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Fix Windows buildbot breakage.

llvm-svn: 260766
This commit is contained in:
Alexey Samsonov 2016-02-12 23:51:06 +00:00
parent 9943755afb
commit cd76db6136

View File

@ -20,6 +20,7 @@
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Target/TargetRegisterInfo.h"
#include "llvm/Support/Compiler.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
@ -368,9 +369,9 @@ void HexagonBlockRanges::computeInitialLiveRanges(InstrIndexMap &IndexMap,
HexagonBlockRanges::RegToRangeMap HexagonBlockRanges::computeLiveMap(
InstrIndexMap &IndexMap) {
RegToRangeMap LiveMap;
DEBUG(dbgs() << __func__ << ": index map\n" << IndexMap << '\n');
DEBUG(dbgs() << LLVM_FUNCTION_NAME << ": index map\n" << IndexMap << '\n');
computeInitialLiveRanges(IndexMap, LiveMap);
DEBUG(dbgs() << __func__ << ": live map\n"
DEBUG(dbgs() << LLVM_FUNCTION_NAME << ": live map\n"
<< PrintRangeMap(LiveMap, TRI) << '\n');
return LiveMap;
}
@ -433,7 +434,7 @@ HexagonBlockRanges::RegToRangeMap HexagonBlockRanges::computeDeadMap(
if (TargetRegisterInfo::isVirtualRegister(P.first.Reg))
addDeadRanges(P.first);
DEBUG(dbgs() << __func__ << ": dead map\n"
DEBUG(dbgs() << LLVM_FUNCTION_NAME << ": dead map\n"
<< PrintRangeMap(DeadMap, TRI) << '\n');
return DeadMap;
}