diff --git a/lib/Transforms/Instrumentation/AddressSanitizer.cpp b/lib/Transforms/Instrumentation/AddressSanitizer.cpp index 5442a099b4a..f08672a5857 100644 --- a/lib/Transforms/Instrumentation/AddressSanitizer.cpp +++ b/lib/Transforms/Instrumentation/AddressSanitizer.cpp @@ -69,7 +69,6 @@ static const uint64_t kDefaultShadowOffset32 = 1ULL << 29; static const uint64_t kDefaultShadowOffset64 = 1ULL << 44; static const uint64_t kDynamicShadowSentinel = ~(uint64_t)0; static const uint64_t kIOSShadowOffset32 = 1ULL << 30; -static const uint64_t kIOSShadowOffset64 = 0x120200000; static const uint64_t kIOSSimShadowOffset32 = 1ULL << 30; static const uint64_t kIOSSimShadowOffset64 = kDefaultShadowOffset64; static const uint64_t kSmallX86_64ShadowOffset = 0x7FFF8000; // < 2G. @@ -434,7 +433,9 @@ static ShadowMapping getShadowMapping(Triple &TargetTriple, int LongSize, Mapping.Offset = kMIPS64_ShadowOffset64; else if (IsIOS) // If we're targeting iOS and x86, the binary is built for iOS simulator. - Mapping.Offset = IsX86_64 ? kIOSSimShadowOffset64 : kIOSShadowOffset64; + // We are using dynamic shadow offset on the 64-bit devices. + Mapping.Offset = + IsX86_64 ? kIOSSimShadowOffset64 : kDynamicShadowSentinel; else if (IsAArch64) Mapping.Offset = kAArch64_ShadowOffset64; else