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[regalloc] Ensure Query::collectInterferringVregs is called before interval iteration
The main part of the patch is the change in RegAllocGreedy.cpp: Q.collectInterferringVregs() needs to be called before iterating the interfering live ranges. The rest of the patch offers support that is the case: instead of clearing the query's InterferingVRegs field, we invalidate it. The clearing happens when the live reg matrix is invalidated (existing triggering mechanism). Without the change in RegAllocGreedy.cpp, the compiler ices. This patch should make it more easily discoverable by developers that collectInterferringVregs needs to be called before iterating. I will follow up with a subsequent patch to improve the usability and maintainability of Query. Differential Revision: https://reviews.llvm.org/D98232
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@ -114,30 +114,30 @@ public:
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const LiveRange *LR = nullptr;
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LiveRange::const_iterator LRI; ///< current position in LR
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ConstSegmentIter LiveUnionI; ///< current position in LiveUnion
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SmallVector<LiveInterval*,4> InterferingVRegs;
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Optional<SmallVector<LiveInterval *, 4>> InterferingVRegs;
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bool CheckedFirstInterference = false;
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bool SeenAllInterferences = false;
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unsigned Tag = 0;
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unsigned UserTag = 0;
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public:
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Query() = default;
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Query(const LiveRange &LR, const LiveIntervalUnion &LIU)
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: LiveUnion(&LIU), LR(&LR) {}
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Query(const Query &) = delete;
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Query &operator=(const Query &) = delete;
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void reset(unsigned NewUserTag, const LiveRange &NewLR,
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const LiveIntervalUnion &NewLiveUnion) {
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LiveUnion = &NewLiveUnion;
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LR = &NewLR;
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InterferingVRegs.clear();
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InterferingVRegs = None;
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CheckedFirstInterference = false;
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SeenAllInterferences = false;
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Tag = NewLiveUnion.getTag();
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UserTag = NewUserTag;
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}
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public:
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Query() = default;
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Query(const LiveRange &LR, const LiveIntervalUnion &LIU):
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LiveUnion(&LIU), LR(&LR) {}
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Query(const Query &) = delete;
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Query &operator=(const Query &) = delete;
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void init(unsigned NewUserTag, const LiveRange &NewLR,
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const LiveIntervalUnion &NewLiveUnion) {
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if (UserTag == NewUserTag && LR == &NewLR && LiveUnion == &NewLiveUnion &&
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@ -164,7 +164,7 @@ public:
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// Vector generated by collectInterferingVRegs.
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const SmallVectorImpl<LiveInterval*> &interferingVRegs() const {
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return InterferingVRegs;
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return *InterferingVRegs;
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}
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};
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@ -112,7 +112,7 @@ LiveInterval *LiveIntervalUnion::getOneVReg() const {
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// Scan the vector of interfering virtual registers in this union. Assume it's
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// quite small.
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bool LiveIntervalUnion::Query::isSeenInterference(LiveInterval *VirtReg) const {
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return is_contained(InterferingVRegs, VirtReg);
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return is_contained(*InterferingVRegs, VirtReg);
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}
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// Collect virtual registers in this union that interfere with this
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@ -126,9 +126,12 @@ bool LiveIntervalUnion::Query::isSeenInterference(LiveInterval *VirtReg) const {
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//
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unsigned LiveIntervalUnion::Query::
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collectInterferingVRegs(unsigned MaxInterferingRegs) {
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if (!InterferingVRegs)
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InterferingVRegs.emplace();
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// Fast path return if we already have the desired information.
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if (SeenAllInterferences || InterferingVRegs.size() >= MaxInterferingRegs)
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return InterferingVRegs.size();
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if (SeenAllInterferences || InterferingVRegs->size() >= MaxInterferingRegs)
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return InterferingVRegs->size();
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// Set up iterators on the first call.
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if (!CheckedFirstInterference) {
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@ -157,14 +160,14 @@ collectInterferingVRegs(unsigned MaxInterferingRegs) {
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LiveInterval *VReg = LiveUnionI.value();
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if (VReg != RecentReg && !isSeenInterference(VReg)) {
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RecentReg = VReg;
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InterferingVRegs.push_back(VReg);
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if (InterferingVRegs.size() >= MaxInterferingRegs)
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return InterferingVRegs.size();
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InterferingVRegs->push_back(VReg);
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if (InterferingVRegs->size() >= MaxInterferingRegs)
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return InterferingVRegs->size();
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}
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// This LiveUnion segment is no longer interesting.
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if (!(++LiveUnionI).valid()) {
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SeenAllInterferences = true;
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return InterferingVRegs.size();
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return InterferingVRegs->size();
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}
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}
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@ -185,7 +188,7 @@ collectInterferingVRegs(unsigned MaxInterferingRegs) {
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LiveUnionI.advanceTo(LRI->start);
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}
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SeenAllInterferences = true;
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return InterferingVRegs.size();
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return InterferingVRegs->size();
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}
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void LiveIntervalUnion::Array::init(LiveIntervalUnion::Allocator &Alloc,
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@ -216,7 +216,21 @@ bool LiveRegMatrix::checkInterference(SlotIndex Start, SlotIndex End,
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// Check for interference with that segment
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for (MCRegUnitIterator Units(PhysReg, TRI); Units.isValid(); ++Units) {
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if (query(LR, *Units).checkInterference())
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// LR is stack-allocated. LiveRegMatrix caches queries by a key that
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// includes the address of the live range. If (for the same reg unit) this
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// checkInterference overload is called twice, without any other query()
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// calls in between (on heap-allocated LiveRanges) - which would invalidate
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// the cached query - the LR address seen the second time may well be the
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// same as that seen the first time, while the Start/End/valno may not - yet
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// the same cached result would be fetched. To avoid that, we don't cache
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// this query.
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//
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// FIXME: the usability of the Query API needs to be improved to avoid
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// subtle bugs due to query identity. Avoiding caching, for example, would
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// greatly simplify things.
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LiveIntervalUnion::Query Q;
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Q.reset(UserTag, LR, Matrix[*Units]);
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if (Q.checkInterference())
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return true;
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}
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return false;
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@ -471,12 +471,13 @@ private:
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bool shouldEvict(LiveInterval &A, bool, LiveInterval &B, bool) const;
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bool canEvictInterference(LiveInterval &, MCRegister, bool, EvictionCost &,
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const SmallVirtRegSet &) const;
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bool canEvictInterferenceInRange(LiveInterval &VirtReg, MCRegister PhysReg,
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SlotIndex Start, SlotIndex End,
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EvictionCost &MaxCost) const;
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bool canEvictInterferenceInRange(const LiveInterval &VirtReg,
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MCRegister PhysReg, SlotIndex Start,
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SlotIndex End, EvictionCost &MaxCost) const;
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MCRegister getCheapestEvicteeWeight(const AllocationOrder &Order,
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LiveInterval &VirtReg, SlotIndex Start,
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SlotIndex End, float *BestEvictWeight);
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const LiveInterval &VirtReg,
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SlotIndex Start, SlotIndex End,
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float *BestEvictWeight) const;
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void evictInterference(LiveInterval &, MCRegister,
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SmallVectorImpl<Register> &);
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bool mayRecolorAllInterferences(MCRegister PhysReg, LiveInterval &VirtReg,
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@ -979,7 +980,7 @@ bool RAGreedy::canEvictInterference(
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/// \param MaxCost Only look for cheaper candidates and update with new cost
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/// when returning true.
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/// \return True when interference can be evicted cheaper than MaxCost.
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bool RAGreedy::canEvictInterferenceInRange(LiveInterval &VirtReg,
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bool RAGreedy::canEvictInterferenceInRange(const LiveInterval &VirtReg,
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MCRegister PhysReg, SlotIndex Start,
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SlotIndex End,
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EvictionCost &MaxCost) const {
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@ -987,6 +988,7 @@ bool RAGreedy::canEvictInterferenceInRange(LiveInterval &VirtReg,
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for (MCRegUnitIterator Units(PhysReg, TRI); Units.isValid(); ++Units) {
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LiveIntervalUnion::Query &Q = Matrix->query(VirtReg, *Units);
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Q.collectInterferingVRegs();
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// Check if any interfering live range is heavier than MaxWeight.
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for (const LiveInterval *Intf : reverse(Q.interferingVRegs())) {
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@ -1031,9 +1033,9 @@ bool RAGreedy::canEvictInterferenceInRange(LiveInterval &VirtReg,
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/// \return The PhysReg which is the best candidate for eviction and the
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/// eviction cost in BestEvictweight
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MCRegister RAGreedy::getCheapestEvicteeWeight(const AllocationOrder &Order,
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LiveInterval &VirtReg,
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const LiveInterval &VirtReg,
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SlotIndex Start, SlotIndex End,
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float *BestEvictweight) {
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float *BestEvictweight) const {
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EvictionCost BestEvictCost;
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BestEvictCost.setMax();
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BestEvictCost.MaxWeight = VirtReg.weight();
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@ -1058,7 +1060,7 @@ MCRegister RAGreedy::getCheapestEvicteeWeight(const AllocationOrder &Order,
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/// returned true.
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void RAGreedy::evictInterference(LiveInterval &VirtReg, MCRegister PhysReg,
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SmallVectorImpl<Register> &NewVRegs) {
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// Make sure that VirtReg has a cascade number, and assign that cascade
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// Make sure th5at VirtReg has a cascade number, and assign that cascade
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// number to every evicted register. These live ranges than then only be
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// evicted by a newer cascade, preventing infinite loops.
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unsigned Cascade = ExtraRegInfo[VirtReg.reg()].Cascade;
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@ -1556,25 +1558,9 @@ bool RAGreedy::splitCanCauseLocalSpill(unsigned VirtRegToSplit,
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return false;
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}
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// Check if the local interval will evict a cheaper interval.
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float CheapestEvictWeight = 0;
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MCRegister FutureEvictedPhysReg = getCheapestEvicteeWeight(
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Order, LIS->getInterval(VirtRegToSplit), Cand.Intf.first(),
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Cand.Intf.last(), &CheapestEvictWeight);
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// Have we found an interval that can be evicted?
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if (FutureEvictedPhysReg) {
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float splitArtifactWeight =
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VRAI->futureWeight(LIS->getInterval(VirtRegToSplit),
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Cand.Intf.first().getPrevIndex(), Cand.Intf.last());
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// Will the weight of the local interval be higher than the cheapest evictee
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// weight? If so it will evict it and will not cause a spill.
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if (splitArtifactWeight >= 0 && splitArtifactWeight > CheapestEvictWeight)
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return false;
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}
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// The local interval is not able to find non interferencing assignment and
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// not able to evict a less worthy interval, therfore, it can cause a spill.
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// The local interval is not able to find non interferencing assignment
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// and not able to evict a less worthy interval, therfore, it can cause a
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// spill.
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return true;
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}
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