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reject patterns that mention a name in the destination pattern

but not in the input.  Previously, this would trigger an abort
late in the isel logic.

llvm-svn: 96898
This commit is contained in:
Chris Lattner 2010-02-23 06:35:45 +00:00
parent 1a749c367d
commit df30185383

View File

@ -2078,20 +2078,46 @@ void CodeGenDAGPatterns::ParseInstructions() {
}
Record *Instr = II->first;
TreePatternNode *DstPattern = TheInst.getResultPattern();
AddPatternToMatch(I,
PatternToMatch(Instr->getValueAsListInit("Predicates"),
SrcPattern, DstPattern,
SrcPattern,
TheInst.getResultPattern(),
TheInst.getImpResults(),
Instr->getValueAsInt("AddedComplexity")));
}
}
static void FindNames(const TreePatternNode *P,
std::map<std::string, const TreePatternNode*> &Names) {
if (!P->getName().empty())
Names[P->getName()] = P;
if (!P->isLeaf()) {
for (unsigned i = 0, e = P->getNumChildren(); i != e; ++i)
FindNames(P->getChild(i), Names);
}
}
void CodeGenDAGPatterns::AddPatternToMatch(const TreePattern *Pattern,
const PatternToMatch &PTM) {
// Do some sanity checking on the pattern we're about to match.
std::string Reason;
if (!PTM.getSrcPattern()->canPatternMatch(Reason, *this))
Pattern->error("Instruction can never match: " + Reason);
Pattern->error("Pattern can never match: " + Reason);
// Find all of the named values in the input and output, ensure they have the
// same type.
std::map<std::string, const TreePatternNode*> SrcNames, DstNames;
FindNames(PTM.getSrcPattern(), SrcNames);
FindNames(PTM.getDstPattern(), DstNames);
// Scan all of the named values in the destination pattern, rejecting them if
// they don't exist in the input pattern.
for (std::map<std::string, const TreePatternNode*>::iterator
I = DstNames.begin(), E = DstNames.end(); I != E; ++I)
if (SrcNames[I->first] == 0)
Pattern->error("Pattern has input without matching name in output: $" +
I->first);
PatternsToMatch.push_back(PTM);
}