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DeleteTriviallyDeadInstructions is always passed the
DeadInsts ivar, just use it directly. llvm-svn: 60330
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@ -205,7 +205,7 @@ private:
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void StrengthReduceStridedIVUsers(const SCEVHandle &Stride,
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IVUsersOfOneStride &Uses,
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Loop *L, bool isOnlyStride);
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void DeleteTriviallyDeadInstructions(SetVector<Instruction*> &Insts);
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void DeleteTriviallyDeadInstructions();
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};
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}
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@ -238,11 +238,10 @@ Value *LoopStrengthReduce::getCastedVersionOf(Instruction::CastOps opcode,
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/// DeleteTriviallyDeadInstructions - If any of the instructions is the
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/// specified set are trivially dead, delete them and see if this makes any of
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/// their operands subsequently dead.
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void LoopStrengthReduce::
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DeleteTriviallyDeadInstructions(SetVector<Instruction*> &Insts) {
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while (!Insts.empty()) {
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Instruction *I = Insts.back();
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Insts.pop_back();
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void LoopStrengthReduce::DeleteTriviallyDeadInstructions() {
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while (!DeadInsts.empty()) {
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Instruction *I = DeadInsts.back();
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DeadInsts.pop_back();
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if (!isInstructionTriviallyDead(I))
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continue;
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@ -253,7 +252,7 @@ DeleteTriviallyDeadInstructions(SetVector<Instruction*> &Insts) {
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if (Instruction *U = dyn_cast<Instruction>(*i)) {
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*i = 0;
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if (U->use_empty())
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Insts.insert(U);
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DeadInsts.insert(U);
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}
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}
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@ -1441,7 +1440,7 @@ void LoopStrengthReduce::StrengthReduceStridedIVUsers(const SCEVHandle &Stride,
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Rewriter, L, this,
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DeadInsts);
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// Mark old value we replaced as possibly dead, so that it is elminated
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// Mark old value we replaced as possibly dead, so that it is eliminated
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// if we just replaced the last use of that value.
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DeadInsts.insert(cast<Instruction>(User.OperandValToReplace));
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@ -2055,7 +2054,7 @@ bool LoopStrengthReduce::runOnLoop(Loop *L, LPPassManager &LPM) {
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// Clean up after ourselves
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if (!DeadInsts.empty()) {
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DeleteTriviallyDeadInstructions(DeadInsts);
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DeleteTriviallyDeadInstructions();
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BasicBlock::iterator I = L->getHeader()->begin();
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while (PHINode *PN = dyn_cast<PHINode>(I++)) {
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@ -2091,7 +2090,7 @@ bool LoopStrengthReduce::runOnLoop(Loop *L, LPPassManager &LPM) {
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break;
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}
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}
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DeleteTriviallyDeadInstructions(DeadInsts);
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DeleteTriviallyDeadInstructions();
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}
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return Changed;
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}
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