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mirror of https://github.com/RPCS3/llvm-mirror.git synced 2024-11-23 11:13:28 +01:00

[objc-arc] Create two subclasses of PtrState in preparation for moving per ptr state change behavior onto a PtrState class.

This will enable the main ObjCARCOpts dataflow to work with higher
level concepts such as "can this ptr state be modified by this ref
count" and not need to understand the nitty gritty details of how that
is determined. This makes the dataflow cleaner.

llvm-svn: 231437
This commit is contained in:
Michael Gottesman 2015-03-06 00:34:36 +00:00
parent 9eb7d50d22
commit e8f633ef7e
2 changed files with 60 additions and 43 deletions

View File

@ -185,20 +185,18 @@ namespace {
/// The number of unique control paths to exits from this block.
unsigned BottomUpPathCount;
/// A type for PerPtrTopDown and PerPtrBottomUp.
typedef BlotMapVector<const Value *, PtrState> MapTy;
/// The top-down traversal uses this to record information known about a
/// pointer at the bottom of each block.
MapTy PerPtrTopDown;
BlotMapVector<const Value *, TopDownPtrState> PerPtrTopDown;
/// The bottom-up traversal uses this to record information known about a
/// pointer at the top of each block.
MapTy PerPtrBottomUp;
BlotMapVector<const Value *, BottomUpPtrState> PerPtrBottomUp;
/// Effective predecessors of the current block ignoring ignorable edges and
/// ignored backedges.
SmallVector<BasicBlock *, 2> Preds;
/// Effective successors of the current block ignoring ignorable edges and
/// ignored backedges.
SmallVector<BasicBlock *, 2> Succs;
@ -208,24 +206,30 @@ namespace {
BBState() : TopDownPathCount(0), BottomUpPathCount(0) { }
typedef MapTy::iterator ptr_iterator;
typedef MapTy::const_iterator ptr_const_iterator;
typedef decltype(PerPtrTopDown)::iterator top_down_ptr_iterator;
typedef decltype(PerPtrTopDown)::const_iterator const_top_down_ptr_iterator;
ptr_iterator top_down_ptr_begin() { return PerPtrTopDown.begin(); }
ptr_iterator top_down_ptr_end() { return PerPtrTopDown.end(); }
ptr_const_iterator top_down_ptr_begin() const {
top_down_ptr_iterator top_down_ptr_begin() { return PerPtrTopDown.begin(); }
top_down_ptr_iterator top_down_ptr_end() { return PerPtrTopDown.end(); }
const_top_down_ptr_iterator top_down_ptr_begin() const {
return PerPtrTopDown.begin();
}
ptr_const_iterator top_down_ptr_end() const {
const_top_down_ptr_iterator top_down_ptr_end() const {
return PerPtrTopDown.end();
}
ptr_iterator bottom_up_ptr_begin() { return PerPtrBottomUp.begin(); }
ptr_iterator bottom_up_ptr_end() { return PerPtrBottomUp.end(); }
ptr_const_iterator bottom_up_ptr_begin() const {
typedef decltype(PerPtrBottomUp)::iterator bottom_up_ptr_iterator;
typedef decltype(
PerPtrBottomUp)::const_iterator const_bottom_up_ptr_iterator;
bottom_up_ptr_iterator bottom_up_ptr_begin() {
return PerPtrBottomUp.begin();
}
ptr_const_iterator bottom_up_ptr_end() const {
bottom_up_ptr_iterator bottom_up_ptr_end() { return PerPtrBottomUp.end(); }
const_bottom_up_ptr_iterator bottom_up_ptr_begin() const {
return PerPtrBottomUp.begin();
}
const_bottom_up_ptr_iterator bottom_up_ptr_end() const {
return PerPtrBottomUp.end();
}
@ -240,20 +244,20 @@ namespace {
/// Attempt to find the PtrState object describing the top down state for
/// pointer Arg. Return a new initialized PtrState describing the top down
/// state for Arg if we do not find one.
PtrState &getPtrTopDownState(const Value *Arg) {
TopDownPtrState &getPtrTopDownState(const Value *Arg) {
return PerPtrTopDown[Arg];
}
/// Attempt to find the PtrState object describing the bottom up state for
/// pointer Arg. Return a new initialized PtrState describing the bottom up
/// state for Arg if we do not find one.
PtrState &getPtrBottomUpState(const Value *Arg) {
BottomUpPtrState &getPtrBottomUpState(const Value *Arg) {
return PerPtrBottomUp[Arg];
}
/// Attempt to find the PtrState object describing the bottom up state for
/// pointer Arg.
ptr_iterator findPtrBottomUpState(const Value *Arg) {
bottom_up_ptr_iterator findPtrBottomUpState(const Value *Arg) {
return PerPtrBottomUp.find(Arg);
}
@ -345,8 +349,8 @@ void BBState::MergePred(const BBState &Other) {
// entry.
for (auto MI = Other.top_down_ptr_begin(), ME = Other.top_down_ptr_end();
MI != ME; ++MI) {
std::pair<ptr_iterator, bool> Pair = PerPtrTopDown.insert(*MI);
Pair.first->second.Merge(Pair.second ? PtrState() : MI->second,
auto Pair = PerPtrTopDown.insert(*MI);
Pair.first->second.Merge(Pair.second ? TopDownPtrState() : MI->second,
/*TopDown=*/true);
}
@ -354,7 +358,7 @@ void BBState::MergePred(const BBState &Other) {
// same key, force it to merge with an empty entry.
for (auto MI = top_down_ptr_begin(), ME = top_down_ptr_end(); MI != ME; ++MI)
if (Other.PerPtrTopDown.find(MI->first) == Other.PerPtrTopDown.end())
MI->second.Merge(PtrState(), /*TopDown=*/true);
MI->second.Merge(TopDownPtrState(), /*TopDown=*/true);
}
/// The bottom-up traversal uses this to merge information about successors to
@ -388,8 +392,8 @@ void BBState::MergeSucc(const BBState &Other) {
// it with an empty entry.
for (auto MI = Other.bottom_up_ptr_begin(), ME = Other.bottom_up_ptr_end();
MI != ME; ++MI) {
std::pair<ptr_iterator, bool> Pair = PerPtrBottomUp.insert(*MI);
Pair.first->second.Merge(Pair.second ? PtrState() : MI->second,
auto Pair = PerPtrBottomUp.insert(*MI);
Pair.first->second.Merge(Pair.second ? BottomUpPtrState() : MI->second,
/*TopDown=*/false);
}
@ -398,7 +402,7 @@ void BBState::MergeSucc(const BBState &Other) {
for (auto MI = bottom_up_ptr_begin(), ME = bottom_up_ptr_end(); MI != ME;
++MI)
if (Other.PerPtrBottomUp.find(MI->first) == Other.PerPtrBottomUp.end())
MI->second.Merge(PtrState(), /*TopDown=*/false);
MI->second.Merge(BottomUpPtrState(), /*TopDown=*/false);
}
namespace {
@ -872,7 +876,7 @@ void ObjCARCOpt::OptimizeIndividualCalls(Function &F) {
/// no CFG hazards by checking the states of various bottom up pointers.
static void CheckForUseCFGHazard(const Sequence SuccSSeq,
const bool SuccSRRIKnownSafe,
PtrState &S,
TopDownPtrState &S,
bool &SomeSuccHasSame,
bool &AllSuccsHaveSame,
bool &NotAllSeqEqualButKnownSafe,
@ -910,7 +914,7 @@ static void CheckForUseCFGHazard(const Sequence SuccSSeq,
/// pointers.
static void CheckForCanReleaseCFGHazard(const Sequence SuccSSeq,
const bool SuccSRRIKnownSafe,
PtrState &S,
TopDownPtrState &S,
bool &SomeSuccHasSame,
bool &AllSuccsHaveSame,
bool &NotAllSeqEqualButKnownSafe) {
@ -943,9 +947,9 @@ ObjCARCOpt::CheckForCFGHazards(const BasicBlock *BB,
BBState &MyStates) const {
// If any top-down local-use or possible-dec has a succ which is earlier in
// the sequence, forget it.
for (BBState::ptr_iterator I = MyStates.top_down_ptr_begin(),
E = MyStates.top_down_ptr_end(); I != E; ++I) {
PtrState &S = I->second;
for (auto I = MyStates.top_down_ptr_begin(), E = MyStates.top_down_ptr_end();
I != E; ++I) {
TopDownPtrState &S = I->second;
const Sequence Seq = I->second.GetSeq();
// We only care about S_Retain, S_CanRelease, and S_Use.
@ -971,7 +975,7 @@ ObjCARCOpt::CheckForCFGHazards(const BasicBlock *BB,
const DenseMap<const BasicBlock *, BBState>::iterator BBI =
BBStates.find(*SI);
assert(BBI != BBStates.end());
const PtrState &SuccS = BBI->second.getPtrBottomUpState(Arg);
const BottomUpPtrState &SuccS = BBI->second.getPtrBottomUpState(Arg);
const Sequence SuccSSeq = SuccS.GetSeq();
// If bottom up, the pointer is in an S_None state, clear the sequence
@ -1043,7 +1047,7 @@ bool ObjCARCOpt::VisitInstructionBottomUp(
case ARCInstKind::Release: {
Arg = GetArgRCIdentityRoot(Inst);
PtrState &S = MyStates.getPtrBottomUpState(Arg);
BottomUpPtrState &S = MyStates.getPtrBottomUpState(Arg);
// If we see two releases in a row on the same pointer. If so, make
// a note, and we'll cicle back to revisit it after we've
@ -1077,7 +1081,7 @@ bool ObjCARCOpt::VisitInstructionBottomUp(
case ARCInstKind::RetainRV: {
Arg = GetArgRCIdentityRoot(Inst);
PtrState &S = MyStates.getPtrBottomUpState(Arg);
BottomUpPtrState &S = MyStates.getPtrBottomUpState(Arg);
S.SetKnownPositiveRefCount();
Sequence OldSeq = S.GetSeq();
@ -1130,8 +1134,8 @@ bool ObjCARCOpt::VisitInstructionBottomUp(
// both our retain and our release are KnownSafe.
if (StoreInst *SI = dyn_cast<StoreInst>(Inst)) {
if (AreAnyUnderlyingObjectsAnAlloca(SI->getPointerOperand())) {
BBState::ptr_iterator I = MyStates.findPtrBottomUpState(
GetRCIdentityRoot(SI->getValueOperand()));
auto I = MyStates.findPtrBottomUpState(
GetRCIdentityRoot(SI->getValueOperand()));
if (I != MyStates.bottom_up_ptr_end())
MultiOwnersSet.insert(I->first);
}
@ -1143,12 +1147,13 @@ bool ObjCARCOpt::VisitInstructionBottomUp(
// Consider any other possible effects of this instruction on each
// pointer being tracked.
for (BBState::ptr_iterator MI = MyStates.bottom_up_ptr_begin(),
ME = MyStates.bottom_up_ptr_end(); MI != ME; ++MI) {
for (auto MI = MyStates.bottom_up_ptr_begin(),
ME = MyStates.bottom_up_ptr_end();
MI != ME; ++MI) {
const Value *Ptr = MI->first;
if (Ptr == Arg)
continue; // Handled above.
PtrState &S = MI->second;
BottomUpPtrState &S = MI->second;
Sequence Seq = S.GetSeq();
// Check for possible releases.
@ -1290,7 +1295,7 @@ ObjCARCOpt::VisitInstructionTopDown(Instruction *Inst,
case ARCInstKind::RetainRV: {
Arg = GetArgRCIdentityRoot(Inst);
PtrState &S = MyStates.getPtrTopDownState(Arg);
TopDownPtrState &S = MyStates.getPtrTopDownState(Arg);
// Don't do retain+release tracking for ARCInstKind::RetainRV, because
// it's
@ -1320,7 +1325,7 @@ ObjCARCOpt::VisitInstructionTopDown(Instruction *Inst,
case ARCInstKind::Release: {
Arg = GetArgRCIdentityRoot(Inst);
PtrState &S = MyStates.getPtrTopDownState(Arg);
TopDownPtrState &S = MyStates.getPtrTopDownState(Arg);
S.ClearKnownPositiveRefCount();
Sequence OldSeq = S.GetSeq();
@ -1363,12 +1368,13 @@ ObjCARCOpt::VisitInstructionTopDown(Instruction *Inst,
// Consider any other possible effects of this instruction on each
// pointer being tracked.
for (BBState::ptr_iterator MI = MyStates.top_down_ptr_begin(),
ME = MyStates.top_down_ptr_end(); MI != ME; ++MI) {
for (auto MI = MyStates.top_down_ptr_begin(),
ME = MyStates.top_down_ptr_end();
MI != ME; ++MI) {
const Value *Ptr = MI->first;
if (Ptr == Arg)
continue; // Handled above.
PtrState &S = MI->second;
TopDownPtrState &S = MI->second;
Sequence Seq = S.GetSeq();
// Check for possible releases.

View File

@ -94,6 +94,7 @@ struct RRInfo {
/// \brief This class summarizes several per-pointer runtime properties which
/// are propogated through the flow graph.
class PtrState {
protected:
/// True if the reference count is known to be incremented.
bool KnownPositiveRefCount;
@ -107,9 +108,9 @@ class PtrState {
/// Unidirectional information about the current sequence.
RRInfo RRI;
public:
PtrState() : KnownPositiveRefCount(false), Partial(false), Seq(S_None) {}
public:
bool IsKnownSafe() const { return RRI.KnownSafe; }
void SetKnownSafe(const bool NewValue) { RRI.KnownSafe = NewValue; }
@ -159,6 +160,16 @@ public:
const RRInfo &GetRRInfo() const { return RRI; }
};
/// This is currently a stub.
struct BottomUpPtrState : PtrState {
BottomUpPtrState() : PtrState() {}
};
/// This is currently a stub.
struct TopDownPtrState : PtrState {
TopDownPtrState() : PtrState() {}
};
} // end namespace objcarc
} // end namespace llvm