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Extension of shuffle vector pattern detection, updating post rebase.
llvm-svn: 311242
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307153d235
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@ -14190,10 +14190,15 @@ SDValue DAGCombiner::createBuildVecShuffle(const SDLoc &DL, SDNode *N,
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EVT InVT1 = VecIn1.getValueType();
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EVT InVT2 = VecIn2.getNode() ? VecIn2.getValueType() : InVT1;
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unsigned Vec2Offset = InVT1.getVectorNumElements();
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unsigned Vec2Offset = 0;
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unsigned NumElems = VT.getVectorNumElements();
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unsigned ShuffleNumElems = NumElems;
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if (!(VecIn2 && (VecIn1.getOpcode() == ISD::EXTRACT_SUBVECTOR) &&
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(VecIn2.getOpcode() == ISD::EXTRACT_SUBVECTOR) &&
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(VecIn1.getOperand(0) == VecIn2.getOperand(0))))
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Vec2Offset = InVT1.getVectorNumElements();
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// We can't generate a shuffle node with mismatched input and output types.
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// Try to make the types match the type of the output.
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if (InVT1 != VT || InVT2 != VT) {
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@ -14340,7 +14345,6 @@ SDValue DAGCombiner::reduceBuildVecToShuffle(SDNode *N) {
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if (Op.getOpcode() != ISD::EXTRACT_VECTOR_ELT ||
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!isa<ConstantSDNode>(Op.getOperand(1)))
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return SDValue();
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SDValue ExtractedFromVec = Op.getOperand(0);
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// All inputs must have the same element type as the output.
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@ -14363,6 +14367,46 @@ SDValue DAGCombiner::reduceBuildVecToShuffle(SDNode *N) {
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if (VecIn.size() < 2)
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return SDValue();
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// If all the Operands of BUILD_VECTOR extract from same
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// vector, then split the vector efficiently based on the maximum
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// vector access index and adjust the VectorMask and
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// VecIn accordingly.
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if (VecIn.size() == 2) {
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unsigned MaxIndex = 0;
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unsigned NearestPow2 = 0;
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SDValue Vec = VecIn.back();
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EVT InVT = Vec.getValueType();
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MVT IdxTy = TLI.getVectorIdxTy(DAG.getDataLayout());
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SmallVector<unsigned, 8> IndexVec(NumElems, 0);
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for (unsigned i = 0; i < NumElems; i++) {
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if (VectorMask[i] <= 0)
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continue;
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unsigned Index = N->getOperand(i).getConstantOperandVal(1);
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IndexVec[i] = Index;
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MaxIndex = std::max(MaxIndex,Index);
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}
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NearestPow2 = PowerOf2Ceil(MaxIndex);
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if (NearestPow2 && ((NumElems * 2) < NearestPow2)) {
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unsigned SplitSize = NearestPow2 / 2;
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if (SplitSize > 1) {
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EVT SplitVT = EVT::getVectorVT(*DAG.getContext(),
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InVT.getVectorElementType(), SplitSize);
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SDValue VecIn2 = DAG.getNode(ISD::EXTRACT_SUBVECTOR, DL, SplitVT, Vec,
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DAG.getConstant(SplitSize, DL, IdxTy));
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SDValue VecIn1 = DAG.getNode(ISD::EXTRACT_SUBVECTOR, DL, SplitVT, Vec,
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DAG.getConstant(0, DL, IdxTy));
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VecIn.pop_back();
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VecIn.push_back(VecIn1);
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VecIn.push_back(VecIn2);
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for (unsigned i = 0; i < NumElems; i++)
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VectorMask[i] = (IndexVec[i] < SplitSize) ? 1 : 2;
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}
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}
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}
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// TODO: We want to sort the vectors by descending length, so that adjacent
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// pairs have similar length, and the longer vector is always first in the
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// pair.
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@ -14451,7 +14495,6 @@ SDValue DAGCombiner::reduceBuildVecToShuffle(SDNode *N) {
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DAG.getVectorShuffle(VT, DL, Shuffles[Left], Shuffles[Right], Mask);
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}
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}
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return Shuffles[0];
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}
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@ -940,17 +940,17 @@ define void @interleave_24i16_out(<24 x i16>* %p, <8 x i16>* %q1, <8 x i16>* %q2
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;
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; AVX2-LABEL: interleave_24i16_out:
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; AVX2: # BB#0:
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; AVX2-NEXT: vmovdqu (%rdi), %ymm0
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; AVX2-NEXT: vmovdqu 32(%rdi), %xmm1
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; AVX2-NEXT: vpblendw {{.*#+}} ymm2 = ymm0[0,1],ymm1[2],ymm0[3,4],ymm1[5],ymm0[6,7,8,9],ymm1[10],ymm0[11,12],ymm1[13],ymm0[14,15]
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; AVX2-NEXT: vmovdqu 32(%rdi), %xmm0
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; AVX2-NEXT: vmovdqu (%rdi), %ymm1
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; AVX2-NEXT: vpblendw {{.*#+}} ymm2 = ymm1[0,1],ymm0[2],ymm1[3,4],ymm0[5],ymm1[6,7,8,9],ymm0[10],ymm1[11,12],ymm0[13],ymm1[14,15]
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; AVX2-NEXT: vextracti128 $1, %ymm2, %xmm3
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; AVX2-NEXT: vpblendw {{.*#+}} xmm2 = xmm2[0],xmm3[1],xmm2[2,3],xmm3[4],xmm2[5,6],xmm3[7]
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; AVX2-NEXT: vpshufb {{.*#+}} xmm2 = xmm2[0,1,6,7,12,13,2,3,8,9,14,15,4,5,10,11]
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; AVX2-NEXT: vpblendw {{.*#+}} ymm3 = ymm1[0],ymm0[1,2],ymm1[3],ymm0[4,5],ymm1[6],ymm0[7],ymm1[8],ymm0[9,10],ymm1[11],ymm0[12,13],ymm1[14],ymm0[15]
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; AVX2-NEXT: vpblendw {{.*#+}} ymm3 = ymm0[0],ymm1[1,2],ymm0[3],ymm1[4,5],ymm0[6],ymm1[7],ymm0[8],ymm1[9,10],ymm0[11],ymm1[12,13],ymm0[14],ymm1[15]
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; AVX2-NEXT: vextracti128 $1, %ymm3, %xmm4
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; AVX2-NEXT: vpblendw {{.*#+}} xmm3 = xmm3[0,1],xmm4[2],xmm3[3,4],xmm4[5],xmm3[6,7]
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; AVX2-NEXT: vpshufb {{.*#+}} xmm3 = xmm3[2,3,8,9,14,15,4,5,10,11,0,1,6,7,12,13]
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; AVX2-NEXT: vpblendw {{.*#+}} ymm0 = ymm0[0],ymm1[1],ymm0[2,3],ymm1[4],ymm0[5,6],ymm1[7],ymm0[8],ymm1[9],ymm0[10,11],ymm1[12],ymm0[13,14],ymm1[15]
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; AVX2-NEXT: vpblendw {{.*#+}} ymm0 = ymm1[0],ymm0[1],ymm1[2,3],ymm0[4],ymm1[5,6],ymm0[7],ymm1[8],ymm0[9],ymm1[10,11],ymm0[12],ymm1[13,14],ymm0[15]
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; AVX2-NEXT: vextracti128 $1, %ymm0, %xmm1
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; AVX2-NEXT: vpblendw {{.*#+}} xmm0 = xmm1[0],xmm0[1,2],xmm1[3],xmm0[4,5],xmm1[6],xmm0[7]
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; AVX2-NEXT: vpshufb {{.*#+}} xmm0 = xmm0[4,5,10,11,0,1,6,7,12,13,2,3,8,9,14,15]
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@ -286,13 +286,10 @@ define <8 x i32> @test_v16i32_1_3_5_7_9_11_13_15(<16 x i32> %v) {
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define <4 x i32> @test_v16i32_0_1_2_12 (<16 x i32> %v) {
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; ALL-LABEL: test_v16i32_0_1_2_12:
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; ALL: # BB#0:
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; ALL-NEXT: vpextrd $1, %xmm0, %eax
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; ALL-NEXT: vpinsrd $1, %eax, %xmm0, %xmm1
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; ALL-NEXT: vpextrd $2, %xmm0, %eax
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; ALL-NEXT: vpinsrd $2, %eax, %xmm1, %xmm1
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; ALL-NEXT: vextracti32x4 $3, %zmm0, %xmm0
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; ALL-NEXT: vmovd %xmm0, %eax
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; ALL-NEXT: vpinsrd $3, %eax, %xmm1, %xmm0
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; ALL-NEXT: vextracti32x8 $1, %zmm0, %ymm1
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; ALL-NEXT: vextracti128 $1, %ymm1, %xmm1
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; ALL-NEXT: vpbroadcastd %xmm1, %xmm1
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; ALL-NEXT: vpblendd {{.*#+}} xmm0 = xmm0[0,1,2],xmm1[3]
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; ALL-NEXT: vzeroupper
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; ALL-NEXT: retq
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%res = shufflevector <16 x i32> %v, <16 x i32> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 12>
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@ -2726,20 +2726,17 @@ define <4 x i64> @test_v8i64_1257 (<8 x i64> %v) {
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define <2 x i64> @test_v8i64_2_5 (<8 x i64> %v) {
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; AVX512F-LABEL: test_v8i64_2_5:
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; AVX512F: # BB#0:
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; AVX512F-NEXT: vextracti32x4 $2, %zmm0, %xmm1
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; AVX512F-NEXT: vextracti32x4 $1, %zmm0, %xmm0
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; AVX512F-NEXT: vextracti64x4 $1, %zmm0, %ymm1
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; AVX512F-NEXT: vextracti128 $1, %ymm0, %xmm0
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; AVX512F-NEXT: vpblendd {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3]
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; AVX512F-NEXT: vzeroupper
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; AVX512F-NEXT: retq
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;
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; AVX512F-32-LABEL: test_v8i64_2_5:
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; AVX512F-32: # BB#0:
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; AVX512F-32-NEXT: vextracti32x4 $1, %zmm0, %xmm1
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; AVX512F-32-NEXT: vextracti32x4 $2, %zmm0, %xmm0
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; AVX512F-32-NEXT: vpextrd $2, %xmm0, %eax
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; AVX512F-32-NEXT: vpinsrd $2, %eax, %xmm1, %xmm1
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; AVX512F-32-NEXT: vpextrd $3, %xmm0, %eax
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; AVX512F-32-NEXT: vpinsrd $3, %eax, %xmm1, %xmm0
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; AVX512F-32-NEXT: vextracti64x4 $1, %zmm0, %ymm1
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; AVX512F-32-NEXT: vextracti128 $1, %ymm0, %xmm0
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; AVX512F-32-NEXT: vpblendd {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3]
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; AVX512F-32-NEXT: vzeroupper
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; AVX512F-32-NEXT: retl
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%res = shufflevector <8 x i64> %v, <8 x i64> undef, <2 x i32> <i32 2, i32 5>
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