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[IRBuilder] Add type argument to CreateMaskedLoad/Gather
Same as other CreateLoad-style APIs, these need an explicit type argument to support opaque pointers. Differential Revision: https://reviews.llvm.org/D105395
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@ -752,7 +752,7 @@ public:
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CallInst *CreateInvariantStart(Value *Ptr, ConstantInt *Size = nullptr);
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/// Create a call to Masked Load intrinsic
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CallInst *CreateMaskedLoad(Value *Ptr, Align Alignment, Value *Mask,
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CallInst *CreateMaskedLoad(Type *Ty, Value *Ptr, Align Alignment, Value *Mask,
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Value *PassThru = nullptr, const Twine &Name = "");
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/// Create a call to Masked Store intrinsic
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@ -760,7 +760,7 @@ public:
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Value *Mask);
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/// Create a call to Masked Gather intrinsic
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CallInst *CreateMaskedGather(Value *Ptrs, Align Alignment,
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CallInst *CreateMaskedGather(Type *Ty, Value *Ptrs, Align Alignment,
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Value *Mask = nullptr, Value *PassThru = nullptr,
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const Twine &Name = "");
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@ -1421,10 +1421,9 @@ static Value *UpgradeMaskedLoad(IRBuilder<> &Builder,
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return Builder.CreateAlignedLoad(ValTy, Ptr, Alignment);
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// Convert the mask from an integer type to a vector of i1.
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unsigned NumElts =
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cast<FixedVectorType>(Passthru->getType())->getNumElements();
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unsigned NumElts = cast<FixedVectorType>(ValTy)->getNumElements();
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Mask = getX86MaskVec(Builder, Mask, NumElts);
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return Builder.CreateMaskedLoad(Ptr, Alignment, Mask, Passthru);
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return Builder.CreateMaskedLoad(ValTy, Ptr, Alignment, Mask, Passthru);
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}
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static Value *upgradeAbs(IRBuilder<> &Builder, CallInst &CI) {
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@ -493,6 +493,7 @@ Instruction *IRBuilderBase::CreateNoAliasScopeDeclaration(Value *Scope) {
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}
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/// Create a call to a Masked Load intrinsic.
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/// \p Ty - vector type to load
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/// \p Ptr - base pointer for the load
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/// \p Alignment - alignment of the source location
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/// \p Mask - vector of booleans which indicates what vector lanes should
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@ -500,16 +501,16 @@ Instruction *IRBuilderBase::CreateNoAliasScopeDeclaration(Value *Scope) {
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/// \p PassThru - pass-through value that is used to fill the masked-off lanes
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/// of the result
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/// \p Name - name of the result variable
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CallInst *IRBuilderBase::CreateMaskedLoad(Value *Ptr, Align Alignment,
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CallInst *IRBuilderBase::CreateMaskedLoad(Type *Ty, Value *Ptr, Align Alignment,
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Value *Mask, Value *PassThru,
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const Twine &Name) {
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auto *PtrTy = cast<PointerType>(Ptr->getType());
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Type *DataTy = PtrTy->getElementType();
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assert(DataTy->isVectorTy() && "Ptr should point to a vector");
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assert(Ty->isVectorTy() && "Type should be vector");
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assert(PtrTy->isOpaqueOrPointeeTypeMatches(Ty) && "Wrong element type");
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assert(Mask && "Mask should not be all-ones (null)");
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if (!PassThru)
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PassThru = UndefValue::get(DataTy);
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Type *OverloadedTypes[] = { DataTy, PtrTy };
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PassThru = UndefValue::get(Ty);
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Type *OverloadedTypes[] = { Ty, PtrTy };
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Value *Ops[] = {Ptr, getInt32(Alignment.value()), Mask, PassThru};
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return CreateMaskedIntrinsic(Intrinsic::masked_load, Ops,
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OverloadedTypes, Name);
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@ -546,6 +547,7 @@ CallInst *IRBuilderBase::CreateMaskedIntrinsic(Intrinsic::ID Id,
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}
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/// Create a call to a Masked Gather intrinsic.
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/// \p Ty - vector type to gather
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/// \p Ptrs - vector of pointers for loading
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/// \p Align - alignment for one element
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/// \p Mask - vector of booleans which indicates what vector lanes should
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@ -553,22 +555,27 @@ CallInst *IRBuilderBase::CreateMaskedIntrinsic(Intrinsic::ID Id,
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/// \p PassThru - pass-through value that is used to fill the masked-off lanes
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/// of the result
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/// \p Name - name of the result variable
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CallInst *IRBuilderBase::CreateMaskedGather(Value *Ptrs, Align Alignment,
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Value *Mask, Value *PassThru,
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CallInst *IRBuilderBase::CreateMaskedGather(Type *Ty, Value *Ptrs,
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Align Alignment, Value *Mask,
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Value *PassThru,
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const Twine &Name) {
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auto *VecTy = cast<VectorType>(Ty);
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ElementCount NumElts = VecTy->getElementCount();
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auto *PtrsTy = cast<VectorType>(Ptrs->getType());
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auto *PtrTy = cast<PointerType>(PtrsTy->getElementType());
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ElementCount NumElts = PtrsTy->getElementCount();
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auto *DataTy = VectorType::get(PtrTy->getElementType(), NumElts);
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assert(cast<PointerType>(PtrsTy->getElementType())
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->isOpaqueOrPointeeTypeMatches(
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cast<VectorType>(Ty)->getElementType()) &&
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"Element type mismatch");
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assert(NumElts == PtrsTy->getElementCount() && "Element count mismatch");
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if (!Mask)
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Mask = Constant::getAllOnesValue(
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VectorType::get(Type::getInt1Ty(Context), NumElts));
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if (!PassThru)
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PassThru = UndefValue::get(DataTy);
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PassThru = UndefValue::get(Ty);
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Type *OverloadedTypes[] = {DataTy, PtrsTy};
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Type *OverloadedTypes[] = {Ty, PtrsTy};
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Value *Ops[] = {Ptrs, getInt32(Alignment.value()), Mask, PassThru};
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// We specify only one type when we create this intrinsic. Types of other
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@ -475,7 +475,7 @@ auto AlignVectors::createAlignedLoad(IRBuilder<> &Builder, Type *ValTy,
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return PassThru;
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if (Mask == ConstantInt::getTrue(Mask->getType()))
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return Builder.CreateAlignedLoad(ValTy, Ptr, Align(Alignment));
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return Builder.CreateMaskedLoad(Ptr, Align(Alignment), Mask, PassThru);
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return Builder.CreateMaskedLoad(ValTy, Ptr, Align(Alignment), Mask, PassThru);
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}
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auto AlignVectors::createAlignedStore(IRBuilder<> &Builder, Value *Val,
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@ -72,8 +72,8 @@ static Instruction *simplifyX86MaskedLoad(IntrinsicInst &II, InstCombiner &IC) {
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Value *PtrCast = IC.Builder.CreateBitCast(Ptr, VecPtrTy, "castvec");
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// The pass-through vector for an x86 masked load is a zero vector.
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CallInst *NewMaskedLoad =
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IC.Builder.CreateMaskedLoad(PtrCast, Align(1), BoolMask, ZeroVec);
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CallInst *NewMaskedLoad = IC.Builder.CreateMaskedLoad(
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II.getType(), PtrCast, Align(1), BoolMask, ZeroVec);
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return IC.replaceInstUsesWith(II, NewMaskedLoad);
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}
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@ -3117,7 +3117,7 @@ struct MemorySanitizerVisitor : public InstVisitor<MemorySanitizerVisitor> {
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if (PropagateShadow) {
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std::tie(ShadowPtr, OriginPtr) =
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getShadowOriginPtr(Addr, IRB, ShadowTy, Alignment, /*isStore*/ false);
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setShadow(&I, IRB.CreateMaskedLoad(ShadowPtr, Alignment, Mask,
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setShadow(&I, IRB.CreateMaskedLoad(ShadowTy, ShadowPtr, Alignment, Mask,
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getShadow(PassThru), "_msmaskedld"));
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} else {
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setShadow(&I, getCleanShadow(&I));
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@ -2778,7 +2778,7 @@ void InnerLoopVectorizer::vectorizeInterleaveGroup(
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: ShuffledMask;
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}
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NewLoad =
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Builder.CreateMaskedLoad(AddrParts[Part], Group->getAlign(),
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Builder.CreateMaskedLoad(VecTy, AddrParts[Part], Group->getAlign(),
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GroupMask, PoisonVec, "wide.masked.vec");
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}
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else
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@ -2990,15 +2990,15 @@ void InnerLoopVectorizer::vectorizeMemoryInstruction(
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if (CreateGatherScatter) {
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Value *MaskPart = isMaskRequired ? BlockInMaskParts[Part] : nullptr;
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Value *VectorGep = State.get(Addr, Part);
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NewLI = Builder.CreateMaskedGather(VectorGep, Alignment, MaskPart,
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NewLI = Builder.CreateMaskedGather(DataTy, VectorGep, Alignment, MaskPart,
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nullptr, "wide.masked.gather");
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addMetadata(NewLI, LI);
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} else {
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auto *VecPtr = CreateVecPtr(Part, State.get(Addr, VPIteration(0, 0)));
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if (isMaskRequired)
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NewLI = Builder.CreateMaskedLoad(
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VecPtr, Alignment, BlockInMaskParts[Part], PoisonValue::get(DataTy),
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"wide.masked.load");
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DataTy, VecPtr, Alignment, BlockInMaskParts[Part],
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PoisonValue::get(DataTy), "wide.masked.load");
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else
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NewLI =
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Builder.CreateAlignedLoad(DataTy, VecPtr, Alignment, "wide.load");
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@ -5403,7 +5403,7 @@ Value *BoUpSLP::vectorizeTree(TreeEntry *E) {
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for (Value *V : E->Scalars)
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CommonAlignment =
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commonAlignment(CommonAlignment, cast<LoadInst>(V)->getAlign());
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NewLI = Builder.CreateMaskedGather(VecPtr, CommonAlignment);
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NewLI = Builder.CreateMaskedGather(VecTy, VecPtr, CommonAlignment);
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}
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Value *V = propagateMetadata(NewLI, E->Scalars);
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