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- Move TargetLowering::EmitTargetCodeForFrameDebugValue to TargetInstrInfo and rename it to emitFrameIndexDebugValue.
- Teach spiller to modify DBG_VALUE instructions to reference spill slots. llvm-svn: 102323
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@ -23,6 +23,7 @@ class CalleeSavedInfo;
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class LiveVariables;
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class MCAsmInfo;
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class MachineMemOperand;
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class MDNode;
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class SDNode;
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class SelectionDAG;
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class TargetRegisterClass;
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@ -361,6 +362,19 @@ public:
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return false;
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}
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/// emitFrameIndexDebugValue - Emit a target-dependent form of
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/// DBG_VALUE encoding the address of a frame index. Addresses would
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/// normally be lowered the same way as other addresses on the target,
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/// e.g. in load instructions. For targets that do not support this
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/// the debug info is simply lost.
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virtual MachineInstr *emitFrameIndexDebugValue(MachineFunction &MF,
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unsigned FrameIx,
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uint64_t Offset,
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const MDNode *MDPtr,
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DebugLoc dl) const {
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return 0;
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}
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/// foldMemoryOperand - Attempt to fold a load or store of the specified stack
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/// slot into the specified machine instruction for the specified operand(s).
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/// If this is possible, a new instruction is returned with the specified
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@ -1255,16 +1255,6 @@ public:
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return SDValue();
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}
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/// EmitTargetCodeForFrameDebugValue - Emit a target-dependent form of
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/// DBG_VALUE encoding the address of a frame index. Addresses would
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/// normally be lowered the same way as other addresses on the target,
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/// e.g. in load instructions. For targets that do not support this
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/// the debug info is simply lost.
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virtual void
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EmitTargetCodeForFrameDebugValue(MachineBasicBlock* BB, unsigned FrameIx,
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uint64_t Offset, MDNode *MDPtr,
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DebugLoc dl) const {}
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/// LowerOperationWrapper - This callback is invoked by the type legalizer
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/// to legalize nodes with an illegal operand type but legal result types.
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/// It replaces the LowerOperation callback in the type Legalizer.
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@ -1296,9 +1296,23 @@ rewriteInstructionsForSpills(const LiveInterval &li, bool TrySplit,
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MachineOperand &O = ri.getOperand();
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++ri;
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if (MI->isDebugValue()) {
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// Remove debug info for now.
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O.setReg(0U);
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// Modify DBG_VALUE now that the value is in a spill slot.
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uint64_t Offset = MI->getOperand(1).getImm();
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const MDNode *MDPtr = MI->getOperand(2).getMetadata();
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DebugLoc DL = MI->getDebugLoc();
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MachineInstr *NewDV = tii_->emitFrameIndexDebugValue(*mf_, Slot, Offset,
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MDPtr, DL);
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if (NewDV) {
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DEBUG(dbgs() << "Modifying debug info due to spill:" << "\t" << *MI);
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ReplaceMachineInstrInMaps(MI, NewDV);
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MachineBasicBlock *MBB = MI->getParent();
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MBB->insert(MBB->erase(MI), NewDV);
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} else {
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DEBUG(dbgs() << "Removing debug info due to spill:" << "\t" << *MI);
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RemoveMachineInstrFromMaps(MI);
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vrm.RemoveMachineInstrFromMaps(MI);
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MI->eraseFromParent();
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}
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continue;
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}
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assert(!O.isImplicit() && "Spilling register that's used as implicit use?");
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@ -507,7 +507,6 @@ InstrEmitter::EmitCopyToRegClassNode(SDNode *Node,
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/// EmitDbgValue - Generate machine instruction for a dbg_value node.
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///
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MachineInstr *InstrEmitter::EmitDbgValue(SDDbgValue *SD,
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MachineBasicBlock *InsertBB,
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DenseMap<SDValue, unsigned> &VRBaseMap,
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DenseMap<MachineBasicBlock*, MachineBasicBlock*> *EM) {
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uint64_t Offset = SD->getOffset();
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@ -518,8 +517,7 @@ MachineInstr *InstrEmitter::EmitDbgValue(SDDbgValue *SD,
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// Stack address; this needs to be lowered in target-dependent fashion.
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// EmitTargetCodeForFrameDebugValue is responsible for allocation.
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unsigned FrameIx = SD->getFrameIx();
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TLI->EmitTargetCodeForFrameDebugValue(InsertBB, FrameIx, Offset, MDPtr, DL);
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return 0;
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return TII->emitFrameIndexDebugValue(*MF, FrameIx, Offset, MDPtr, DL);
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}
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// Otherwise, we're going to create an instruction here.
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const TargetInstrDesc &II = TII->get(TargetOpcode::DBG_VALUE);
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@ -103,7 +103,6 @@ public:
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/// EmitDbgValue - Generate machine instruction for a dbg_value node.
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///
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MachineInstr *EmitDbgValue(SDDbgValue *SD,
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MachineBasicBlock *InsertBB,
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DenseMap<SDValue, unsigned> &VRBaseMap,
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DenseMap<MachineBasicBlock*, MachineBasicBlock*> *EM);
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@ -449,9 +449,11 @@ static void ProcessSourceNode(SDNode *N, SelectionDAG *DAG,
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continue;
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unsigned DVOrder = DVs[i]->getOrder();
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if (DVOrder == ++Order) {
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MachineInstr *DbgMI = Emitter.EmitDbgValue(DVs[i], BB, VRBaseMap, EM);
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MachineInstr *DbgMI = Emitter.EmitDbgValue(DVs[i], VRBaseMap, EM);
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if (DbgMI) {
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Orders.push_back(std::make_pair(DVOrder, DbgMI));
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BB->insert(InsertPos, DbgMI);
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}
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DVs[i]->setIsInvalidated();
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}
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}
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@ -540,7 +542,8 @@ EmitSchedule(DenseMap<MachineBasicBlock*, MachineBasicBlock*> *EM) {
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#endif
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if ((*DI)->isInvalidated())
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continue;
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MachineInstr *DbgMI = Emitter.EmitDbgValue(*DI, MIBB, VRBaseMap, EM);
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MachineInstr *DbgMI = Emitter.EmitDbgValue(*DI, VRBaseMap, EM);
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if (DbgMI) {
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if (!LastOrder)
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// Insert to start of the BB (after PHIs).
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BB->insert(BBBegin, DbgMI);
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@ -549,6 +552,7 @@ EmitSchedule(DenseMap<MachineBasicBlock*, MachineBasicBlock*> *EM) {
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MIBB->insert(llvm::next(Pos), DbgMI);
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}
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}
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}
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LastOrder = Order;
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LastMI = MI;
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}
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@ -558,7 +562,8 @@ EmitSchedule(DenseMap<MachineBasicBlock*, MachineBasicBlock*> *EM) {
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MachineBasicBlock *InsertBB = Emitter.getBlock();
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MachineBasicBlock::iterator Pos= Emitter.getBlock()->getFirstTerminator();
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if (!(*DI)->isInvalidated()) {
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MachineInstr *DbgMI= Emitter.EmitDbgValue(*DI, InsertBB, VRBaseMap, EM);
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MachineInstr *DbgMI= Emitter.EmitDbgValue(*DI, VRBaseMap, EM);
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if (DbgMI)
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InsertBB->insert(Pos, DbgMI);
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}
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++DI;
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@ -8622,19 +8622,6 @@ X86TargetLowering::EmitLoweredMingwAlloca(MachineInstr *MI,
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return BB;
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}
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void
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X86TargetLowering::EmitTargetCodeForFrameDebugValue(MachineBasicBlock* BB,
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unsigned FrameIx, uint64_t Offset,
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MDNode *MDPtr, DebugLoc DL) const {
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// Target dependent DBG_VALUE. Only the frame index case is done here.
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const TargetInstrInfo *TII = getTargetMachine().getInstrInfo();
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X86AddressMode AM;
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AM.BaseType = X86AddressMode::FrameIndexBase;
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AM.Base.FrameIndex = FrameIx;
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addFullAddress(BuildMI(BB, DL, TII->get(X86::DBG_VALUE)), AM).
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addImm(Offset).addMetadata(MDPtr);
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}
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MachineBasicBlock *
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X86TargetLowering::EmitInstrWithCustomInserter(MachineInstr *MI,
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MachineBasicBlock *BB,
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@ -453,11 +453,6 @@ namespace llvm {
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/// and some i16 instructions are slow.
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virtual bool IsDesirableToPromoteOp(SDValue Op, EVT &PVT) const;
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virtual void
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EmitTargetCodeForFrameDebugValue(MachineBasicBlock* BB,
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unsigned FrameIx, uint64_t Offset,
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MDNode *MDPtr, DebugLoc DL) const;
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virtual MachineBasicBlock *EmitInstrWithCustomInserter(MachineInstr *MI,
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MachineBasicBlock *MBB,
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DenseMap<MachineBasicBlock*, MachineBasicBlock*> *EM) const;
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@ -2319,6 +2319,20 @@ bool X86InstrInfo::restoreCalleeSavedRegisters(MachineBasicBlock &MBB,
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return true;
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}
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MachineInstr*
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X86InstrInfo::emitFrameIndexDebugValue(MachineFunction &MF,
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unsigned FrameIx, uint64_t Offset,
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const MDNode *MDPtr,
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DebugLoc DL) const {
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// Target dependent DBG_VALUE. Only the frame index case is done here.
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X86AddressMode AM;
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AM.BaseType = X86AddressMode::FrameIndexBase;
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AM.Base.FrameIndex = FrameIx;
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MachineInstrBuilder MIB = BuildMI(MF, DL, get(X86::DBG_VALUE));
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addFullAddress(MIB, AM).addImm(Offset).addMetadata(MDPtr);
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return &*MIB;
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}
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static MachineInstr *FuseTwoAddrInst(MachineFunction &MF, unsigned Opcode,
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const SmallVectorImpl<MachineOperand> &MOs,
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MachineInstr *MI,
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@ -623,6 +623,12 @@ public:
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MachineBasicBlock::iterator MI,
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const std::vector<CalleeSavedInfo> &CSI) const;
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virtual
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MachineInstr *emitFrameIndexDebugValue(MachineFunction &MF,
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unsigned FrameIx, uint64_t Offset,
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const MDNode *MDPtr,
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DebugLoc DL) const;
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/// foldMemoryOperand - If this target supports it, fold a load or store of
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/// the specified stack slot into the specified machine instruction for the
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/// specified operand(s). If this is possible, the target should perform the
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