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Move physreg dependency generation into aptly named addPhysRegDeps.

llvm-svn: 148173
This commit is contained in:
Andrew Trick 2012-01-14 02:17:15 +00:00
parent 1fd0adb573
commit dcb9435036
2 changed files with 182 additions and 155 deletions

View File

@ -37,7 +37,7 @@ ScheduleDAGInstrs::ScheduleDAGInstrs(MachineFunction &mf,
bool IsPostRAFlag)
: ScheduleDAG(mf), MLI(mli), MDT(mdt), MFI(mf.getFrameInfo()),
InstrItins(mf.getTarget().getInstrItineraryData()), IsPostRA(IsPostRAFlag),
Defs(TRI->getNumRegs()), Uses(TRI->getNumRegs()),
UnitLatencies(false), Defs(TRI->getNumRegs()), Uses(TRI->getNumRegs()),
LoopRegs(MLI, MDT), FirstDbgValue(0) {
DbgValues.clear();
}
@ -52,6 +52,9 @@ void ScheduleDAGInstrs::Run(MachineBasicBlock *bb,
Begin = begin;
InsertPosIndex = endcount;
// Check to see if the scheduler cares about latencies.
UnitLatencies = ForceUnitLatencies();
ScheduleDAG::Run(bb, end);
}
@ -181,6 +184,172 @@ void ScheduleDAGInstrs::AddSchedBarrierDeps() {
}
}
/// addPhysRegDeps - Add register dependencies (data, anti, and output) from
/// this SUnit to following instructions in the same scheduling region that
/// depend the physical register referenced at OperIdx.
void ScheduleDAGInstrs::addPhysRegDeps(SUnit *SU, unsigned OperIdx) {
const MachineInstr *MI = SU->getInstr();
const MachineOperand &MO = MI->getOperand(OperIdx);
unsigned Reg = MO.getReg();
// Ask the target if address-backscheduling is desirable, and if so how much.
const TargetSubtargetInfo &ST = TM.getSubtarget<TargetSubtargetInfo>();
unsigned SpecialAddressLatency = ST.getSpecialAddressLatency();
// Optionally add output and anti dependencies. For anti
// dependencies we use a latency of 0 because for a multi-issue
// target we want to allow the defining instruction to issue
// in the same cycle as the using instruction.
// TODO: Using a latency of 1 here for output dependencies assumes
// there's no cost for reusing registers.
SDep::Kind Kind = MO.isUse() ? SDep::Anti : SDep::Output;
for (const unsigned *Alias = TRI->getOverlaps(Reg); *Alias; ++Alias) {
std::vector<SUnit *> &DefList = Defs[*Alias];
for (unsigned i = 0, e = DefList.size(); i != e; ++i) {
SUnit *DefSU = DefList[i];
if (DefSU == &ExitSU)
continue;
if (DefSU != SU &&
(Kind != SDep::Output || !MO.isDead() ||
!DefSU->getInstr()->registerDefIsDead(*Alias))) {
if (Kind == SDep::Anti)
DefSU->addPred(SDep(SU, Kind, 0, /*Reg=*/*Alias));
else {
unsigned AOLat = TII->getOutputLatency(InstrItins, MI, OperIdx,
DefSU->getInstr());
DefSU->addPred(SDep(SU, Kind, AOLat, /*Reg=*/*Alias));
}
}
}
}
// Retrieve the UseList to add data dependencies and update uses.
std::vector<SUnit *> &UseList = Uses[Reg];
if (MO.isDef()) {
// Update DefList. Defs are pushed in the order they are visited and
// never reordered.
std::vector<SUnit *> &DefList = Defs[Reg];
// Add any data dependencies.
unsigned DataLatency = SU->Latency;
for (unsigned i = 0, e = UseList.size(); i != e; ++i) {
SUnit *UseSU = UseList[i];
if (UseSU == SU)
continue;
unsigned LDataLatency = DataLatency;
// Optionally add in a special extra latency for nodes that
// feed addresses.
// TODO: Do this for register aliases too.
// TODO: Perhaps we should get rid of
// SpecialAddressLatency and just move this into
// adjustSchedDependency for the targets that care about it.
if (SpecialAddressLatency != 0 && !UnitLatencies &&
UseSU != &ExitSU) {
MachineInstr *UseMI = UseSU->getInstr();
const MCInstrDesc &UseMCID = UseMI->getDesc();
int RegUseIndex = UseMI->findRegisterUseOperandIdx(Reg);
assert(RegUseIndex >= 0 && "UseMI doesn's use register!");
if (RegUseIndex >= 0 &&
(UseMI->mayLoad() || UseMI->mayStore()) &&
(unsigned)RegUseIndex < UseMCID.getNumOperands() &&
UseMCID.OpInfo[RegUseIndex].isLookupPtrRegClass())
LDataLatency += SpecialAddressLatency;
}
// Adjust the dependence latency using operand def/use
// information (if any), and then allow the target to
// perform its own adjustments.
const SDep& dep = SDep(SU, SDep::Data, LDataLatency, Reg);
if (!UnitLatencies) {
ComputeOperandLatency(SU, UseSU, const_cast<SDep &>(dep));
ST.adjustSchedDependency(SU, UseSU, const_cast<SDep &>(dep));
}
UseSU->addPred(dep);
}
for (const unsigned *Alias = TRI->getAliasSet(Reg); *Alias; ++Alias) {
std::vector<SUnit *> &UseList = Uses[*Alias];
for (unsigned i = 0, e = UseList.size(); i != e; ++i) {
SUnit *UseSU = UseList[i];
if (UseSU == SU)
continue;
const SDep& dep = SDep(SU, SDep::Data, DataLatency, *Alias);
if (!UnitLatencies) {
ComputeOperandLatency(SU, UseSU, const_cast<SDep &>(dep));
ST.adjustSchedDependency(SU, UseSU, const_cast<SDep &>(dep));
}
UseSU->addPred(dep);
}
}
// If a def is going to wrap back around to the top of the loop,
// backschedule it.
if (!UnitLatencies && DefList.empty()) {
LoopDependencies::LoopDeps::iterator I = LoopRegs.Deps.find(Reg);
if (I != LoopRegs.Deps.end()) {
const MachineOperand *UseMO = I->second.first;
unsigned Count = I->second.second;
const MachineInstr *UseMI = UseMO->getParent();
unsigned UseMOIdx = UseMO - &UseMI->getOperand(0);
const MCInstrDesc &UseMCID = UseMI->getDesc();
// TODO: If we knew the total depth of the region here, we could
// handle the case where the whole loop is inside the region but
// is large enough that the isScheduleHigh trick isn't needed.
if (UseMOIdx < UseMCID.getNumOperands()) {
// Currently, we only support scheduling regions consisting of
// single basic blocks. Check to see if the instruction is in
// the same region by checking to see if it has the same parent.
if (UseMI->getParent() != MI->getParent()) {
unsigned Latency = SU->Latency;
if (UseMCID.OpInfo[UseMOIdx].isLookupPtrRegClass())
Latency += SpecialAddressLatency;
// This is a wild guess as to the portion of the latency which
// will be overlapped by work done outside the current
// scheduling region.
Latency -= std::min(Latency, Count);
// Add the artificial edge.
ExitSU.addPred(SDep(SU, SDep::Order, Latency,
/*Reg=*/0, /*isNormalMemory=*/false,
/*isMustAlias=*/false,
/*isArtificial=*/true));
} else if (SpecialAddressLatency > 0 &&
UseMCID.OpInfo[UseMOIdx].isLookupPtrRegClass()) {
// The entire loop body is within the current scheduling region
// and the latency of this operation is assumed to be greater
// than the latency of the loop.
// TODO: Recursively mark data-edge predecessors as
// isScheduleHigh too.
SU->isScheduleHigh = true;
}
}
LoopRegs.Deps.erase(I);
}
}
UseList.clear();
if (!MO.isDead())
DefList.clear();
// Calls will not be reordered because of chain dependencies (see
// below). Since call operands are dead, calls may continue to be added
// to the DefList making dependence checking quadratic in the size of
// the block. Instead, we leave only one call at the back of the
// DefList.
if (SU->isCall) {
while (!DefList.empty() && DefList.back()->isCall)
DefList.pop_back();
}
DefList.push_back(SU);
} else {
UseList.push_back(SU);
}
}
/// addVirtRegDeps - Add register dependencies (data, anti, and output) from
/// this SUnit to following instructions in the same scheduling region that
/// depend the virtual register referenced at OperIdx.
void ScheduleDAGInstrs::addVirtRegDeps(SUnit *SU, unsigned OperIdx) {
assert(false && "unimplemented");
}
void ScheduleDAGInstrs::BuildSchedGraph(AliasAnalysis *AA) {
// We'll be allocating one SUnit for each instruction, plus one for
// the region exit node.
@ -199,13 +368,6 @@ void ScheduleDAGInstrs::BuildSchedGraph(AliasAnalysis *AA) {
std::map<const Value *, SUnit *> AliasMemDefs, NonAliasMemDefs;
std::map<const Value *, std::vector<SUnit *> > AliasMemUses, NonAliasMemUses;
// Check to see if the scheduler cares about latencies.
bool UnitLatencies = ForceUnitLatencies();
// Ask the target if address-backscheduling is desirable, and if so how much.
const TargetSubtargetInfo &ST = TM.getSubtarget<TargetSubtargetInfo>();
unsigned SpecialAddressLatency = ST.getSpecialAddressLatency();
// Remove any stale debug info; sometimes BuildSchedGraph is called again
// without emitting the info from the previous call.
DbgValues.clear();
@ -254,153 +416,11 @@ void ScheduleDAGInstrs::BuildSchedGraph(AliasAnalysis *AA) {
unsigned Reg = MO.getReg();
if (Reg == 0) continue;
assert(!IsPostRA || TRI->isPhysicalRegister(Reg) &&
"Virtual register encountered!");
// Optionally add output and anti dependencies. For anti
// dependencies we use a latency of 0 because for a multi-issue
// target we want to allow the defining instruction to issue
// in the same cycle as the using instruction.
// TODO: Using a latency of 1 here for output dependencies assumes
// there's no cost for reusing registers.
SDep::Kind Kind = MO.isUse() ? SDep::Anti : SDep::Output;
for (const unsigned *Alias = TRI->getOverlaps(Reg); *Alias; ++Alias) {
std::vector<SUnit *> &DefList = Defs[*Alias];
for (unsigned i = 0, e = DefList.size(); i != e; ++i) {
SUnit *DefSU = DefList[i];
if (DefSU == &ExitSU)
continue;
if (DefSU != SU &&
(Kind != SDep::Output || !MO.isDead() ||
!DefSU->getInstr()->registerDefIsDead(*Alias))) {
if (Kind == SDep::Anti)
DefSU->addPred(SDep(SU, Kind, 0, /*Reg=*/*Alias));
else {
unsigned AOLat = TII->getOutputLatency(InstrItins, MI, j,
DefSU->getInstr());
DefSU->addPred(SDep(SU, Kind, AOLat, /*Reg=*/*Alias));
}
}
}
}
// Retrieve the UseList to add data dependencies and update uses.
std::vector<SUnit *> &UseList = Uses[Reg];
if (MO.isDef()) {
// Update DefList. Defs are pushed in the order they are visited and
// never reordered.
std::vector<SUnit *> &DefList = Defs[Reg];
// Add any data dependencies.
unsigned DataLatency = SU->Latency;
for (unsigned i = 0, e = UseList.size(); i != e; ++i) {
SUnit *UseSU = UseList[i];
if (UseSU == SU)
continue;
unsigned LDataLatency = DataLatency;
// Optionally add in a special extra latency for nodes that
// feed addresses.
// TODO: Do this for register aliases too.
// TODO: Perhaps we should get rid of
// SpecialAddressLatency and just move this into
// adjustSchedDependency for the targets that care about it.
if (SpecialAddressLatency != 0 && !UnitLatencies &&
UseSU != &ExitSU) {
MachineInstr *UseMI = UseSU->getInstr();
const MCInstrDesc &UseMCID = UseMI->getDesc();
int RegUseIndex = UseMI->findRegisterUseOperandIdx(Reg);
assert(RegUseIndex >= 0 && "UseMI doesn's use register!");
if (RegUseIndex >= 0 &&
(UseMI->mayLoad() || UseMI->mayStore()) &&
(unsigned)RegUseIndex < UseMCID.getNumOperands() &&
UseMCID.OpInfo[RegUseIndex].isLookupPtrRegClass())
LDataLatency += SpecialAddressLatency;
}
// Adjust the dependence latency using operand def/use
// information (if any), and then allow the target to
// perform its own adjustments.
const SDep& dep = SDep(SU, SDep::Data, LDataLatency, Reg);
if (!UnitLatencies) {
ComputeOperandLatency(SU, UseSU, const_cast<SDep &>(dep));
ST.adjustSchedDependency(SU, UseSU, const_cast<SDep &>(dep));
}
UseSU->addPred(dep);
}
for (const unsigned *Alias = TRI->getAliasSet(Reg); *Alias; ++Alias) {
std::vector<SUnit *> &UseList = Uses[*Alias];
for (unsigned i = 0, e = UseList.size(); i != e; ++i) {
SUnit *UseSU = UseList[i];
if (UseSU == SU)
continue;
const SDep& dep = SDep(SU, SDep::Data, DataLatency, *Alias);
if (!UnitLatencies) {
ComputeOperandLatency(SU, UseSU, const_cast<SDep &>(dep));
ST.adjustSchedDependency(SU, UseSU, const_cast<SDep &>(dep));
}
UseSU->addPred(dep);
}
}
// If a def is going to wrap back around to the top of the loop,
// backschedule it.
if (!UnitLatencies && DefList.empty()) {
LoopDependencies::LoopDeps::iterator I = LoopRegs.Deps.find(Reg);
if (I != LoopRegs.Deps.end()) {
const MachineOperand *UseMO = I->second.first;
unsigned Count = I->second.second;
const MachineInstr *UseMI = UseMO->getParent();
unsigned UseMOIdx = UseMO - &UseMI->getOperand(0);
const MCInstrDesc &UseMCID = UseMI->getDesc();
// TODO: If we knew the total depth of the region here, we could
// handle the case where the whole loop is inside the region but
// is large enough that the isScheduleHigh trick isn't needed.
if (UseMOIdx < UseMCID.getNumOperands()) {
// Currently, we only support scheduling regions consisting of
// single basic blocks. Check to see if the instruction is in
// the same region by checking to see if it has the same parent.
if (UseMI->getParent() != MI->getParent()) {
unsigned Latency = SU->Latency;
if (UseMCID.OpInfo[UseMOIdx].isLookupPtrRegClass())
Latency += SpecialAddressLatency;
// This is a wild guess as to the portion of the latency which
// will be overlapped by work done outside the current
// scheduling region.
Latency -= std::min(Latency, Count);
// Add the artificial edge.
ExitSU.addPred(SDep(SU, SDep::Order, Latency,
/*Reg=*/0, /*isNormalMemory=*/false,
/*isMustAlias=*/false,
/*isArtificial=*/true));
} else if (SpecialAddressLatency > 0 &&
UseMCID.OpInfo[UseMOIdx].isLookupPtrRegClass()) {
// The entire loop body is within the current scheduling region
// and the latency of this operation is assumed to be greater
// than the latency of the loop.
// TODO: Recursively mark data-edge predecessors as
// isScheduleHigh too.
SU->isScheduleHigh = true;
}
}
LoopRegs.Deps.erase(I);
}
}
UseList.clear();
if (!MO.isDead())
DefList.clear();
// Calls will not be reordered because of chain dependencies (see
// below). Since call operands are dead, calls may continue to be added
// to the DefList making dependence checking quadratic in the size of
// the block. Instead, we leave only one call at the back of the
// DefList.
if (SU->isCall) {
while (!DefList.empty() && DefList.back()->isCall)
DefList.pop_back();
}
DefList.push_back(SU);
} else {
UseList.push_back(SU);
if (TRI->isPhysicalRegister(Reg))
addPhysRegDeps(SU, j);
else {
assert(!IsPostRA && "Virtual register encountered!");
addVirtRegDeps(SU, j);
}
}

View File

@ -107,6 +107,9 @@ namespace llvm {
/// isPostRA flag indicates vregs cannot be present.
bool IsPostRA;
/// UnitLatencies flag forces single-cycle data dependencies.
bool UnitLatencies;
/// Defs, Uses - Remember where defs and uses of each register are as we
/// iterate upward through the instructions. This is allocated here instead
/// of inside BuildSchedGraph to avoid the need for it to be initialized and
@ -205,6 +208,10 @@ namespace llvm {
virtual void dumpNode(const SUnit *SU) const;
virtual std::string getGraphNodeLabel(const SUnit *SU) const;
protected:
void addPhysRegDeps(SUnit *SU, unsigned OperIdx);
void addVirtRegDeps(SUnit *SU, unsigned OperIdx);
};
}