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[MCA][TimelineView] Fixed a bug that was causing instructions outside of the timeline-max-cycles to still be printed.
Differential Revision: https://reviews.llvm.org/D104815
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@ -288,6 +288,15 @@ void TimelineView::printTimeline(raw_ostream &OS) const {
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for (unsigned Iteration = 0; Iteration < Iterations; ++Iteration) {
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for (unsigned Iteration = 0; Iteration < Iterations; ++Iteration) {
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for (const MCInst &Inst : Source) {
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for (const MCInst &Inst : Source) {
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const TimelineViewEntry &Entry = Timeline[IID];
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const TimelineViewEntry &Entry = Timeline[IID];
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// When an instruction is retired after timeline-max-cycles,
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// its CycleRetired is left at 0. However, it's possible for
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// a 0 latency instruction to be retired during cycle 0 and we
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// don't want to early exit in that case. The CycleExecuted
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// attribute is set correctly whether or not it is greater
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// than timeline-max-cycles so we can use that to ensure
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// we don't early exit because of a 0 latency instruction.
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if (Entry.CycleRetired == 0 && Entry.CycleExecuted != 0)
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return;
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unsigned SourceIndex = IID % Source.size();
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unsigned SourceIndex = IID % Source.size();
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printTimelineViewEntry(FOS, Entry, Iteration, SourceIndex);
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printTimelineViewEntry(FOS, Entry, Iteration, SourceIndex);
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