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Instead of keeping two Value*->id# mappings, keep one Value->Value mapping and

one Value set. This is faster because we only need to use the set when there
isn't already an entry in the map. No functionality change!

llvm-svn: 126076
This commit is contained in:
Nick Lewycky 2011-02-20 08:11:03 +00:00
parent 568548ce13
commit cd05f2a659

View File

@ -156,7 +156,7 @@ class FunctionComparator {
public:
FunctionComparator(const TargetData *TD, const Function *F1,
const Function *F2)
: F1(F1), F2(F2), TD(TD), IDMap1Count(0), IDMap2Count(0) {}
: F1(F1), F2(F2), TD(TD) {}
/// Test whether the two functions have equivalent behaviour.
bool compare();
@ -191,9 +191,8 @@ private:
const TargetData *TD;
typedef DenseMap<const Value *, unsigned long> IDMap;
IDMap Map1, Map2;
unsigned long IDMap1Count, IDMap2Count;
DenseMap<const Value *, const Value *> id_map;
DenseSet<const Value *> seen_values;
};
}
@ -397,15 +396,18 @@ bool FunctionComparator::enumerate(const Value *V1, const Value *V2) {
if (isa<InlineAsm>(V1) || isa<InlineAsm>(V2))
return V1 == V2;
unsigned long &ID1 = Map1[V1];
if (!ID1)
ID1 = ++IDMap1Count;
// Check that V1 maps to V2. If we find a value that V1 maps to then we simply
// check whether it's equal to V2. When there is no mapping then we need to
// ensure that V2 isn't already equivalent to something else. For this
// purpose, we track the V2 values in a set.
unsigned long &ID2 = Map2[V2];
if (!ID2)
ID2 = ++IDMap2Count;
return ID1 == ID2;
const Value *&map_elem = id_map[V1];
if (map_elem)
return map_elem == V2;
if (!seen_values.insert(V2).second)
return false;
map_elem = V2;
return true;
}
// Test whether two basic blocks have equivalent behaviour.