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Use thread-safe statics to avoid a static constructor here. This isn't thread-safe on MSVC, but we don't
support threaded LLVM there anyways. llvm-svn: 119718
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@ -61,9 +61,19 @@ using namespace llvm::sys;
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//=== independent code.
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//===----------------------------------------------------------------------===//
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static SmartMutex<true> HandlesMutex;
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static SmartMutex<true>* HandlesMutex;
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static std::vector<void *> *OpenedHandles = 0;
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static bool InitializeMutex() {
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HandlesMutex = new SmartMutex<true>;
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return HandlesMutex != 0;
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}
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static bool EnsureMutexInitialized() {
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static bool result = InitializeMutex();
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return result;
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}
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bool DynamicLibrary::LoadLibraryPermanently(const char *Filename,
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std::string *ErrMsg) {
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@ -78,7 +88,8 @@ bool DynamicLibrary::LoadLibraryPermanently(const char *Filename,
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if (Filename == NULL)
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H = RTLD_DEFAULT;
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#endif
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SmartScopedLock<true> Lock(HandlesMutex);
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EnsureMutexInitialized();
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SmartScopedLock<true> Lock(*HandlesMutex);
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if (OpenedHandles == 0)
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OpenedHandles = new std::vector<void *>();
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OpenedHandles->push_back(H);
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@ -113,7 +124,8 @@ void* DynamicLibrary::SearchForAddressOfSymbol(const char* symbolName) {
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#if HAVE_DLFCN_H
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// Now search the libraries.
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SmartScopedLock<true> Lock(HandlesMutex);
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EnsureMutexInitialized();
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SmartScopedLock<true> Lock(*HandlesMutex);
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if (OpenedHandles) {
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for (std::vector<void *>::iterator I = OpenedHandles->begin(),
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E = OpenedHandles->end(); I != E; ++I) {
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