a4(i16* %p) {
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%e = load i16, i16* %p, align 4
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%v1 = insertelement <8 x i16> undef, i16 %e, i32 0
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%v2 = shufflevector <8 x i16> %v1, <8 x i16> undef, <8 x i32> zeroinitializer
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ret <8 x i16> %v2
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}
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; ==============================================================================
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; 4 x i32
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; ==============================================================================
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@ -257,6 +423,157 @@ define void @store_v4i32_a32(<4 x i32> *%p, <4 x i32> %v) {
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ret void
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}
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; CHECK-LABEL: load_ext_v4i32_a1:
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; CHECK-NEXT: .functype load_ext_v4i32_a1 (i32) -> (v128){{$}}
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; CHECK-NEXT: i32x4.load16x4_u $push[[R:[0-9]+]]=, 0($0):p2align=0{{$}}
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; CHECK-NEXT: return $pop[[R]]{{$}}
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define <4 x i16> @load_ext_v4i32_a1(<4 x i16>* %p) {
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%v = load <4 x i16>, <4 x i16>* %p, align 1
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ret <4 x i16> %v
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}
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; CHECK-LABEL: load_ext_v4i32_a2:
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; CHECK-NEXT: .functype load_ext_v4i32_a2 (i32) -> (v128){{$}}
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; CHECK-NEXT: i32x4.load16x4_u $push[[R:[0-9]+]]=, 0($0):p2align=1{{$}}
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; CHECK-NEXT: return $pop[[R]]{{$}}
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define <4 x i16> @load_ext_v4i32_a2(<4 x i16>* %p) {
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%v = load <4 x i16>, <4 x i16>* %p, align 2
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ret <4 x i16> %v
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}
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; CHECK-LABEL: load_ext_v4i32_a4:
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; CHECK-NEXT: .functype load_ext_v4i32_a4 (i32) -> (v128){{$}}
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; CHECK-NEXT: i32x4.load16x4_u $push[[R:[0-9]+]]=, 0($0):p2align=2{{$}}
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; CHECK-NEXT: return $pop[[R]]{{$}}
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define <4 x i16> @load_ext_v4i32_a4(<4 x i16>* %p) {
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%v = load <4 x i16>, <4 x i16>* %p, align 4
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ret <4 x i16> %v
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}
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; 8 is the default alignment for v128 extending load so no attribute is needed.
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; CHECK-LABEL: load_ext_v4i32_a8:
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; CHECK-NEXT: .functype load_ext_v4i32_a8 (i32) -> (v128){{$}}
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; CHECK-NEXT: i32x4.load16x4_u $push[[R:[0-9]+]]=, 0($0){{$}}
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; CHECK-NEXT: return $pop[[R]]{{$}}
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define <4 x i16> @load_ext_v4i32_a8(<4 x i16>* %p) {
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%v = load <4 x i16>, <4 x i16>* %p, align 8
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ret <4 x i16> %v
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}
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; 16 is greater than the default alignment so it is ignored.
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; CHECK-LABEL: load_ext_v4i32_a16:
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; CHECK-NEXT: .functype load_ext_v4i32_a16 (i32) -> (v128){{$}}
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; CHECK-NEXT: i32x4.load16x4_u $push[[R:[0-9]+]]=, 0($0){{$}}
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; CHECK-NEXT: return $pop[[R]]{{$}}
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define <4 x i16> @load_ext_v4i32_a16(<4 x i16>* %p) {
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%v = load <4 x i16>, <4 x i16>* %p, align 16
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ret <4 x i16> %v
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}
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; CHECK-LABEL: load_sext_v4i32_a1:
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; CHECK-NEXT: .functype load_sext_v4i32_a1 (i32) -> (v128){{$}}
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; CHECK-NEXT: i32x4.load16x4_s $push[[R:[0-9]+]]=, 0($0):p2align=0{{$}}
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; CHECK-NEXT: return $pop[[R]]{{$}}
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define <4 x i32> @load_sext_v4i32_a1(<4 x i16>* %p) {
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%v = load <4 x i16>, <4 x i16>* %p, align 1
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%v2 = sext <4 x i16> %v to <4 x i32>
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ret <4 x i32> %v2
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}
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; CHECK-LABEL: load_sext_v4i32_a2:
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; CHECK-NEXT: .functype load_sext_v4i32_a2 (i32) -> (v128){{$}}
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; CHECK-NEXT: i32x4.load16x4_s $push[[R:[0-9]+]]=, 0($0):p2align=1{{$}}
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; CHECK-NEXT: return $pop[[R]]{{$}}
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define <4 x i32> @load_sext_v4i32_a2(<4 x i16>* %p) {
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%v = load <4 x i16>, <4 x i16>* %p, align 2
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%v2 = sext <4 x i16> %v to <4 x i32>
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ret <4 x i32> %v2
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}
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; CHECK-LABEL: load_sext_v4i32_a4:
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; CHECK-NEXT: .functype load_sext_v4i32_a4 (i32) -> (v128){{$}}
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; CHECK-NEXT: i32x4.load16x4_s $push[[R:[0-9]+]]=, 0($0):p2align=2{{$}}
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; CHECK-NEXT: return $pop[[R]]{{$}}
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define <4 x i32> @load_sext_v4i32_a4(<4 x i16>* %p) {
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%v = load <4 x i16>, <4 x i16>* %p, align 4
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%v2 = sext <4 x i16> %v to <4 x i32>
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ret <4 x i32> %v2
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}
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; 8 is the default alignment for v128 extending load so no attribute is needed.
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; CHECK-LABEL: load_sext_v4i32_a8:
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; CHECK-NEXT: .functype load_sext_v4i32_a8 (i32) -> (v128){{$}}
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; CHECK-NEXT: i32x4.load16x4_s $push[[R:[0-9]+]]=, 0($0){{$}}
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; CHECK-NEXT: return $pop[[R]]{{$}}
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define <4 x i32> @load_sext_v4i32_a8(<4 x i16>* %p) {
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%v = load <4 x i16>, <4 x i16>* %p, align 8
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%v2 = sext <4 x i16> %v to <4 x i32>
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ret <4 x i32> %v2
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}
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; 16 is greater than the default alignment so it is ignored.
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; CHECK-LABEL: load_sext_v4i32_a16:
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; CHECK-NEXT: .functype load_sext_v4i32_a16 (i32) -> (v128){{$}}
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; CHECK-NEXT: i32x4.load16x4_s $push[[R:[0-9]+]]=, 0($0){{$}}
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; CHECK-NEXT: return $pop[[R]]{{$}}
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define <4 x i32> @load_sext_v4i32_a16(<4 x i16>* %p) {
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%v = load <4 x i16>, <4 x i16>* %p, align 16
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%v2 = sext <4 x i16> %v to <4 x i32>
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ret <4 x i32> %v2
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}
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; CHECK-LABEL: load_splat_v4i32_a1:
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; CHECK-NEXT: .functype load_splat_v4i32_a1 (i32) -> (v128){{$}}
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; CHECK-NEXT: v32x4.load_splat $push[[R:[0-9]+]]=, 0($0):p2align=0{{$}}
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; CHECK-NEXT: return $pop[[R]]{{$}}
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define <4 x i32> @load_splat_v4i32_a1(i32* %addr) {
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%e = load i32, i32* %addr, align 1
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%v1 = insertelement <4 x i32> undef, i32 %e, i32 0
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%v2 = shufflevector <4 x i32> %v1, <4 x i32> undef, <4 x i32> zeroinitializer
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ret <4 x i32> %v2
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}
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; CHECK-LABEL: load_splat_v4i32_a2:
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; CHECK-NEXT: .functype load_splat_v4i32_a2 (i32) -> (v128){{$}}
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; CHECK-NEXT: v32x4.load_splat $push[[R:[0-9]+]]=, 0($0):p2align=1{{$}}
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; CHECK-NEXT: return $pop[[R]]{{$}}
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define <4 x i32> @load_splat_v4i32_a2(i32* %addr) {
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%e = load i32, i32* %addr, align 2
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%v1 = insertelement <4 x i32> undef, i32 %e, i32 0
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%v2 = shufflevector <4 x i32> %v1, <4 x i32> undef, <4 x i32> zeroinitializer
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ret <4 x i32> %v2
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}
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; 4 is the default alignment for v32x4.load_splat so no attribute is needed.
|
||||
|
||||
; CHECK-LABEL: load_splat_v4i32_a4:
|
||||
; CHECK-NEXT: .functype load_splat_v4i32_a4 (i32) -> (v128){{$}}
|
||||
; CHECK-NEXT: v32x4.load_splat $push[[R:[0-9]+]]=, 0($0){{$}}
|
||||
; CHECK-NEXT: return $pop[[R]]{{$}}
|
||||
define <4 x i32> @load_splat_v4i32_a4(i32* %addr) {
|
||||
%e = load i32, i32* %addr, align 4
|
||||
%v1 = insertelement <4 x i32> undef, i32 %e, i32 0
|
||||
%v2 = shufflevector <4 x i32> %v1, <4 x i32> undef, <4 x i32> zeroinitializer
|
||||
ret <4 x i32> %v2
|
||||
}
|
||||
|
||||
; 8 is greater than the default alignment so it is ignored.
|
||||
|
||||
; CHECK-LABEL: load_splat_v4i32_a8:
|
||||
; CHECK-NEXT: .functype load_splat_v4i32_a8 (i32) -> (v128){{$}}
|
||||
; CHECK-NEXT: v32x4.load_splat $push[[R:[0-9]+]]=, 0($0){{$}}
|
||||
; CHECK-NEXT: return $pop[[R]]{{$}}
|
||||
define <4 x i32> @load_splat_v4i32_a8(i32* %addr) {
|
||||
%e = load i32, i32* %addr, align 8
|
||||
%v1 = insertelement <4 x i32> undef, i32 %e, i32 0
|
||||
%v2 = shufflevector <4 x i32> %v1, <4 x i32> undef, <4 x i32> zeroinitializer
|
||||
ret <4 x i32> %v2
|
||||
}
|
||||
|
||||
; ==============================================================================
|
||||
; 2 x i64
|
||||
; ==============================================================================
|
||||
@ -341,6 +658,65 @@ define void @store_v2i64_a32(<2 x i64> *%p, <2 x i64> %v) {
|
||||
ret void
|
||||
}
|
||||
|
||||
; CHECK-LABEL: load_splat_v2i64_a1:
|
||||
; CHECK-NEXT: .functype load_splat_v2i64_a1 (i32) -> (v128){{$}}
|
||||
; CHECK-NEXT: v64x2.load_splat $push[[R:[0-9]+]]=, 0($0):p2align=0{{$}}
|
||||
; CHECK-NEXT: return $pop[[R]]{{$}}
|
||||
define <2 x i64> @load_splat_v2i64_a1(i64* %p) {
|
||||
%e = load i64, i64* %p, align 1
|
||||
%v1 = insertelement <2 x i64> undef, i64 %e, i32 0
|
||||
%v2 = shufflevector <2 x i64> %v1, <2 x i64> undef, <2 x i32> zeroinitializer
|
||||
ret <2 x i64> %v2
|
||||
}
|
||||
|
||||
; CHECK-LABEL: load_splat_v2i64_a2:
|
||||
; CHECK-NEXT: .functype load_splat_v2i64_a2 (i32) -> (v128){{$}}
|
||||
; CHECK-NEXT: v64x2.load_splat $push[[R:[0-9]+]]=, 0($0):p2align=1{{$}}
|
||||
; CHECK-NEXT: return $pop[[R]]{{$}}
|
||||
define <2 x i64> @load_splat_v2i64_a2(i64* %p) {
|
||||
%e = load i64, i64* %p, align 2
|
||||
%v1 = insertelement <2 x i64> undef, i64 %e, i32 0
|
||||
%v2 = shufflevector <2 x i64> %v1, <2 x i64> undef, <2 x i32> zeroinitializer
|
||||
ret <2 x i64> %v2
|
||||
}
|
||||
|
||||
; CHECK-LABEL: load_splat_v2i64_a4:
|
||||
; CHECK-NEXT: .functype load_splat_v2i64_a4 (i32) -> (v128){{$}}
|
||||
; CHECK-NEXT: v64x2.load_splat $push[[R:[0-9]+]]=, 0($0):p2align=2{{$}}
|
||||
; CHECK-NEXT: return $pop[[R]]{{$}}
|
||||
define <2 x i64> @load_splat_v2i64_a4(i64* %p) {
|
||||
%e = load i64, i64* %p, align 4
|
||||
%v1 = insertelement <2 x i64> undef, i64 %e, i32 0
|
||||
%v2 = shufflevector <2 x i64> %v1, <2 x i64> undef, <2 x i32> zeroinitializer
|
||||
ret <2 x i64> %v2
|
||||
}
|
||||
|
||||
; 8 is the default alignment for v64x2.load_splat so no attribute is needed.
|
||||
|
||||
; CHECK-LABEL: load_splat_v2i64_a8:
|
||||
; CHECK-NEXT: .functype load_splat_v2i64_a8 (i32) -> (v128){{$}}
|
||||
; CHECK-NEXT: v64x2.load_splat $push[[R:[0-9]+]]=, 0($0){{$}}
|
||||
; CHECK-NEXT: return $pop[[R]]{{$}}
|
||||
define <2 x i64> @load_splat_v2i64_a8(i64* %p) {
|
||||
%e = load i64, i64* %p, align 8
|
||||
%v1 = insertelement <2 x i64> undef, i64 %e, i32 0
|
||||
%v2 = shufflevector <2 x i64> %v1, <2 x i64> undef, <2 x i32> zeroinitializer
|
||||
ret <2 x i64> %v2
|
||||
}
|
||||
|
||||
; 16 is greater than the default alignment so it is ignored.
|
||||
|
||||
; CHECK-LABEL: load_splat_v2i64_a16:
|
||||
; CHECK-NEXT: .functype load_splat_v2i64_a16 (i32) -> (v128){{$}}
|
||||
; CHECK-NEXT: v64x2.load_splat $push[[R:[0-9]+]]=, 0($0){{$}}
|
||||
; CHECK-NEXT: return $pop[[R]]{{$}}
|
||||
define <2 x i64> @load_splat_v2i64_a16(i64* %p) {
|
||||
%e = load i64, i64* %p, align 16
|
||||
%v1 = insertelement <2 x i64> undef, i64 %e, i32 0
|
||||
%v2 = shufflevector <2 x i64> %v1, <2 x i64> undef, <2 x i32> zeroinitializer
|
||||
ret <2 x i64> %v2
|
||||
}
|
||||
|
||||
; ==============================================================================
|
||||
; 4 x float
|
||||
; ==============================================================================
|
||||
|
Loading…
Reference in New Issue
Block a user