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[FastISel] Factor out stackmap intrinsic selection code into a dedicated helper method. NFCI.
llvm-svn: 212140
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6522771fe6
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@ -387,6 +387,7 @@ private:
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bool SelectGetElementPtr(const User *I);
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bool SelectStackmap(const CallInst *I);
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bool SelectCall(const User *I);
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bool SelectBitCast(const User *I);
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@ -561,13 +561,13 @@ bool FastISel::SelectGetElementPtr(const User *I) {
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return true;
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}
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/// \brief Add a stack map intrinsic call's live variable operands to a stackmap
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/// or patchpoint machine instruction.
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///
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/// \brief Add a stackmap or patchpoint intrinsic call's live variable operands
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/// to a stackmap or patchpoint machine instruction.
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bool FastISel::addStackMapLiveVars(SmallVectorImpl<MachineOperand> &Ops,
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const CallInst *CI, unsigned StartIdx) {
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for (unsigned i = StartIdx, e = CI->getNumArgOperands(); i != e; ++i) {
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Value *Val = CI->getArgOperand(i);
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// Check for constants and encode them with a StackMaps::ConstantOp prefix.
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if (auto *C = dyn_cast<ConstantInt>(Val)) {
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Ops.push_back(MachineOperand::CreateImm(StackMaps::ConstantOp));
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Ops.push_back(MachineOperand::CreateImm(C->getSExtValue()));
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@ -575,6 +575,9 @@ bool FastISel::addStackMapLiveVars(SmallVectorImpl<MachineOperand> &Ops,
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Ops.push_back(MachineOperand::CreateImm(StackMaps::ConstantOp));
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Ops.push_back(MachineOperand::CreateImm(0));
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} else if (auto *AI = dyn_cast<AllocaInst>(Val)) {
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// Values coming from a stack location also require a sepcial encoding,
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// but that is added later on by the target specific frame index
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// elimination implementation.
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auto SI = FuncInfo.StaticAllocaMap.find(AI);
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if (SI != FuncInfo.StaticAllocaMap.end())
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Ops.push_back(MachineOperand::CreateFI(SI->second));
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@ -591,6 +594,74 @@ bool FastISel::addStackMapLiveVars(SmallVectorImpl<MachineOperand> &Ops,
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return true;
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}
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bool FastISel::SelectStackmap(const CallInst *I) {
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// void @llvm.experimental.stackmap(i64 <id>, i32 <numShadowBytes>,
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// [live variables...])
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assert(I->getCalledFunction()->getReturnType()->isVoidTy() &&
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"Stackmap cannot return a value.");
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// The stackmap intrinsic only records the live variables (the arguments
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// passed to it) and emits NOPS (if requested). Unlike the patchpoint
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// intrinsic, this won't be lowered to a function call. This means we don't
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// have to worry about calling conventions and target-specific lowering code.
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// Instead we perform the call lowering right here.
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//
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// CALLSEQ_START(0)
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// STACKMAP(id, nbytes, ...)
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// CALLSEQ_END(0, 0)
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//
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SmallVector<MachineOperand, 32> Ops;
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// Add the <id> and <numBytes> constants.
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assert(isa<ConstantInt>(I->getOperand(PatchPointOpers::IDPos)) &&
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"Expected a constant integer.");
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const auto *ID = cast<ConstantInt>(I->getOperand(PatchPointOpers::IDPos));
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Ops.push_back(MachineOperand::CreateImm(ID->getZExtValue()));
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assert(isa<ConstantInt>(I->getOperand(PatchPointOpers::NBytesPos)) &&
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"Expected a constant integer.");
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const auto *NumBytes =
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cast<ConstantInt>(I->getOperand(PatchPointOpers::NBytesPos));
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Ops.push_back(MachineOperand::CreateImm(NumBytes->getZExtValue()));
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// Push live variables for the stack map (skipping the first two arguments
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// <id> and <numBytes>).
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if (!addStackMapLiveVars(Ops, I, 2))
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return false;
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// We are not adding any register mask info here, because the stackmap doesn't
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// clobber anything.
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// Add scratch registers as implicit def and early clobber.
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CallingConv::ID CC = I->getCallingConv();
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const MCPhysReg *ScratchRegs = TLI.getScratchRegisters(CC);
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for (unsigned i = 0; ScratchRegs[i]; ++i)
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Ops.push_back(MachineOperand::CreateReg(
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ScratchRegs[i], /*IsDef=*/true, /*IsImp=*/true, /*IsKill=*/false,
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/*IsDead=*/false, /*IsUndef=*/false, /*IsEarlyClobber=*/true));
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// Issue CALLSEQ_START
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unsigned AdjStackDown = TII.getCallFrameSetupOpcode();
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BuildMI(*FuncInfo.MBB, FuncInfo.InsertPt, DbgLoc, TII.get(AdjStackDown))
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.addImm(0);
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// Issue STACKMAP.
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MachineInstrBuilder MIB = BuildMI(*FuncInfo.MBB, FuncInfo.InsertPt, DbgLoc,
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TII.get(TargetOpcode::STACKMAP));
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for (auto const &MO : Ops)
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MIB.addOperand(MO);
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// Issue CALLSEQ_END
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unsigned AdjStackUp = TII.getCallFrameDestroyOpcode();
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BuildMI(*FuncInfo.MBB, FuncInfo.InsertPt, DbgLoc, TII.get(AdjStackUp))
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.addImm(0).addImm(0);
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// Inform the Frame Information that we have a stackmap in this function.
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FuncInfo.MF->getFrameInfo()->setHasStackMap();
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return true;
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}
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bool FastISel::SelectCall(const User *I) {
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const CallInst *Call = cast<CallInst>(I);
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@ -746,76 +817,8 @@ bool FastISel::SelectCall(const User *I) {
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UpdateValueMap(Call, ResultReg);
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return true;
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}
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case Intrinsic::experimental_stackmap: {
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// void @llvm.experimental.stackmap(i64 <id>, i32 <numShadowBytes>,
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// [live variables...])
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assert(Call->getCalledFunction()->getReturnType()->isVoidTy() &&
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"Stackmap cannot return a value.");
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// The stackmap intrinsic only records the live variables (the arguments
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// passed to it) and emits NOPS (if requested). Unlike the patchpoint
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// intrinsic, this won't be lowered to a function call. This means we don't
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// have to worry about calling conventions and target-specific lowering
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// code. Instead we perform the call lowering right here.
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//
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// CALLSEQ_START(0)
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// STACKMAP(id, nbytes, ...)
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// CALLSEQ_END(0, 0)
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//
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SmallVector<MachineOperand, 32> Ops;
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// Add the <id> and <numBytes> constants.
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assert(isa<ConstantInt>(Call->getOperand(PatchPointOpers::IDPos)) &&
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"Expected a constant integer.");
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auto IDVal = cast<ConstantInt>(Call->getOperand(PatchPointOpers::IDPos));
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Ops.push_back(MachineOperand::CreateImm(IDVal->getZExtValue()));
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assert(isa<ConstantInt>(Call->getOperand(PatchPointOpers::NBytesPos)) &&
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"Expected a constant integer.");
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auto NBytesVal =
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cast<ConstantInt>(Call->getOperand(PatchPointOpers::NBytesPos));
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Ops.push_back(MachineOperand::CreateImm(NBytesVal->getZExtValue()));
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// Push live variables for the stack map.
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if (!addStackMapLiveVars(Ops, Call, 2))
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return false;
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// We are not adding any register mask info here, because the stackmap
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// doesn't clobber anything.
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// Add scratch registers as implicit def and early clobber.
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CallingConv::ID CC = Call->getCallingConv();
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const MCPhysReg *ScratchRegs = TLI.getScratchRegisters(CC);
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for (unsigned i = 0; ScratchRegs[i]; ++i)
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Ops.push_back(MachineOperand::CreateReg(
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ScratchRegs[i], /*IsDef=*/true, /*IsImp=*/true, /*IsKill=*/false,
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/*IsDead=*/false, /*IsUndef=*/false, /*IsEarlyClobber=*/true));
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// Issue CALLSEQ_START
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unsigned AdjStackDown = TII.getCallFrameSetupOpcode();
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BuildMI(*FuncInfo.MBB, FuncInfo.InsertPt, DbgLoc, TII.get(AdjStackDown))
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.addImm(0);
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// Issue STACKMAP.
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MachineInstrBuilder MIB;
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MIB = BuildMI(*FuncInfo.MBB, FuncInfo.InsertPt, DbgLoc,
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TII.get(TargetOpcode::STACKMAP));
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for (auto const &MO : Ops)
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MIB.addOperand(MO);
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// Issue CALLSEQ_END
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unsigned AdjStackUp = TII.getCallFrameDestroyOpcode();
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BuildMI(*FuncInfo.MBB, FuncInfo.InsertPt, DbgLoc, TII.get(AdjStackUp))
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.addImm(0).addImm(0);
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// Inform the Frame Information that we have a stackmap in this function.
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FuncInfo.MF->getFrameInfo()->setHasStackMap();
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return true;
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}
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case Intrinsic::experimental_stackmap:
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return SelectStackmap(Call);
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}
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// Usually, it does not make sense to initialize a value,
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