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[NFC][regalloc] Make VirtRegAuxInfo part of allocator state
All the state of VRAI is allocator-wide, so we can avoid creating it every time we need it. In addition, the normalization function is allocator-specific. In a next change, we can simplify that design in favor of just having it as a virtual member. Differential Revision: https://reviews.llvm.org/D88499
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@ -91,17 +91,11 @@ class VirtRegMap;
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/// \return The spill weight. Returns negative weight for unspillable li.
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float weightCalcHelper(LiveInterval &li, SlotIndex *start = nullptr,
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SlotIndex *end = nullptr);
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/// Compute spill weights and allocation hints for all virtual register
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/// live intervals.
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void calculateSpillWeightsAndHints();
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};
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/// Compute spill weights and allocation hints for all virtual register
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/// live intervals.
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void calculateSpillWeightsAndHints(LiveIntervals &LIS, MachineFunction &MF,
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VirtRegMap *VRM,
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const MachineLoopInfo &MLI,
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const MachineBlockFrequencyInfo &MBFI,
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VirtRegAuxInfo::NormalizingFn norm =
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normalizeSpillWeight);
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} // end namespace llvm
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#endif // LLVM_CODEGEN_CALCSPILLWEIGHTS_H
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@ -28,22 +28,16 @@ using namespace llvm;
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#define DEBUG_TYPE "calcspillweights"
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void llvm::calculateSpillWeightsAndHints(LiveIntervals &LIS,
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MachineFunction &MF,
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VirtRegMap *VRM,
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const MachineLoopInfo &MLI,
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const MachineBlockFrequencyInfo &MBFI,
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VirtRegAuxInfo::NormalizingFn norm) {
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void VirtRegAuxInfo::calculateSpillWeightsAndHints() {
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LLVM_DEBUG(dbgs() << "********** Compute Spill Weights **********\n"
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<< "********** Function: " << MF.getName() << '\n');
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MachineRegisterInfo &MRI = MF.getRegInfo();
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VirtRegAuxInfo VRAI(MF, LIS, VRM, MLI, MBFI, norm);
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for (unsigned i = 0, e = MRI.getNumVirtRegs(); i != e; ++i) {
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unsigned Reg = Register::index2VirtReg(i);
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for (unsigned I = 0, E = MRI.getNumVirtRegs(); I != E; ++I) {
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unsigned Reg = Register::index2VirtReg(I);
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if (MRI.reg_nodbg_empty(Reg))
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continue;
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VRAI.calculateSpillWeightAndHint(LIS.getInterval(Reg));
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calculateSpillWeightAndHint(LIS.getInterval(Reg));
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}
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}
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@ -311,10 +311,9 @@ bool RABasic::runOnMachineFunction(MachineFunction &mf) {
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RegAllocBase::init(getAnalysis<VirtRegMap>(),
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getAnalysis<LiveIntervals>(),
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getAnalysis<LiveRegMatrix>());
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calculateSpillWeightsAndHints(*LIS, *MF, VRM,
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getAnalysis<MachineLoopInfo>(),
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getAnalysis<MachineBlockFrequencyInfo>());
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VirtRegAuxInfo VRAI(*MF, *LIS, VRM, getAnalysis<MachineLoopInfo>(),
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getAnalysis<MachineBlockFrequencyInfo>());
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VRAI.calculateSpillWeightsAndHints();
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SpillerInstance.reset(createInlineSpiller(*this, *MF, *VRM));
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@ -172,6 +172,7 @@ class RAGreedy : public MachineFunctionPass,
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std::unique_ptr<Spiller> SpillerInstance;
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PQueue Queue;
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unsigned NextCascade;
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std::unique_ptr<VirtRegAuxInfo> VRAI;
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// Live ranges pass through a number of stages as we try to allocate them.
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// Some of the stages may also create new live ranges:
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@ -1507,10 +1508,9 @@ bool RAGreedy::splitCanCauseEvictionChain(unsigned Evictee,
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// Now, check to see if the local interval we will create is going to be
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// expensive enough to evict somebody If so, this may cause a bad eviction
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// chain.
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VirtRegAuxInfo VRAI(*MF, *LIS, VRM, getAnalysis<MachineLoopInfo>(), *MBFI);
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float splitArtifactWeight =
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VRAI.futureWeight(LIS->getInterval(Evictee),
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Cand.Intf.first().getPrevIndex(), Cand.Intf.last());
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VRAI->futureWeight(LIS->getInterval(Evictee),
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Cand.Intf.first().getPrevIndex(), Cand.Intf.last());
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if (splitArtifactWeight >= 0 && splitArtifactWeight < MaxWeight)
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return false;
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@ -1550,10 +1550,9 @@ bool RAGreedy::splitCanCauseLocalSpill(unsigned VirtRegToSplit,
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// Have we found an interval that can be evicted?
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if (FutureEvictedPhysReg) {
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VirtRegAuxInfo VRAI(*MF, *LIS, VRM, getAnalysis<MachineLoopInfo>(), *MBFI);
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float splitArtifactWeight =
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VRAI.futureWeight(LIS->getInterval(VirtRegToSplit),
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Cand.Intf.first().getPrevIndex(), Cand.Intf.last());
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VRAI->futureWeight(LIS->getInterval(VirtRegToSplit),
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Cand.Intf.first().getPrevIndex(), Cand.Intf.last());
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// Will the weight of the local interval be higher than the cheapest evictee
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// weight? If so it will evict it and will not cause a spill.
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if (splitArtifactWeight >= 0 && splitArtifactWeight > CheapestEvictWeight)
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@ -3228,7 +3227,9 @@ bool RAGreedy::runOnMachineFunction(MachineFunction &mf) {
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initializeCSRCost();
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calculateSpillWeightsAndHints(*LIS, mf, VRM, *Loops, *MBFI);
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VRAI = std::make_unique<VirtRegAuxInfo>(*MF, *LIS, VRM, *Loops, *MBFI);
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VRAI->calculateSpillWeightsAndHints();
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LLVM_DEBUG(LIS->dump());
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@ -792,8 +792,9 @@ bool RegAllocPBQP::runOnMachineFunction(MachineFunction &MF) {
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VirtRegMap &VRM = getAnalysis<VirtRegMap>();
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calculateSpillWeightsAndHints(LIS, MF, &VRM, getAnalysis<MachineLoopInfo>(),
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MBFI, normalizePBQPSpillWeight);
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VirtRegAuxInfo VRAI(MF, LIS, &VRM, getAnalysis<MachineLoopInfo>(), MBFI,
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normalizePBQPSpillWeight);
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VRAI.calculateSpillWeightsAndHints();
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std::unique_ptr<Spiller> VRegSpiller(createInlineSpiller(*this, MF, VRM));
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