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fold nested and's early to avoid inefficiencies in MaskedValueIsZero. This
fixes a very slow compile in PR639. llvm-svn: 24011
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@ -1725,6 +1725,15 @@ Instruction *InstCombiner::visitAnd(BinaryOperator &I) {
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// and X, -1 == X
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if (AndRHS->isAllOnesValue())
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return ReplaceInstUsesWith(I, Op0);
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// and (and X, c1), c2 -> and (x, c1&c2). Handle this case here, before
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// calling MaskedValueIsZero, to avoid inefficient cases where we traipse
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// through many levels of ands.
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{
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Value *X; ConstantInt *C1;
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if (match(Op0, m_And(m_Value(X), m_ConstantInt(C1))))
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return BinaryOperator::createAnd(X, ConstantExpr::getAnd(C1, AndRHS));
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}
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if (MaskedValueIsZero(Op0, AndRHS)) // LHS & RHS == 0
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return ReplaceInstUsesWith(I, Constant::getNullValue(I.getType()));
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