1
0
mirror of https://github.com/RPCS3/llvm-mirror.git synced 2024-11-24 11:42:57 +01:00

With sse3 and when the source is a load or has multiple uses, favors movddup over shuffp*, pshufd, etc. Without sse3 or when the source is from a register, make use of movlhps

llvm-svn: 56620
This commit is contained in:
Evan Cheng 2008-09-25 20:50:48 +00:00
parent 62f64ab4c8
commit d190aeb62d
4 changed files with 113 additions and 17 deletions

View File

@ -2516,6 +2516,21 @@ bool X86::isSplatLoMask(SDNode *N) {
return true;
}
/// isMOVDDUPMask - Return true if the specified VECTOR_SHUFFLE operand
/// specifies a shuffle of elements that is suitable for input to MOVDDUP.
bool X86::isMOVDDUPMask(SDNode *N) {
assert(N->getOpcode() == ISD::BUILD_VECTOR);
unsigned e = N->getNumOperands() / 2;
for (unsigned i = 0; i < e; ++i)
if (!isUndefOrEqual(N->getOperand(i), i))
return false;
for (unsigned i = 0; i < e; ++i)
if (!isUndefOrEqual(N->getOperand(e+i), i))
return false;
return true;
}
/// getShuffleSHUFImmediate - Return the appropriate immediate to shuffle
/// the specified isShuffleMask VECTOR_SHUFFLE mask with PSHUF* and SHUFP*
/// instructions.
@ -2683,15 +2698,14 @@ static bool ShouldXformToMOVHLPS(SDNode *Mask) {
/// is promoted to a vector. It also returns the LoadSDNode by reference if
/// required.
static bool isScalarLoadToVector(SDNode *N, LoadSDNode **LD = NULL) {
if (N->getOpcode() == ISD::SCALAR_TO_VECTOR) {
N = N->getOperand(0).getNode();
if (ISD::isNON_EXTLoad(N)) {
if (LD)
*LD = cast<LoadSDNode>(N);
return true;
}
}
return false;
if (N->getOpcode() != ISD::SCALAR_TO_VECTOR)
return false;
N = N->getOperand(0).getNode();
if (!ISD::isNON_EXTLoad(N))
return false;
if (LD)
*LD = cast<LoadSDNode>(N);
return true;
}
/// ShouldXformToMOVLP{S|D} - Return true if the node should be transformed to
@ -2943,6 +2957,46 @@ static SDValue PromoteSplat(SDValue Op, SelectionDAG &DAG, bool HasSSE2) {
return DAG.getNode(ISD::BIT_CONVERT, VT, Shuffle);
}
/// isVectorLoad - Returns true if the node is a vector load, a scalar
/// load that's promoted to vector, or a load bitcasted.
static bool isVectorLoad(SDValue Op) {
assert(Op.getValueType().isVector() && "Expected a vector type");
if (Op.getOpcode() == ISD::SCALAR_TO_VECTOR ||
Op.getOpcode() == ISD::BIT_CONVERT) {
return isa<LoadSDNode>(Op.getOperand(0));
}
return isa<LoadSDNode>(Op);
}
/// CanonicalizeMovddup - Cannonicalize movddup shuffle to v2f64.
///
static SDValue CanonicalizeMovddup(SDValue Op, SDValue V1, SDValue Mask,
SelectionDAG &DAG, bool HasSSE3) {
// If we have sse3 and shuffle has more than one use or input is a load, then
// use movddup. Otherwise, use movlhps.
bool UseMovddup = HasSSE3 && (!Op.hasOneUse() || isVectorLoad(V1));
MVT PVT = UseMovddup ? MVT::v2f64 : MVT::v4f32;
MVT VT = Op.getValueType();
if (VT == PVT)
return Op;
unsigned NumElems = PVT.getVectorNumElements();
if (NumElems == 2) {
SDValue Cst = DAG.getTargetConstant(0, MVT::i32);
Mask = DAG.getNode(ISD::BUILD_VECTOR, MVT::v2i32, Cst, Cst);
} else {
assert(NumElems == 4);
SDValue Cst0 = DAG.getTargetConstant(0, MVT::i32);
SDValue Cst1 = DAG.getTargetConstant(1, MVT::i32);
Mask = DAG.getNode(ISD::BUILD_VECTOR, MVT::v4i32, Cst0, Cst1, Cst0, Cst1);
}
V1 = DAG.getNode(ISD::BIT_CONVERT, PVT, V1);
SDValue Shuffle = DAG.getNode(ISD::VECTOR_SHUFFLE, PVT, V1,
DAG.getNode(ISD::UNDEF, PVT), Mask);
return DAG.getNode(ISD::BIT_CONVERT, VT, Shuffle);
}
/// getShuffleVectorZeroOrUndef - Return a vector_shuffle of the specified
/// vector of zero or undef vector. This produces a shuffle where the low
/// element of V2 is swizzled into the zero/undef vector, landing at element
@ -3894,6 +3948,11 @@ X86TargetLowering::LowerVECTOR_SHUFFLE(SDValue Op, SelectionDAG &DAG) {
return PromoteSplat(Op, DAG, Subtarget->hasSSE2());
}
// Canonicalize movddup shuffles.
if (V2IsUndef && Subtarget->hasSSE2() &&
X86::isMOVDDUPMask(PermMask.getNode()))
return CanonicalizeMovddup(Op, V1, PermMask, DAG, Subtarget->hasSSE3());
// If the shuffle can be profitably rewritten as a narrower shuffle, then
// do it!
if (VT == MVT::v8i16 || VT == MVT::v16i8) {

View File

@ -295,6 +295,10 @@ namespace llvm {
/// specifies a splat of zero element.
bool isSplatLoMask(SDNode *N);
/// isMOVDDUPMask - Return true if the specified VECTOR_SHUFFLE operand
/// specifies a shuffle of elements that is suitable for input to MOVDDUP.
bool isMOVDDUPMask(SDNode *N);
/// getShuffleSHUFImmediate - Return the appropriate immediate to shuffle
/// the specified isShuffleMask VECTOR_SHUFFLE mask with PSHUF* and SHUFP*
/// instructions.

View File

@ -208,6 +208,10 @@ def SSE_splat_lo_mask : PatLeaf<(build_vector), [{
return X86::isSplatLoMask(N);
}]>;
def MOVDDUP_shuffle_mask : PatLeaf<(build_vector), [{
return X86::isMOVDDUPMask(N);
}]>;
def MOVHLPS_shuffle_mask : PatLeaf<(build_vector), [{
return X86::isMOVHLPSMask(N);
}]>;
@ -755,6 +759,11 @@ def MOVHLPSrr : PSI<0x12, MRMSrcReg, (outs VR128:$dst), (ins VR128:$src1, VR128:
} // AddedComplexity
} // Constraints = "$src1 = $dst"
let AddedComplexity = 15 in
def : Pat<(v4f32 (vector_shuffle VR128:$src, (undef), MOVDDUP_shuffle_mask)),
(MOVLHPSrr VR128:$src, VR128:$src)>, Requires<[HasSSE1]>;
// Arithmetic
@ -2452,16 +2461,24 @@ def MOVSLDUPrm : S3SI<0x12, MRMSrcMem, (outs VR128:$dst), (ins f128mem:$src),
def MOVDDUPrr : S3DI<0x12, MRMSrcReg, (outs VR128:$dst), (ins VR128:$src),
"movddup\t{$src, $dst|$dst, $src}",
[(set VR128:$dst, (v2f64 (vector_shuffle
VR128:$src, (undef),
SSE_splat_lo_mask)))]>;
[(set VR128:$dst,
(v2f64 (vector_shuffle VR128:$src, (undef),
MOVDDUP_shuffle_mask)))]>;
def MOVDDUPrm : S3DI<0x12, MRMSrcMem, (outs VR128:$dst), (ins f64mem:$src),
"movddup\t{$src, $dst|$dst, $src}",
[(set VR128:$dst,
(v2f64 (vector_shuffle
(scalar_to_vector (loadf64 addr:$src)),
(undef),
SSE_splat_lo_mask)))]>;
[(set VR128:$dst,
(v2f64 (vector_shuffle
(scalar_to_vector (loadf64 addr:$src)),
(undef), MOVDDUP_shuffle_mask)))]>;
def : Pat<(vector_shuffle
(bc_v2f64 (v2i64 (scalar_to_vector (loadi64 addr:$src)))),
(undef), MOVDDUP_shuffle_mask),
(MOVDDUPrm addr:$src)>, Requires<[HasSSE3]>;
def : Pat<(vector_shuffle
(memopv2f64 addr:$src), (undef), MOVDDUP_shuffle_mask),
(MOVDDUPrm addr:$src)>, Requires<[HasSSE3]>;
// Arithmetic
let Constraints = "$src1 = $dst" in {

View File

@ -0,0 +1,16 @@
; RUN: llvm-as < %s | llc -march=x86 -mattr=+sse2 | not grep shuf
; RUN: llvm-as < %s | llc -march=x86 -mattr=+sse2,-sse3 | grep movlhps | count 2
; RUN: llvm-as < %s | llc -march=x86 -mattr=+sse3 | grep movddup | count 1
define <4 x float> @t1(<4 x float> %a) nounwind {
entry:
%tmp1 = shufflevector <4 x float> %a, <4 x float> undef, <4 x i32> < i32 0, i32 1, i32 0, i32 1 > ; <<4 x float>> [#uses=1]
ret <4 x float> %tmp1
}
define <4 x i32> @t2(<4 x i32>* %a) nounwind {
entry:
%tmp1 = load <4 x i32>* %a;
%tmp2 = shufflevector <4 x i32> %tmp1, <4 x i32> undef, <4 x i32> < i32 0, i32 1, i32 0, i32 1 > ; <<4 x i32>> [#uses=1]
ret <4 x i32> %tmp2
}