1
0
mirror of https://github.com/RPCS3/llvm-mirror.git synced 2024-11-23 19:23:23 +01:00

Fix a bug when unswitching on partial LIV for SwitchInst

Summary: Fix a bug when unswitching on partial LIV for SwitchInst.

Reviewers: hfinkel, efriedma, sanjoy

Reviewed By: sanjoy

Subscribers: david2050, mzolotukhin, llvm-commits

Differential Revision: https://reviews.llvm.org/D29107

llvm-svn: 296363
This commit is contained in:
Xin Tong 2017-02-27 18:00:13 +00:00
parent f5043842df
commit dec22204f0
2 changed files with 339 additions and 32 deletions

View File

@ -374,9 +374,27 @@ Pass *llvm::createLoopUnswitchPass(bool Os) {
return new LoopUnswitch(Os);
}
/// Operator chain lattice.
enum OperatorChain {
OC_OpChainNone, ///< There is no operator.
OC_OpChainOr, ///< There are only ORs.
OC_OpChainAnd, ///< There are only ANDs.
OC_OpChainMixed ///< There are ANDs and ORs.
};
/// Cond is a condition that occurs in L. If it is invariant in the loop, or has
/// an invariant piece, return the invariant. Otherwise, return null.
//
/// NOTE: FindLIVLoopCondition will not return a partial LIV by walking up a
/// mixed operator chain, as we can not reliably find a value which will simplify
/// the operator chain. If the chain is AND-only or OR-only, we can use 0 or ~0
/// to simplify the chain.
///
/// NOTE: In case a partial LIV and a mixed operator chain, we may be able to
/// simplify the condition itself to a loop variant condition, but at the
/// cost of creating an entirely new loop.
static Value *FindLIVLoopCondition(Value *Cond, Loop *L, bool &Changed,
OperatorChain &ParentChain,
DenseMap<Value *, Value *> &Cache) {
auto CacheIt = Cache.find(Cond);
if (CacheIt != Cache.end())
@ -400,31 +418,75 @@ static Value *FindLIVLoopCondition(Value *Cond, Loop *L, bool &Changed,
return Cond;
}
// Walk up the operator chain to find partial invariant conditions.
if (BinaryOperator *BO = dyn_cast<BinaryOperator>(Cond))
if (BO->getOpcode() == Instruction::And ||
BO->getOpcode() == Instruction::Or) {
// Given the previous operator, compute the current operator chain status.
OperatorChain NewChain;
switch (ParentChain) {
case OC_OpChainNone:
NewChain = BO->getOpcode() == Instruction::And ? OC_OpChainAnd :
OC_OpChainOr;
break;
case OC_OpChainOr:
NewChain = BO->getOpcode() == Instruction::Or ? OC_OpChainOr :
OC_OpChainMixed;
break;
case OC_OpChainAnd:
NewChain = BO->getOpcode() == Instruction::And ? OC_OpChainAnd :
OC_OpChainMixed;
break;
case OC_OpChainMixed:
NewChain = OC_OpChainMixed;
break;
}
// If we reach a Mixed state, we do not want to keep walking up as we can not
// reliably find a value that will simplify the chain. With this check, we
// will return null on the first sight of mixed chain and the caller will
// either backtrack to find partial LIV in other operand or return null.
if (NewChain != OC_OpChainMixed) {
// Update the current operator chain type before we search up the chain.
ParentChain = NewChain;
// If either the left or right side is invariant, we can unswitch on this,
// which will cause the branch to go away in one loop and the condition to
// simplify in the other one.
if (Value *LHS =
FindLIVLoopCondition(BO->getOperand(0), L, Changed, Cache)) {
if (Value *LHS = FindLIVLoopCondition(BO->getOperand(0), L, Changed,
ParentChain, Cache)) {
Cache[Cond] = LHS;
return LHS;
}
if (Value *RHS =
FindLIVLoopCondition(BO->getOperand(1), L, Changed, Cache)) {
// We did not manage to find a partial LIV in operand(0). Backtrack and try
// operand(1).
ParentChain = NewChain;
if (Value *RHS = FindLIVLoopCondition(BO->getOperand(1), L, Changed,
ParentChain, Cache)) {
Cache[Cond] = RHS;
return RHS;
}
}
}
Cache[Cond] = nullptr;
return nullptr;
}
static Value *FindLIVLoopCondition(Value *Cond, Loop *L, bool &Changed) {
/// Cond is a condition that occurs in L. If it is invariant in the loop, or has
/// an invariant piece, return the invariant along with the operator chain type.
/// Otherwise, return null.
static std::pair<Value *, OperatorChain> FindLIVLoopCondition(Value *Cond,
Loop *L,
bool &Changed) {
DenseMap<Value *, Value *> Cache;
return FindLIVLoopCondition(Cond, L, Changed, Cache);
OperatorChain OpChain = OC_OpChainNone;
Value *FCond = FindLIVLoopCondition(Cond, L, Changed, OpChain, Cache);
// In case we do find a LIV, it can not be obtained by walking up a mixed
// operator chain.
assert((!FCond || OpChain != OC_OpChainMixed) &&
"Do not expect a partial LIV with mixed operator chain");
return {FCond, OpChain};
}
bool LoopUnswitch::runOnLoop(Loop *L, LPPassManager &LPM_Ref) {
@ -556,7 +618,7 @@ bool LoopUnswitch::processCurrentLoop() {
for (IntrinsicInst *Guard : Guards) {
Value *LoopCond =
FindLIVLoopCondition(Guard->getOperand(0), currentLoop, Changed);
FindLIVLoopCondition(Guard->getOperand(0), currentLoop, Changed).first;
if (LoopCond &&
UnswitchIfProfitable(LoopCond, ConstantInt::getTrue(Context))) {
// NB! Unswitching (if successful) could have erased some of the
@ -597,7 +659,7 @@ bool LoopUnswitch::processCurrentLoop() {
// See if this, or some part of it, is loop invariant. If so, we can
// unswitch on it if we desire.
Value *LoopCond = FindLIVLoopCondition(BI->getCondition(),
currentLoop, Changed);
currentLoop, Changed).first;
if (LoopCond &&
UnswitchIfProfitable(LoopCond, ConstantInt::getTrue(Context), TI)) {
++NumBranches;
@ -605,15 +667,39 @@ bool LoopUnswitch::processCurrentLoop() {
}
}
} else if (SwitchInst *SI = dyn_cast<SwitchInst>(TI)) {
Value *LoopCond = FindLIVLoopCondition(SI->getCondition(),
currentLoop, Changed);
Value *SC = SI->getCondition();
Value *LoopCond;
OperatorChain OpChain;
std::tie(LoopCond, OpChain) =
FindLIVLoopCondition(SC, currentLoop, Changed);
unsigned NumCases = SI->getNumCases();
if (LoopCond && NumCases) {
// Find a value to unswitch on:
// FIXME: this should chose the most expensive case!
// FIXME: scan for a case with a non-critical edge?
Constant *UnswitchVal = nullptr;
// Find a case value such that at least one case value is unswitched
// out.
if (OpChain == OC_OpChainAnd) {
// If the chain only has ANDs and the switch has a case value of 0.
// Dropping in a 0 to the chain will unswitch out the 0-casevalue.
auto *AllZero = cast<ConstantInt>(Constant::getNullValue(SC->getType()));
if (BranchesInfo.isUnswitched(SI, AllZero))
continue;
// We are unswitching 0 out.
UnswitchVal = AllZero;
} else if (OpChain == OC_OpChainOr) {
// If the chain only has ORs and the switch has a case value of ~0.
// Dropping in a ~0 to the chain will unswitch out the ~0-casevalue.
auto *AllOne = cast<ConstantInt>(Constant::getAllOnesValue(SC->getType()));
if (BranchesInfo.isUnswitched(SI, AllOne))
continue;
// We are unswitching ~0 out.
UnswitchVal = AllOne;
} else {
assert(OpChain == OC_OpChainNone &&
"Expect to unswitch on trivial chain");
// Do not process same value again and again.
// At this point we have some cases already unswitched and
// some not yet unswitched. Let's find the first not yet unswitched one.
@ -625,12 +711,18 @@ bool LoopUnswitch::processCurrentLoop() {
break;
}
}
}
if (!UnswitchVal)
continue;
if (UnswitchIfProfitable(LoopCond, UnswitchVal)) {
++NumSwitches;
// In case of a full LIV, UnswitchVal is the value we unswitched out.
// In case of a partial LIV, we only unswitch when its an AND-chain
// or OR-chain. In both cases switch input value simplifies to
// UnswitchVal.
BranchesInfo.setUnswitched(SI, UnswitchVal);
return true;
}
}
@ -641,7 +733,7 @@ bool LoopUnswitch::processCurrentLoop() {
BBI != E; ++BBI)
if (SelectInst *SI = dyn_cast<SelectInst>(BBI)) {
Value *LoopCond = FindLIVLoopCondition(SI->getCondition(),
currentLoop, Changed);
currentLoop, Changed).first;
if (LoopCond && UnswitchIfProfitable(LoopCond,
ConstantInt::getTrue(Context))) {
++NumSelects;
@ -900,7 +992,7 @@ bool LoopUnswitch::TryTrivialLoopUnswitch(bool &Changed) {
return false;
Value *LoopCond = FindLIVLoopCondition(BI->getCondition(),
currentLoop, Changed);
currentLoop, Changed).first;
// Unswitch only if the trivial condition itself is an LIV (not
// partial LIV which could occur in and/or)
@ -931,7 +1023,7 @@ bool LoopUnswitch::TryTrivialLoopUnswitch(bool &Changed) {
} else if (SwitchInst *SI = dyn_cast<SwitchInst>(CurrentTerm)) {
// If this isn't switching on an invariant condition, we can't unswitch it.
Value *LoopCond = FindLIVLoopCondition(SI->getCondition(),
currentLoop, Changed);
currentLoop, Changed).first;
// Unswitch only if the trivial condition itself is an LIV (not
// partial LIV which could occur in and/or)
@ -969,6 +1061,9 @@ bool LoopUnswitch::TryTrivialLoopUnswitch(bool &Changed) {
UnswitchTrivialCondition(currentLoop, LoopCond, CondVal, LoopExitBB,
nullptr);
// We are only unswitching full LIV.
BranchesInfo.setUnswitched(SI, CondVal);
++NumSwitches;
return true;
}
@ -1250,6 +1345,9 @@ void LoopUnswitch::RewriteLoopBodyWithConditionConstant(Loop *L, Value *LIC,
SwitchInst *SI = dyn_cast<SwitchInst>(UI);
if (!SI || !isa<ConstantInt>(Val)) continue;
// NOTE: if a case value for the switch is unswitched out, we record it
// after the unswitch finishes. We can not record it here as the switch
// is not a direct user of the partial LIV.
SwitchInst::CaseIt DeadCase = SI->findCaseValue(cast<ConstantInt>(Val));
// Default case is live for multiple values.
if (DeadCase == SI->case_default()) continue;
@ -1262,8 +1360,6 @@ void LoopUnswitch::RewriteLoopBodyWithConditionConstant(Loop *L, Value *LIC,
BasicBlock *SISucc = DeadCase.getCaseSuccessor();
BasicBlock *Latch = L->getLoopLatch();
BranchesInfo.setUnswitched(SI, Val);
if (!SI->findCaseDest(SISucc)) continue; // Edge is critical.
// If the DeadCase successor dominates the loop latch, then the
// transformation isn't safe since it will delete the sole predecessor edge

View File

@ -101,6 +101,217 @@ loop_exit:
; CHECK: }
}
; Make sure we unswitch %a == 0 out of the loop.
;
; CHECK: define void @and_i2_as_switch_input(i2
; CHECK: entry:
; This is an indication that the loop has been unswitched.
; CHECK: icmp eq i2 %a, 0
; CHECK: br
; There should be no more unswitching after the 1st unswitch.
; CHECK-NOT: icmp eq
; CHECK: ret
define void @and_i2_as_switch_input(i2 %a) {
entry:
br label %for.body
for.body:
%i = phi i2 [ 0, %entry ], [ %inc, %for.inc ]
%and = and i2 %a, %i
%and1 = and i2 %and, %i
switch i2 %and1, label %sw.default [
i2 0, label %sw.bb
i2 1, label %sw.bb1
]
sw.bb:
br label %sw.epilog
sw.bb1:
br label %sw.epilog
sw.default:
br label %sw.epilog
sw.epilog:
br label %for.inc
for.inc:
%inc = add nsw i2 %i, 1
%cmp = icmp slt i2 %inc, 3
br i1 %cmp, label %for.body, label %for.end
for.end:
ret void
}
; Make sure we unswitch %a == !0 out of the loop.
;
; CHECK: define void @or_i2_as_switch_input(i2
; CHECK: entry:
; This is an indication that the loop has been unswitched.
; CHECK: icmp eq i2 %a, -1
; CHECK: br
; There should be no more unswitching after the 1st unswitch.
; CHECK-NOT: icmp eq
; CHECK: ret
define void @or_i2_as_switch_input(i2 %a) {
entry:
br label %for.body
for.body:
%i = phi i2 [ 0, %entry ], [ %inc, %for.inc ]
%or = or i2 %a, %i
%or1 = or i2 %or, %i
switch i2 %or1, label %sw.default [
i2 2, label %sw.bb
i2 3, label %sw.bb1
]
sw.bb:
br label %sw.epilog
sw.bb1:
br label %sw.epilog
sw.default:
br label %sw.epilog
sw.epilog:
br label %for.inc
for.inc:
%inc = add nsw i2 %i, 1
%cmp = icmp slt i2 %inc, 3
br i1 %cmp, label %for.body, label %for.end
for.end:
ret void
}
; Make sure we unswitch %a == !0 out of the loop. Even we do not
; have it as a case value. Unswitching it out allows us to simplify
; the or operator chain.
;
; CHECK: define void @or_i2_as_switch_input_unswitch_default(i2
; CHECK: entry:
; This is an indication that the loop has been unswitched.
; CHECK: icmp eq i2 %a, -1
; CHECK: br
; There should be no more unswitching after the 1st unswitch.
; CHECK-NOT: icmp eq
; CHECK: ret
define void @or_i2_as_switch_input_unswitch_default(i2 %a) {
entry:
br label %for.body
for.body:
%i = phi i2 [ 0, %entry ], [ %inc, %for.inc ]
%or = or i2 %a, %i
%or1 = or i2 %or, %i
switch i2 %or1, label %sw.default [
i2 1, label %sw.bb
i2 2, label %sw.bb1
]
sw.bb:
br label %sw.epilog
sw.bb1:
br label %sw.epilog
sw.default:
br label %sw.epilog
sw.epilog:
br label %for.inc
for.inc:
%inc = add nsw i2 %i, 1
%cmp = icmp slt i2 %inc, 3
br i1 %cmp, label %for.body, label %for.end
for.end:
ret void
}
; Make sure we don't unswitch, as we can not find an input value %a
; that will effectively unswitch 0 or 3 out of the loop.
;
; CHECK: define void @and_or_i2_as_switch_input(i2
; CHECK: entry:
; This is an indication that the loop has NOT been unswitched.
; CHECK-NOT: icmp
; CHECK: br
define void @and_or_i2_as_switch_input(i2 %a) {
entry:
br label %for.body
for.body:
%i = phi i2 [ 0, %entry ], [ %inc, %for.inc ]
%and = and i2 %a, %i
%or = or i2 %and, %i
switch i2 %or, label %sw.default [
i2 0, label %sw.bb
i2 3, label %sw.bb1
]
sw.bb:
br label %sw.epilog
sw.bb1:
br label %sw.epilog
sw.default:
br label %sw.epilog
sw.epilog:
br label %for.inc
for.inc:
%inc = add nsw i2 %i, 1
%cmp = icmp slt i2 %inc, 3
br i1 %cmp, label %for.body, label %for.end
for.end:
ret void
}
; Make sure we don't unswitch, as we can not find an input value %a
; that will effectively unswitch true/false out of the loop.
;
; CHECK: define void @and_or_i1_as_branch_input(i1
; CHECK: entry:
; This is an indication that the loop has NOT been unswitched.
; CHECK-NOT: icmp
; CHECK: br
define void @and_or_i1_as_branch_input(i1 %a) {
entry:
br label %for.body
for.body:
%i = phi i1 [ 0, %entry ], [ %inc, %for.inc ]
%and = and i1 %a, %i
%or = or i1 %and, %i
br i1 %or, label %sw.bb, label %sw.bb1
sw.bb:
br label %sw.epilog
sw.bb1:
br label %sw.epilog
sw.epilog:
br label %for.inc
for.inc:
%inc = add nsw i1 %i, 1
%cmp = icmp slt i1 %inc, 1
br i1 %cmp, label %for.body, label %for.end
for.end:
ret void
}
declare void @incf() noreturn
declare void @decf() noreturn