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AMDGPU: Fix layering issue

Move utility function that depends on codegen.
Fixes build with r324487 reapplied.

llvm-svn: 324746
This commit is contained in:
Matt Arsenault 2018-02-09 16:57:48 +00:00
parent 3e3dc1fc3a
commit d3379ccb46
6 changed files with 22 additions and 21 deletions

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@ -115,3 +115,21 @@ int AMDGPUInstrInfo::pseudoToMCOpcode(int Opcode) const {
return MCOp;
}
// TODO: Should largely merge with AMDGPUTTIImpl::isSourceOfDivergence.
bool AMDGPUInstrInfo::isUniformMMO(const MachineMemOperand *MMO) {
const Value *Ptr = MMO->getValue();
// UndefValue means this is a load of a kernel input. These are uniform.
// Sometimes LDS instructions have constant pointers.
// If Ptr is null, then that means this mem operand contains a
// PseudoSourceValue like GOT.
if (!Ptr || isa<UndefValue>(Ptr) ||
isa<Constant>(Ptr) || isa<GlobalValue>(Ptr))
return true;
if (const Argument *Arg = dyn_cast<Argument>(Ptr))
return AMDGPU::isArgPassedInSGPR(Arg);
const Instruction *I = dyn_cast<Instruction>(Ptr);
return I && I->getMetadata("amdgpu.uniform");
}

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@ -50,6 +50,8 @@ public:
/// Return -1 if the target-specific opcode for the pseudo instruction does
/// not exist. If Opcode is not a pseudo instruction, this is identity.
int pseudoToMCOpcode(int Opcode) const;
static bool isUniformMMO(const MachineMemOperand *MMO);
};
} // End llvm namespace

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@ -120,7 +120,7 @@ static bool isInstrUniform(const MachineInstr &MI) {
return false;
const MachineMemOperand *MMO = *MI.memoperands_begin();
return AMDGPU::isUniformMMO(MMO);
return AMDGPUInstrInfo::isUniformMMO(MMO);
}
const RegisterBankInfo::InstructionMapping &

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@ -1095,7 +1095,7 @@ bool SITargetLowering::isCheapAddrSpaceCast(unsigned SrcAS,
bool SITargetLowering::isMemOpUniform(const SDNode *N) const {
const MemSDNode *MemNode = cast<MemSDNode>(N);
return AMDGPU::isUniformMMO(MemNode->getMemOperand());
return AMDGPUInstrInfo::isUniformMMO(MemNode->getMemOperand());
}
TargetLoweringBase::LegalizeTypeAction

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@ -905,24 +905,6 @@ bool isArgPassedInSGPR(const Argument *A) {
}
}
// TODO: Should largely merge with AMDGPUTTIImpl::isSourceOfDivergence.
bool isUniformMMO(const MachineMemOperand *MMO) {
const Value *Ptr = MMO->getValue();
// UndefValue means this is a load of a kernel input. These are uniform.
// Sometimes LDS instructions have constant pointers.
// If Ptr is null, then that means this mem operand contains a
// PseudoSourceValue like GOT.
if (!Ptr || isa<UndefValue>(Ptr) ||
isa<Constant>(Ptr) || isa<GlobalValue>(Ptr))
return true;
if (const Argument *Arg = dyn_cast<Argument>(Ptr))
return isArgPassedInSGPR(Arg);
const Instruction *I = dyn_cast<Instruction>(Ptr);
return I && I->getMetadata("amdgpu.uniform");
}
int64_t getSMRDEncodedOffset(const MCSubtargetInfo &ST, int64_t ByteOffset) {
if (isGCN3Encoding(ST))
return ByteOffset;

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@ -372,7 +372,6 @@ LLVM_READNONE
bool isInlinableLiteralV216(int32_t Literal, bool HasInv2Pi);
bool isArgPassedInSGPR(const Argument *Arg);
bool isUniformMMO(const MachineMemOperand *MMO);
/// \returns The encoding that will be used for \p ByteOffset in the SMRD
/// offset field.