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Do not translate rint into nearbyint, but truncate it like nearbyint.
A common way to implement nearbyint is by fiddling with the floating point environment and calling rint. This is used at least by the BSD libm and musl. As such, canonicalizing the latter to the former will create infinite loops for libm and generally pessimize performance, at least when the generic C versions are used. This change preserves the rint in the libcall translation and also handles the domain truncation logic, so that rint with float argument will be reduced to rintf etc. llvm-svn: 299247
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@ -2091,6 +2091,7 @@ Instruction *InstCombiner::visitCallInst(CallInst &CI) {
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case Intrinsic::floor:
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case Intrinsic::round:
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case Intrinsic::nearbyint:
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case Intrinsic::rint:
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case Intrinsic::trunc: {
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Value *ExtSrc;
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if (match(II->getArgOperand(0), m_FPExt(m_Value(ExtSrc))) &&
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@ -2160,8 +2160,9 @@ Value *LibCallSimplifier::optimizeCall(CallInst *CI) {
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case LibFunc_round:
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return replaceUnaryCall(CI, Builder, Intrinsic::round);
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case LibFunc_nearbyint:
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case LibFunc_rint:
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return replaceUnaryCall(CI, Builder, Intrinsic::nearbyint);
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case LibFunc_rint:
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return replaceUnaryCall(CI, Builder, Intrinsic::rint);
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case LibFunc_trunc:
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return replaceUnaryCall(CI, Builder, Intrinsic::trunc);
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case LibFunc_acos:
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@ -119,7 +119,7 @@ define i32 @test5(float %x, float %y) nounwind uwtable {
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%cmp.ext = zext i1 %cmp to i32
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ret i32 %cmp.ext
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; CHECK-LABEL: @test5(
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; CHECK-NEXT: %rint = call float @llvm.nearbyint.f32(float %x)
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; CHECK-NEXT: %rint = call float @llvm.rint.f32(float %x)
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; CHECK-NEXT: fcmp oeq float %rint, %y
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}
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@ -276,7 +276,7 @@ define i32 @test12(float %x, float %y) nounwind uwtable {
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%cmp.ext = zext i1 %cmp to i32
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ret i32 %cmp.ext
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; CHECK-LABEL: @test12(
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; CHECK-NEXT: %rint = call float @llvm.nearbyint.f32(float %x)
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; CHECK-NEXT: %rint = call float @llvm.rint.f32(float %x)
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; CHECK-NEXT: fcmp oeq float %rint, %y
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}
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