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add a setName variant that takes a null-terminated string. This can be

used to avoid std::string allocations in common cases.

llvm-svn: 34232
This commit is contained in:
Chris Lattner 2007-02-13 07:53:34 +00:00
parent 2f015c1ccf
commit cc543b031e
2 changed files with 6 additions and 0 deletions

View File

@ -92,6 +92,8 @@ public:
void setName(const std::string &name);
void setName(const char *Name, unsigned NameLen);
void setName(const char *Name); // Takes a null-terminated string.
/// takeName - transfer the name from V to this value, setting V's name to
/// empty. It is an error to call V->takeName(V).

View File

@ -122,6 +122,10 @@ void Value::setName(const std::string &name) {
setName(&name[0], name.size());
}
void Value::setName(const char *Name) {
setName(Name, Name ? strlen(Name) : 0);
}
void Value::setName(const char *NameStr, unsigned NameLen) {
if (NameLen == 0 && !hasName()) return;
if (getType() != Type::VoidTy && "Cannot assign a name to void values!");